Frimmel 2,597 Posted June 19, 2020 I got the idea from the interview article link someone provided that this is going to be all there is of this. There are no plans for DLC. What we see with this is what we're going to get. They don't seem to even be trying to monetize the cosmetic stuff and making that microtransactions. This is a trial balloon for something. Maybe just to make an argument for keeping the star fighter stuff out of Battlefront so they can sell another game to some players as well as a game at all to some players. 1 reqent reacted to this Quote Share this post Link to post Share on other sites
AceDogbert 777 Posted June 19, 2020 37 minutes ago, C3gorach said: I don't see a problem with the Defender. The TIE Fighter isn't exactly the counterpart of the X-Wing (strength wise), but that's how it will be in the game. The developers will always use artistic licence to make the game more balanced. I could see them making the Defender a vessel which rewards tight power management; you might be able to out shoot, outrun and out-shield (I'm making that a word) any Rebel ship, but not all at once. 1 1 ScummyRebel and ClassicalMoser reacted to this Quote Share this post Link to post Share on other sites
Sithborg 11,662 Posted June 19, 2020 10 minutes ago, Frimmel said: I got the idea from the interview article link someone provided that this is going to be all there is of this. There are no plans for DLC. What we see with this is what we're going to get. They don't seem to even be trying to monetize the cosmetic stuff and making that microtransactions. This is a trial balloon for something. Maybe just to make an argument for keeping the star fighter stuff out of Battlefront so they can sell another game to some players as well as a game at all to some players. Its EA. They are extremely skittish about paywalls in Star Wars games, after the Battlefront 2 debacle. We will see what happens. This is clearly a side project, and one coming out at a kind of weird time for expansion, as it comes out just as the new consoles will be coming out. Quote Share this post Link to post Share on other sites
Odanan 5,452 Posted June 19, 2020 46 minutes ago, C3gorach said: I don't see a problem with the Defender. The TIE Fighter isn't exactly the counterpart of the X-Wing (strength wise), but that's how it will be in the game. The developers will always use artistic licence to make the game more balanced. That's what I'm afraid of: the devs, for balance sake, to nerf the TIE Defender's stats to the point it is unrecognisable. And no, I hope they don't add the TIE Defender in all of it's glory, specially not in limited numbers ("heroes"). In multiplayer games I prefer to have a fighting chance instead of being an NPC for other people's amusement. Also, there is a great elegance in how the Rebel ?-wing ships are balanced, with their advantages and trade-offs. The TIE Defender has no trade-offs. Here is a great chance to feature the obscure TIE Brute: it looks as slow and armoured as the B-Wing. If only it had more guns... 1 Hiemfire reacted to this Quote Share this post Link to post Share on other sites
Frimmel 2,597 Posted June 19, 2020 17 minutes ago, Sithborg said: Its EA. They are extremely skittish about paywalls in Star Wars games, after the Battlefront 2 debacle. We will see what happens. This is clearly a side project, and one coming out at a kind of weird time for expansion, as it comes out just as the new consoles will be coming out. The new generation of consoles soon arriving is probably why there isn't any DLC planned. I hadn't considered that and that makes this look even more like a trial balloon of some sort. Quote Share this post Link to post Share on other sites
FTS Gecko 24,202 Posted June 19, 2020 I think you can safely write Battlefront-style heroes out of the equation here. It's pretty obvious from the interview and the game okay demo that the idea is to build, upgrade and promote your own pilot / in game avatar. I think the only place we'll see heroes of any description will be in the single player campaign, and the briefing room. 1 Frimmel reacted to this Quote Share this post Link to post Share on other sites
DarthEnderX 5,286 Posted June 19, 2020 So yeah, this looks fantastic. I just wish the single player campaign was more than a glorified tutorial for the multiplayer... Quote Share this post Link to post Share on other sites
FTS Gecko 24,202 Posted June 19, 2020 22 minutes ago, DarthEnderX said: So yeah, this looks fantastic. I just wish the single player campaign was more than a glorified tutorial for the multiplayer... ...how do you know it isn't? Quote Share this post Link to post Share on other sites
Sithborg 11,662 Posted June 19, 2020 4 hours ago, Odanan said: That's what I'm afraid of: the devs, for balance sake, to nerf the TIE Defender's stats to the point it is unrecognisable. And no, I hope they don't add the TIE Defender in all of it's glory, specially not in limited numbers ("heroes"). In multiplayer games I prefer to have a fighting chance instead of being an NPC for other people's amusement. Also, there is a great elegance in how the Rebel ?-wing ships are balanced, with their advantages and trade-offs. The TIE Defender has no trade-offs. Here is a great chance to feature the obscure TIE Brute: it looks as slow and armoured as the B-Wing. If only it had more guns... Luckily, in canon, the Defender isn't quite as god like as you may think. Quote Share this post Link to post Share on other sites
Jo Jo 4,814 Posted June 19, 2020 16 minutes ago, FTS Gecko said: ...how do you know it isn't? Because its 40 bucks. I don't expect a robust singleplayer at that price point. My guess is maybe 10-12 missions total (5 or 6 per faction). 1 1 1 Odanan, DarthEnderX and FTS Gecko reacted to this Quote Share this post Link to post Share on other sites
C3gorach 188 Posted June 19, 2020 Hopefully it will be a good game, and sell well enough to merit dlcs / expansions / fleshed out sequels Quote Share this post Link to post Share on other sites
KiraYamatoSF 867 Posted June 19, 2020 With the game only being 40 bucks with little time from announcement to release I am not expecting a ton of things, just hope I enjoy it and have fun with it. Also if this does well and gets attention we may likely see something bigger in the future. 2 Wraithdt and joeshmoe554 reacted to this Quote Share this post Link to post Share on other sites
Frimmel 2,597 Posted June 19, 2020 2 hours ago, Jo Jo said: Because its 40 bucks. I don't expect a robust singleplayer at that price point. My guess is maybe 10-12 missions total (5 or 6 per faction). That seems about right to me as well. You need to fill those MP servers so the game is not going to be long. As to the tutorial aspect the video said you need to log time in all the ship classes. Four classes with two single-player missions for each class on each side would bring it in at sixteen though. 1 Jo Jo reacted to this Quote Share this post Link to post Share on other sites
DatonKallandor 20 Posted June 20, 2020 (edited) People in here trying to come up with weird counterparts to the B-Wing, when there's always been one in the X-Wing/TIE Fighter games: You're all forgetting the Alpha-class Xg-1 Star Wing. Aka the Assault Gunboat. Edited June 20, 2020 by DatonKallandor 6 PartridgeKing, Lysus, FTS Gecko and 3 others reacted to this Quote Share this post Link to post Share on other sites
irdonny 121 Posted June 20, 2020 Is no one talking about the potential for Hotshots and Aces style expansions for X-wing based on the characters in this? We are going to have a new cast of named characters, signature flying styles, and even new mechanics and upgrades (which in the Polygon interview they specifically said they pulled from x-wing miniatures). If the Rebs and Imps are done for ship designs, this is exactly what we need to expand the options available. I personally really really hope they put out a Squadrons specific card pack. 2 LUZ_TAK and UnitOmega reacted to this Quote Share this post Link to post Share on other sites
Ralgon 1,005 Posted June 20, 2020 (edited) It all looks and sounds too good. At least someone took note of how many pilots got into elite/starcitizen/battlefront missions and decided this was a good idea. like several others i'm hoping for xwing/tie fighter remastered. the ships look right, but did they add the shield/power management that really gave those games their depth ?....... At the price point, i'm only expecting battlefront lite with a different shell and updated shiny visuals. I just hope to the they haven't copy/pasted the progression from battlefront (even if it isn't paywalled) and found a more organic way to do it. 🙃 As for ships, you only need to step over into the xwing catalog to see they have a huge range to draw from for future updates.... Edited June 20, 2020 by Ralgon Quote Share this post Link to post Share on other sites
Hiemfire 7,293 Posted June 20, 2020 1 hour ago, DatonKallandor said: People in here trying to come up with weird counterparts to the B-Wing, when there's always been one in the X-Wing/TIE Fighter games: You're all forgetting the Alpha-class Xg-1 Star Wing. Aka the Assault Gunboat. Hasn't had any screen time. Doesn't mean it is impossible that they'll add it if they do add more ships (no current plans to from what we know), just that the ones being discussed are more likely. 1 Odanan reacted to this Quote Share this post Link to post Share on other sites
dsul413 1,278 Posted June 20, 2020 (edited) 1 hour ago, Ralgon said: It all looks and sounds too good. At least someone took note of how many pilots got into elite/starcitizen/battlefront missions and decided this was a good idea. like several others i'm hoping for xwing/tie fighter remastered. the ships look right, but did they add the shield/power management that really gave those games their depth ?....... At the price point, i'm only expecting battlefront lite with a different shell and updated shiny visuals. I just hope to the they haven't copy/pasted the progression from battlefront (even if it isn't paywalled) and found a more organic way to do it. 🙃 As for ships, you only need to step over into the xwing catalog to see they have a huge range to draw from for future updates.... Much of this is readily answered. The gameplay mechanics show in the trailer are clearly well above BF lite, and power management is discussed in decent detail. Edited June 20, 2020 by dsul413 1 StriderZessei reacted to this Quote Share this post Link to post Share on other sites
KiraYamatoSF 867 Posted June 20, 2020 4 hours ago, DatonKallandor said: People in here trying to come up with weird counterparts to the B-Wing, when there's always been one in the X-Wing/TIE Fighter games: You're all forgetting the Alpha-class Xg-1 Star Wing. Aka the Assault Gunboat. While the ship does have its fans if you made a DLC for a game and want people to buy it you want something that people will recognize and want to pay for, if it's paid DLC. For Rebels the main starfighter ship left is the B-wing, shows up in the movies, tv shows, and several other media. If the average person sees the Gunboat the first thing they may think of is the Lambda shuttle, that or wondering what the ship is and why its not a Tie. The Tie advanced is probably the most iconic starfighter people would recognize from the Empire that's not in the game already. It's role though is nothing special, it has shields and a hyperdrive but it's stats match the X wing much more. The Tie Defender while not as known still has a good number of fans and had a major position and subject of Rebels. It also has shown up as a advanced AI reinforcement in Battlefront 2015, so the model is there. The Brute is probably the lowest on the list but could provide some interesting options. The ship appeared in Solo and if the leaks are true is due for X-wing. It is supposed to have a droid brain so perhaps some in flight assistance from it and also options for cannons. I suppose they could bundle the B wing and Gunboat in one package but I can hear people complaining already about not doing the Defender or so and so already. Sides not every ship type has to be similar. The class could be called "Prototypes" or "Advanced Fighter". The B could be a slow heavy hitting fighter/bomber and the Defender a fast shielded Tie with missles and a bunch of lasers. But personally? I don't think this game is gonna have any after launch support besides some bug fixes and maybe a few cosmetics. With ps5 around the corner, this being 40 bucks, and people disgusted with anything involved with EA this is likely to burn out fast. Quote Share this post Link to post Share on other sites
DarthEnderX 5,286 Posted June 20, 2020 (edited) B-Wing = TIE Defender T-47 Airspeeder = TIE Striker E-Wing = TIE Advance x1 K-Wing = TIE Punisher 6 hours ago, DatonKallandor said: People in here trying to come up with weird counterparts to the B-Wing, when there's always been one in the X-Wing/TIE Fighter games: You're all forgetting the Alpha-class Xg-1 Star Wing. Aka the Assault Gunboat. Never needs to return in a world where the TIE Hunter exists. And before anyone brings it up, the Missile Boat doesn't need to exist with the TIE Punisher. Edited June 20, 2020 by DarthEnderX 1 1 1 FTS Gecko, UnitOmega and Odanan reacted to this Quote Share this post Link to post Share on other sites
FTS Gecko 24,202 Posted June 20, 2020 (edited) 18 hours ago, Jo Jo said: Because its 40 bucks. I don't expect a robust singleplayer at that price point. My guess is maybe 10-12 missions total (5 or 6 per faction). Price doesn't necessarily equate to campaign length. Plenty of low price release it budget games have solid single player campaigns. Now that argument might resonate more with the triple A cinematic game releases (which this is not), but at the moment, we're best served to wait and see. I'd suggest with a space combat simulator like this, the main thing which would inhibit campaign length would be cut scenes and voice acting rather than the missions themselves. Edited June 20, 2020 by FTS Gecko 1 Odanan reacted to this Quote Share this post Link to post Share on other sites
FTS Gecko 24,202 Posted June 20, 2020 8 hours ago, DarthEnderX said: ...never needs to return in a world where the TIE Hunter exists. But the TIE Hunter doesn't exist, DEX. Not in Disney canon, not in X-Wing: The Miniatures Game, not in anything of note. 😂😂😂 And some would say the TIE Hunter doesn't need to return in a world where the TIE Defender already exists. In Disney canon. And in X-Wing: The Miniatures Game. 1 2 Rydiak, UnitOmega and Odanan reacted to this Quote Share this post Link to post Share on other sites
Bucknife 1,801 Posted June 20, 2020 23 hours ago, Frimmel said: The new generation of consoles soon arriving is probably why there isn't any DLC planned. I hadn't considered that and that makes this look even more like a trial balloon of some sort. Why make DLCs when you can sell an entire sequel for double the price? ...hone-in the gameplay and stomp out the bugs. Back to the '90s gaming policies, it seems. Hey, it worked. Quote Share this post Link to post Share on other sites
Bucknife 1,801 Posted June 20, 2020 10 hours ago, DarthEnderX said: Never needs to return in a world where the TIE Hunter exists. And before anyone brings it up, the Missile Boat doesn't need to exist with the TIE Punisher. Welcome to our fractured StarWars canon. There's always some backwater Imperial base with outdated scrounged assets or some secret installation with obscenely powerful localized Space Superiority fighter. "Everything is canon." Fans will find a way. 2 DarthEnderX and FTS Gecko reacted to this Quote Share this post Link to post Share on other sites
Cpt ObVus 1,217 Posted June 20, 2020 1 hour ago, FTS Gecko said: But the TIE Hunter doesn't exist, DEX. Not in Disney canon, not in X-Wing: The Miniatures Game, not in anything of note. 😂😂😂 And some would say the TIE Hunter doesn't need to return in a world where the TIE Defender already exists. In Disney canon. And in X-Wing: The Miniatures Game. Let the past die. Kill it if you have to. 2 1 KiraYamatoSF, tracker7 and StriderZessei reacted to this Quote Share this post Link to post Share on other sites