Asaverino1019 109 Posted August 18 I have been kicking around two different 4B lists and am grappling with if it is better to have more ships or more shots. List 1- Double Tap 2x Blue Squadron Pilot - Auto blasters, FCS, S-Foils, Electronic Baffle 2x Blue Squadron Pilot - Tractor Beam, FCS, S-Foils, Electronic Baffle Total 200 List 2 - Blocker 4x Blue Squadron Pilot Phoenix Squadron Pilot - Intimidation Total 196 Quote Share this post Link to post Share on other sites
Sasebo75 64 Posted August 18 I like to use this list with B-Wings and Y-Wings, all potential double taps: Blue Squadron Pilot (41) Passive Sensors (2) Tractor Beam (3) Autoblasters (3) Stabilized S-Foils (2) Ship total: 51 Half Points: 26 Threshold: 4 Gray Squadron Bomber (30) Ion Cannon Turret (5) R4 Astromech (2) Veteran Turret Gunner (12) Ship total: 49 Half Points: 25 Threshold: 4 Blue Squadron Pilot (41) Passive Sensors (2) Tractor Beam (3) Autoblasters (3) Stabilized S-Foils (2) Ship total: 51 Half Points: 26 Threshold: 4 Gray Squadron Bomber (30) Ion Cannon Turret (5) R4 Astromech (2) Veteran Turret Gunner (12) Ship total: 49 Half Points: 25 Threshold: 4 Total: 200 View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Rebel Alliance&d=v8ZsZ200Z76X240W13W232WWW313Y30X138WW5WWW90Y76X240W13W232WWW313Y30X138WW5WWW90&sn=Unnamed Squadron&obs= Quote Share this post Link to post Share on other sites
JBFancourt 1,261 Posted August 19 I like list 2 Quote Share this post Link to post Share on other sites