Deadshane 720 Posted July 4 ++ Standard (Galactic Republic) [795 Points] ++ + Commander + •Obi-Wan Kenobi [199 Points]: Force Guidance, Force Reflexes, Tenacity + Operative + •R2-D2 [55 Points]: Comms Relay, •C-3PO + Corps + Phase I Clone Troopers [95 Points]: DC-15 Phase I Trooper, Phase I Clone Trooper Phase I Clone Troopers [95 Points]: DC-15 Phase I Trooper, Phase I Clone Trooper Phase I Clone Troopers [95 Points]: DC-15 Phase I Trooper, Phase I Clone Trooper Phase I Clone Troopers [52 Points] + Heavy + TX-130 Saber-class Fighter Tank [204 Points]: High-Energy Shells, Linked Targeting Array, TX-130 Twin Laser Turret, Veteran Clone Pilot + Command Hand + Command Hand: •Ambush, •Hello There!, ••Knowledge and Defense, ••Push, •••General Kenobi, •••Smoke Screen, ••••Standing Orders + Battle Cards + Condition Cards Deployment Cards Objective Cards ++ Total: [795 Points] ++ Created with BattleScribe I dont see why Rex makes a better commander for a tank force. This list seems to have everything you need to go to battle. Should be easy enough to delete two units to even out activation quickly. List is pretty self explanitory. R2 allows for the tank to be regularly ordered and repaired. Obi protects troops and guards vs assault. Everything else is Clone firepower, Basically.....! Quote Share this post Link to post Share on other sites
Mokoshkana 752 Posted July 4 Seven activations is not enough, and unless your opponent plays foolishly, You certainly do not have the firepower to quickly delete units. An opponent with 10+ activations can easily wait you out and then counter punch. Quote Share this post Link to post Share on other sites
bumbleb1492 27 Posted July 4 7 minutes ago, Mokoshkana said: Seven activations is not enough, and unless your opponent plays foolishly, You certainly do not have the firepower to quickly delete units. An opponent with 10+ activations can easily wait you out and then counter punch. Agreed. With rex it allows you to sit around 9 activations rather than 7 which let's you compete against higher activation lists. Quote Share this post Link to post Share on other sites
Deadshane 720 Posted July 5 With 3PO its actually 8 activations here. Quote Share this post Link to post Share on other sites
Ryfterek 1,009 Posted July 5 24 minutes ago, Deadshane said: With 3PO its actually 8 activations here. 3PO is not a separate activation. He is a part of R2D2's unit, much like a heavy weapons specialist to a clones squad. See his Counterpart: R2-D2 ability. Quote Share this post Link to post Share on other sites
Deadshane 720 Posted July 5 Well thats annoying. I dunno how I came to the conclusion they are seperate activations...duh. Quote Share this post Link to post Share on other sites
Lochlan 1,034 Posted July 5 If you dropped C-3PO or the HE Shells and the three extra Phase I troopers you could fit a fifth Phase I Clone Trooper unit to bring it up to 8 activations. Quote Share this post Link to post Share on other sites
OneLastMidnight 117 Posted July 13 I've basically come to the conclusion that Obi and the tank are kind of exclusive; one or the other, but not both. YMMV of course but with such expensive trooper options, the Republic has to pick and choose their high point models carefully. Quote Share this post Link to post Share on other sites
Alpharaider47 37 Posted July 17 On 7/13/2020 at 1:03 PM, OneLastMidnight said: I've basically come to the conclusion that Obi and the tank are kind of exclusive; one or the other, but not both. YMMV of course but with such expensive trooper options, the Republic has to pick and choose their high point models carefully. I played a game recently where I brought both Obi and the tank. Obi did some serious damage and tied up my opponent's Vader, and the tank pulled some weight as well. All of that said though, I lost both units and a desperate secret mission push by R2 failed, costing me the game. I could see taking both working if you got some decent dice rolls and played it right, but I generally agree with you here. Quote Share this post Link to post Share on other sites