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AgentErock

Huge Ship Actions/Stress

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Hello, two queries:

1. Huge Ship Actions:

According to the huge ship card it can perform two actions per turn:

Swz55 alderaanian-guard card

The following build grants several linked actions:

Alderaanian Guard (146)    
    Jan Dodonna (4)    
    Turbolaser Battery (13)    
    Ion Cannon Battery (5)    
    Toryn Farr (4)    
    Comms Team (8)    
    Boosted Scanners (8)    
    Dodonna's Pride (8)    
    Sensor Experts (10)

- Are you allowed to use Comms Team to perform a Jam-Calculate action, followed by Toryn Farr doing a Lock-Coordinate action for a total of 4 actions?

- Are you allowed to use Sensor Experts to do a Lock-Calculate followed by a Coordinate-Calculate on Comms Team and receive two Calculate tokens?

 

2. Huge Ship Stress

According to RR on page 19, a ship is stressed when it has one or more stress tokens and cannot perform actions or red maneuvers.  It can become stressed by performing a red maneuver, red action or by an effect.

According to RR on page 32, after a huge ship gains a stress token, it must spend one energy to remove a stress token, if able...otherwise it behaves the same as a standard ship.

According to RR on page 31, after a huge ship overlaps a asteroid or debris field, it suffers one critical and gains one stress token.  It then continues to resolve it activation and does not skip it's Perform Action step.

- Apart from loosing an energy, how does stress affect huge ships?  It seems like you can do whatever (red maneuver, overlap obstacle, perform red action), pay an energy per stress, remove the stress immediately and carry on your way?

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10 hours ago, AgentErock said:

- Are you allowed to use Comms Team to perform a Jam-Calculate action, followed by Toryn Farr doing a Lock-Coordinate action for a total of 4 actions?

- Are you allowed to use Sensor Experts to do a Lock-Calculate followed by a Coordinate-Calculate on Comms Team and receive two Calculate tokens?

You can perform the all four of the action as long as those actions are not the same, as you cannot perform the same action in the same round. In your first scenario, yes, you could do the do the Jam->Calculate as the first action and as the second action perform the Lock-Coordinate. However, the ssecond scenario of Lock->Calculate then Coordinate->Calculate would stop after the coordinate as you have already performed the calculate action before.

10 hours ago, AgentErock said:

- Apart from losing an energy, how does stress affect huge ships?  It seems like you can do whatever (red maneuver, overlap obstacle, perform red action), pay an energy per stress, remove the stress immediately and carry on your way?

This is correct, you will keep losing energy each time you get stress until you run out of energy. At that point, you become like every other ship where you cannot perform actions while stressed.

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19 hours ago, 5050Saint said:

This is correct, you will keep losing energy each time you get stress until you run out of energy.

To clarify,

1. It will consume active energy instead of gaining stress (so it never actually gains the token thus it will not activate effects that trigger off it gaining stress).
2. After a huge ship recovers energy, is must spend one energy for each stress token it has, then removes one stress token for each energy spent for that.

Otherwise, yes, a huge stressed ship will act like normal. (Be stopped from performing actions, targeted by abilities that target stressed ships, ect.)


 

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