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Donaven Jaxx

Brand New Player. How Playable is This?

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Guri (64)    
    Outmaneuver (6)    
    Collision Detector (6)    
    Adv. Proton Torpedoes (6)    
    Afterburners (6)    
    Virago (8)    
    Shield Upgrade (8)    
    
Ship total: 104  Half Points: 52  Threshold: 4    
    
Dalan Oberos (StarViper) (54)    
    Outmaneuver (6)    
    Collision Detector (6)    
    Adv. Proton Torpedoes (6)    
    Afterburners (6)    
    
Ship total: 78  Half Points: 39  Threshold: 3    
    
Autopilot Drone (12)    
Ship total: 12  Half Points: 6  Threshold: 2    
    
    
Total: 194    
    
View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z147X126W112W134W105W163W165Y149X126W112W134W105WY96X&sn=Agile Vipers&obs=

 

The idea is to be too agile to hit and then use the torps to put out some damage. The drone is there to get my opponents way and hopefully do some damage when it explodes.

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I'm not a scum player but conventional wisdom is that there's too many ships on the table to run two dodgy ships right now, you'll end up bleeding damage eventually then fall behind in the hp race. What I have been seeing work is a brawler like boba or dengar with a star viper or fang, using the brawler to trade efficiently while setting up the flank for the dodger.

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2 hours ago, Nyxen said:

... conventional wisdom is that there's too many ships on the table to run two dodgy ships right now...

Nyxen is off course talking about the general meta with that comment. It's somewhat useful since a new player won't be familiar with popular meta trends and it's helpful to know what you might expect to face; also possibly unhelpful since new players are more likely to play against casual than competitive opponents. Your mileage may vary on what your common opponents actually bring. With that large grain of salt out of the way...

There is definitely something to be said for dodginess, particularly that it can be a load of fun. 'Vipers in particular are often still good for a laugh in defeat. Even if you don't totally optimize your approach they are silly fun with bendy-rolls putting you in positions you may have doubted yourself!

Strengths of the above list are that you picked two somewhat sturdy ships with respectable attack power that also can maneuver very tightly and have high flexibility in adjusting their position after the maneuver, especially with Afterburners and CD! These features will be helpful in all matches and you will have to leverage these to win more challenging games.

Weaknesses are Dalan's relatively lacking initiative, as well as Dalan's limited dice mods, and (as Nyxen pointed out) low ship count; can be a challenge in some matchups against two of the most common matchups: Swarms and Aces.

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I also like the drone being tied in there as I think it helps address the shortcoming against Swarms. You can point the drone into the path of an enemy formation and they have to make a hard choice to either take that damage across a large portion of their list (making it easier for you to init kill them) or they have to turn away (giving at least one of your main ships a chasing position)

It's just a question of whether they can delay long enough to make the drone fizzle.

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Posted (edited)

Drop Collision Detector on Guri for Advanced Sensors, if you’re looking to be dang near unhittable. A better two ship list with Guri is to pair her with Fenn (also with Outmaneuver). See Phil GC’s Such An X-Wing Hipster blog for a lot of detail on that particular squad and how to fly it.

Edited by RelativeShoe

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Well I lost. :( My opponent's squad consisted of Lando in the YT-1300 with Nien Nunb and 2x E-wing with Rogue squadron escorts. I killed one of the in the E-wings and got Lando down to 4 hull, but I forgot Lando had a turret and could shoot backwards. Overall, I am happy with my performance. I could have use the escape pod's coordinate better at the start but it soaked up some shots and let me get into position. The torpedoes came in handy and Dalan's 90 degree turn was a lifesaver. I suspect if I were more experienced I could have destroyed Lando. It was a really fun to fly this squad and the action was very cinematic. I could imagine that fight actually happening in a movie. I will be back next week for more.

   

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46 minutes ago, Donaven Jaxx said:

 It was a really fun to fly this squad and the action was very cinematic. I could imagine that fight actually happening in a movie. I will be back next week for more.

   

This is gold.

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