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Iceman169

Tractor clarification

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First off, we assuming you're talking about the Second Edition rules... First Edition is decidedly different.  ;)

To reduce a ship's agility, or to possibly move it around, requires that a ship become Tractored, a game term meaning "has enough tractor tokens to cause this effect to happen."  The amount of tokens necessary to cause a ship to become Tractored varies based on its base size:

  • 1+ tractor tokens for Small bases
  • 2+ tractor tokens for Medium bases
  • 3+ tractor tokens for Large bases

When a ship becomes tractored (one time event), the player who applied the token/s can move the targeted ship in certain ways, sometimes followed by a rotation (see the complete rules for specifics).

While a ship is tractored (ongoing condition), it rolls one fewer defense die.  A ship's actual agility is not modified; rather, it simply rolls a different amount of dice.

For complete information, you probably want to read the rules for "Tractor" on Page 20, in the Rules Reference.  In a nutshell, though...

There are also rules for tractoring huge ships, but since those only appear in Epic gameplay, I'm not going to go into detail there. :D

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10 hours ago, Hiemfire said:

Just in case it does come up, for a Huge ship it is as follows:

6 tractor tokens to become "tractored", being "tractored" applies the -1 defense die, no "tractored" reposition.

But I wanna do my 90-degree rotation!

(shuddering as I think about the logistics of doing so)

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22 hours ago, emeraldbeacon said:

Tractored, a game term meaning

Condition or Game state. Not simply a term. So

 

On 7/24/2020 at 7:58 PM, Iceman169 said:

To reduce agility do you need one tractor token, or the tractered condition?

The Tractored condition is needed (for 2E).

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