player5006253 45 Posted August 16 Untitled 799/800 (7 activations) Commanders: - Count Dooku (205): Force Push (10), Force Choke (5), Force Reflexes (10), Esteemed Leader (5) = 235 Corps: - 4× Super Battle Droids (48): B2-ACM Trooper (26), T-Series Tactical Droid (18) = 368 - 2× Super Battle Droids (48): B2-HA Trooper (32), T-Series Tactical Droid (18) = 196 1 Atromix reacted to this Quote Share this post Link to post Share on other sites
5particus 204 Posted August 21 those 4 B2's with the triple rainbow and an extra red from the T-series look nasty not sure that you would have enough units on the table for most fights though, maybe drop the 2 B2-HA troopers for 2 B1's with E5C and then you could fit a STAP in there as well. use the B1's for supporting Dooku with guardian and giving out extra orders to the B2's Quote Share this post Link to post Share on other sites
buckero0 1,956 Posted August 22 (edited) I feel like 2 AAT tanks could sit back and eliminate one or neuter 2 units a turn. Am i wrong in this? They'd probably still have more activations. I don't know if you'll get enough units in range quick enough to do damage. Outside of skirmish, ive had a hard time getting the B2 get a good shot off without losing a couple of models first. You're experience may be different. I don't have 5 units of them though. I do have 2 tanks ( and moments of weakness) Edited August 23 by buckero0 Quote Share this post Link to post Share on other sites
player5006253 45 Posted August 23 Oh, I wouldn't expect it to be competitive, but the hilarity that would ensue if they got close enough to start firing. Quote Share this post Link to post Share on other sites
buckero0 1,956 Posted August 23 15 hours ago, player5006253 said: Oh, I wouldn't expect it to be competitive, but the hilarity that would ensue if they got close enough to start firing. But so you have 5 units of B2s? I'm actually interested now to see if they are that resilient. I wish they had surge to block or armor 2 or just a bit more defensively. That's still a lot of bulk marching forward and getting in your face quickly Quote Share this post Link to post Share on other sites
player5006253 45 Posted August 23 No, I don't have 6 units of B2s, but I would love an excuse to assemble and paint the four I am missing. Quote Share this post Link to post Share on other sites
5particus 204 Posted August 24 On 8/22/2020 at 4:21 AM, buckero0 said: I feel like 2 AAT tanks could sit back and eliminate one or neuter 2 units a turn. Am i wrong in this? They'd probably still have more activations. I don't know if you'll get enough units in range quick enough to do damage. Outside of skirmish, ive had a hard time getting the B2 get a good shot off without losing a couple of models first. You're experience may be different. I don't have 5 units of them though. I do have 2 tanks ( and moments of weakness) I think that if you had a T-series in each squad of B2's getting rid of AI: attack then you would find them easier to get into range Quote Share this post Link to post Share on other sites
buckero0 1,956 Posted August 24 2 hours ago, 5particus said: I think that if you had a T-series in each squad of B2's getting rid of AI: attack then you would find them easier to get into range They can still double move with AI. If there's nothing in range. My larger concern is whether they still have models left to shoot once they got in range. Quote Share this post Link to post Share on other sites
5particus 204 Posted August 24 just dont start crossing large open areas with them unless you can get into cover on the other side in that activation. I think with enough terrain on the table you should have a good chance of getting them there unscathed. Quote Share this post Link to post Share on other sites