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I've been having a lot of fun with this list at the moment since the new S-Foils came out

2Bs Or Not 2Bs

Braylen Stramm (52)    
    Autoblasters (3)    
    Stabilized S-Foils (2)    
    
Ship total: 57  Half Points: 29  Threshold: 4    
    
Ten Numb (48)    
    Fire-Control System (2)    
    Autoblasters (3)    
    Stabilized S-Foils (2)    
    
Ship total: 55  Half Points: 28  Threshold: 4    
    
Garven Dreis (X-Wing) (47)    
    Servomotor S-Foils (0)    
    
Ship total: 47  Half Points: 24  Threshold: 3    
    
"Dutch" Vander (40)    
Ship total: 40  Half Points: 20  Threshold: 4    
    
    
Total: 199   

The idea is for Braylen and Ten to sit in the front of a box formation and joust.

Ten should roll away round 1 so he can roll and lock the round he engages so he can be stressed. 

Braylen focus rolls into ten to keep him in position and get stressed 

Dutch gives Braylen a lock

Garven shoots first so he can give Dutch a focus token (hopefully) 

All of this gives them 6 almost fully moded shots

It's great against swarms, wrecking 2-3 swarm ships a round easily, it may struggle a little against high initiative aces but if you get an ace at range 1-2 in all the arcs, it's screwed.

Its only real problem is all the low agility, so it has to kill before it gets killed. 

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I would swap Garven for Jake. Leaves you points to slap Dutch with something. Ion Turret and Bombs? Plasma Torpedoes? Ion Torpedoes perhaps?

Dutch flying naked is too... His Lock is so so, with the 2 primary.

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What about something like this?

Saw Gerrera (52) - Pivot Wing (0)

Jek Porkins (45) - Crack Shot (1), S-foils (0)

Braylen Stramm (52) - Crack Shot (1)

Ten Numb (48) - Crack Shot (1)

Total: 200

This list would mainly focus on offence, so as you mentioned it has to kill before it gets killed. To mitigate this, I’d swap out Saw for Magva with Tac Scrambler and use her as a meat shield in front of your B’s to grant them additional defence mods.

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I like both the ideas, my only problem with Jake is that he's just too fast and becomes an inconvenience. Also Dutch with ion cannon + Jake vs Dutch naked + Garven, the second would put more damage. But I do get it, Dutch just feels like an expensive Coordinate

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11 hours ago, Watcher42 said:

I like both the ideas, my only problem with Jake is that he's just too fast and becomes an inconvenience.

Swap for intimidation Arvel and go bumping.

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  • Braylen - Jamming Beam, Autoblasters, B-Foils
  • Ten - Jamming Beam, Autoblasters, FCS, B-Foils
  • Dutch - Plasma Torpedoes
  • Arvel - Intimidation, Predator

Is what I would pick, if you want Dutch to be the Lock dispenser. An alternative would be the Two Tubes.

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On 6/8/2020 at 3:50 AM, Watcher42 said:

I like both the ideas, my only problem with Jake is that he's just too fast and becomes an inconvenience. Also Dutch with ion cannon + Jake vs Dutch naked + Garven, the second would put more damage. But I do get it, Dutch just feels like an expensive Coordinate

I’ve run into this very problem.  I love B’s, just the 1 green is murder and putting an Awing in this list makes it very difficult to work together. 
 

I like what @Sm00thB0r3 is saying about adding the Uwing.  I think this is the best option. 

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Unfortunately I'm trying to make it hyperspace legal otherwise I'd agreed with the U-Wing. Another option I played around with was:

Braylen Stramm (52)    
    Autoblasters (3)    
    Stabilized S-Foils (2)    
    
Ship total: 57  Half Points: 29  Threshold: 4    
    
Ten Numb (48)    
    Fire-Control System (2)    
    Autoblasters (3)    
    Stabilized S-Foils (2)    
    
Ship total: 55  Half Points: 28  Threshold: 4    
    
"Dutch" Vander (40)    
    Ion Cannon Turret (5)    
    
Ship total: 45  Half Points: 23  Threshold: 4    
    
Horton Salm (37)    
    Ion Cannon Turret (5)    
    
Ship total: 42  Half Points: 21  Threshold: 4    
    
Total: 199    
 

The ion cannons allow them to somewhat arc dodge and control, but as with the rest of the versions its lack of agility is a killer

I'm trying to work on a way to get angled deflectors to work on them, but you need more spare actions, annoyingly if the reinforce was just red on angled deflectors then Braylen Stramm + Autoblasters * Stabilized S-Foils + Angled Deflectors would be amazing.

I hope if they do the Resistance B-Wing or B-Wing MK2 the closed side of their S-Foils gives them a reinforce naturally, I've actually made a couple custom cards for them, COUGH COUGH shameless plug of my Instagram watcher_squadron COUGH COUGH 🙂

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