j_man_04 944 Posted August 5 (edited) With 7th fleet added back to HS, y-wings getting a smidge cheaper, along with VTG going up, I wanted to put something like this together. Not sure it’s fully optimized, but here’s what I got. Y-Wings offering defensive and offensive support while setting up ions** for the other ships to hunt down. Ric adds an ace-like play and regen to help in the late game. (44) Ahsoka Tano [Delta-7 Aethersprite] (2) Calibrated Laser Targeting (4) Battle Meditation Points: 50 (31) Shadow Squadron Veteran [BTL-B Y-wing] (2) R4 Astromech (9) Seventh Fleet Gunner (1) Dedicated (5) Ion Cannon Turret Points: 48 (31) Shadow Squadron Veteran [BTL-B Y-wing] (2) R4 Astromech (9) Seventh Fleet Gunner (1) Dedicated (5) Ion Cannon Turret Points: 48 (45) Ric Olié [Naboo Royal N-1 Starfighter] (7) R2 Astromech (2) Daredevil Points: 54 Total points: 200 Edited August 6 by kempokid edited tractor to ion** 2 admat and Bucknife reacted to this Quote Share this post Link to post Share on other sites
Pa Weasley 409 Posted August 6 Hot **** there was hoots of joy when Seventh Fleet Gunner became HS legal. Well from me at least. I've been toying with battle mediation Ahsoka and she has a place in this list. If I could make just one suggestion, I would put R4-P on Ric instead on R2. Opening up the entire dial to clear stress makes him harder to predict. The freed up points can go towards a FCS for Ric and/or R4-P on Ahsoka. 1 admat reacted to this Quote Share this post Link to post Share on other sites
Amc879 149 Posted August 6 7th fleet is actually so good paired with CLT jedi. They hit so hard. That list looks like it has solid potential Quote Share this post Link to post Share on other sites
01jbell 14 Posted August 6 I would look at replacing Ric with Obi with CLT at 53 points. Because you could get a 5 dice attack from Obi at range one. roll 3 dice at range one, add one from seven fleet gunner then if you have the enemy in the bulls eye had a focus result. for a total of 5 dice, with a possible 3 force and a TL from Obi that could hit really hard. could even get rid of the two R4s on the Y wing and give sense or R5 on obi but I do really like the first list, may have to go and get 2 republic ARCs to get 2 copies of seven fleet gunner Quote Share this post Link to post Share on other sites
Ryfterek 1,009 Posted August 6 1 hour ago, 01jbell said: I would look at replacing Ric with Obi with CLT at 53 points. (...) Can't believe I'm writing it, but for once I'd consider adding Plo to the list instead of Obi Wan - with 7th FGs putting disarm tokens on the Y-wings and CLT Deltas being a fragile ship that is oftentimes willing to disengage for its own safety, the ability to transfer the disarm token at will might be what it takes to set up reliable Ion-into-5-dice attacks. 3 admat, TedW and j_man_04 reacted to this Quote Share this post Link to post Share on other sites
01jbell 14 Posted August 6 2 hours ago, Ryfterek said: Can't believe I'm writing it, but for once I'd consider adding Plo to the list instead of Obi Wan - with 7th FGs putting disarm tokens on the Y-wings and CLT Deltas being a fragile ship that is oftentimes willing to disengage for its own safety, the ability to transfer the disarm token at will might be what it takes to set up reliable Ion-into-5-dice attacks. that may be a great idea, I really like that. may try that. Quote Share this post Link to post Share on other sites
j_man_04 944 Posted August 6 4 hours ago, Ryfterek said: Can't believe I'm writing it, but for once I'd consider adding Plo to the list instead of Obi Wan - with 7th FGs putting disarm tokens on the Y-wings and CLT Deltas being a fragile ship that is oftentimes willing to disengage for its own safety, the ability to transfer the disarm token at will might be what it takes to set up reliable Ion-into-5-dice attacks. Solid recommendation. Still gives me I5 and some potential strong offense vs an ionized ship. Quote Share this post Link to post Share on other sites
Schanez 282 Posted August 8 Plo Koon: CLT "Broadside": Ion Cannon Turret, Seventh Fleet Gunner, Shadow Squadron Veteran: Ion Cannon Turret, Seventh Fleet Gunner, Dedicated Blue Squadron Protector: Dedicated Blue Squadron Protector: Dedicated Did a few changes that for me would make the list harder to read. 2 Ryfterek and urbanyeti reacted to this Quote Share this post Link to post Share on other sites
Redblock 432 Posted August 8 Also made a version of this idea, with more ships and less upgrades Red Squadron Bomber (29) Dorsal Turret (2) Seventh Fleet Gunner (9) Ship total: 40 Half Points: 20 Threshold: 4 Red Squadron Bomber (29) Dorsal Turret (2) Seventh Fleet Gunner (9) Ship total: 40 Half Points: 20 Threshold: 4 "Odd Ball" (31) Ship total: 31 Half Points: 16 Threshold: 3 Plo Koon (45) Ship total: 45 Half Points: 23 Threshold: 2 Luminara Unduli (43) Ship total: 43 Half Points: 22 Threshold: 2 Total: 199 Quote Share this post Link to post Share on other sites
LeMightyASP 178 Posted August 9 LAATs are gonna be insane with 7th fleet gunner, making your Ric have double modded 4 dice attacks sounds insane, and pretty easy to accomplish too Quote Share this post Link to post Share on other sites
Archangelspiv 2,099 Posted August 20 My 2 cents.... I like Plo and Obi. I think Plo fits taking disarms off the Y’s if he doesn’t have a shot. New Squadron (29) Red Squadron Bomber [BTL-B Y-wing] (2) R4-P Astromech (9) Seventh Fleet Gunner (1) Synchronized Console (5) Ion Cannon Turret Points: 46 (29) Red Squadron Bomber [BTL-B Y-wing] (2) R4-P Astromech (9) Seventh Fleet Gunner (1) Synchronized Console (5) Ion Cannon Turret Points: 46 (49) Obi-Wan Kenobi [Delta-7 Aethersprite] (2) R4 Astromech (4) Calibrated Laser Targeting Points: 55 (45) Plo Koon [Delta-7 Aethersprite] (2) R4 Astromech (4) Calibrated Laser Targeting Points: 51 Total points: 198 can change up some upgrades to change the Y’s to Shadows, but that’s up to the individual. 1 j_man_04 reacted to this Quote Share this post Link to post Share on other sites