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Amc879

Plo's Bros

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This is my take on Plo's Bros for hyperspace. It's been a fun list so far to fly. 

Plo's Bros

 

(50) "Wolffe" [ARC-170 Starfighter]

Points: 50

 

(45) Plo Koon [Delta-7 Aethersprite]

(4) R5 Astromech

(4) Calibrated Laser Targeting

Points: 53

 

(49) "Odd Ball" [ARC-170 Starfighter]

Points: 49

 

(29) "Goji" [BTL-B Y-wing]

(2) R4 Astromech

(3) Seismic Charges

(9) Seventh Fleet Gunner

(1) Delayed Fuses

(2) Dorsal Turret

Points: 46

 

Total points: 198

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  • Plo Koon: CLT
  • Broadside: Seventh Fleet Gunner, Ion Cannon Turret
  • Shadow Squadron Veteran: Seventh Fleet Gunner, Ion Cannon Turret, Dedicated
  • Blue Squadron Protector: Dedicated
  • Blue Squadron Protector: Dedicated

That's my take on Plo'n'Buddies.

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@Amc879 it's decent in terms of not offering a good target to shoot at. If they focus Plo, they get the 4 Red from Torrents. If they don't, he can easily aim the Bullseye. Y-Wings are the least threatening here. Plo engages the Gunner Reload quite well. Giving you the opportunity to choose, who gets to shoot this turn.

The core of the list is its unpredictability and your as in player agenda to choose, who delivers the pain.

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