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Bertie Wooster

Close Quarters - IC (players only please)

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Posted (edited)

This topic is where you'll see Close Quarters game updates (such as the beginning of a new turn) and where you may post in-character conversation and public game decisions.

Only players may post in this topic. Rules questions should be posted in the OOC topic.

Please tag me in this thread when you earn victory medals.

Edited by Bertie Wooster

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Posted (edited)

Within the Imdaar system, two fleets encounter each other, and they do not appear to be friendly to each other. A proximity mine has already been used as a weapon against the other. Which fleet will be victorious? The one that can fight to the end...

Turn 1 begins. Orders are due in 48 hours.

EWeAzml.jpg

A proximity mine is located at F9.

@GhostofNobodyInParticular @LTD

Edited by Bertie Wooster

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Posted (edited)

The MC30 "Premonition" at G10 fires upon the proximity mine at F9 and misses. The ISD-I "Piddling" at C6 fires upon F7 and gets a hit...but there's nothing there.

Hyperpings: B6, C7, D5, D6, E11, E12, E13, F11, G11.

Turn 2 orders are due in 48 hours. You may both spend 10 credits. @GhostofNobodyInParticular @LTD

 

Edited by Bertie Wooster

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Posted (edited)

{In character only!}

"We said, WE COME IN PEACE. What part of that sentence means "put mines near our space and shoot wildly!"?"

Edited by LTD

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1 hour ago, GhostofNobodyInParticular said:

We that before you said anything. It was all part of the process for our filing for dibs (you can check the paperwork in our embassy at Nal Hutta).

"We will. We will proceed immediately to this Nal Hutta and demand to see the paperwork!"

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Posted (edited)
ISD-I "Piddling" at D8 shoots MC30 "Coalition" at C10 with 2 dice. 0 hits.
GSD-I "Glass Cannon" at C9 shoots MC30 "Coalition" at C10 with 3 dice. 3 hits.
VSD-I "Irrepressible Gloom" at B8 shoots MC30 "Rendition" at B9 with 2 dice. 1 hit.
MC30 "Rendition" at B9 shoots GSD-I "Glass Cannon" at C9 with 3 dice. 2 hits.
MC30 "Coalition"at C10 shoots GSD-I "Glass Cannon" at C9 with 3 dice. 1 hit.
CR90A "Jaina's Light" at D10 shoots GSD-I "Glass Cannon" at C9 with 1 die. 0 hits.
All ships survive the battle, some just barely. (Please change the HP on your spreadsheets.)
 
Hyperpings: A9, B8, B9, C8, C9, C10, H9.
GSD-I "Glass Cannon" and MC30 "Rendition" have met at A9! VSD-I "Irrepressible Gloom" and MC30 "Coalition" have met at B8!
 
Turn 5 orders are due in 48 hours. @GhostofNobodyInParticular @LTD
Edited by Bertie Wooster

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Posted (edited)

{Orders complete}

"Our attempts to reach Nal Hutta have been thwarted. It's almost as if you did not want to us to see the paperwork of which you boasted. While we still come in peace, we regret that we must FIRE! all weapons at you in order to secure that peace."

Edited by LTD

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ISD-I "Piddling" at C9 shoots MC30 "Coalition" at B8 with 4 dice. 2 hits.
GSD-I "Glass Cannon" at A9 shoots MC30 "Rendition" at A9 with 4 dice. 0 hits.
GSD-I "Dust in the Solar Wind" at C8 tries to shoot MC30 "Rendition" at A9 with the Demolisher title, but VSD-I "Irrepressible Gloom" at B8 is blocking its line of sight. ( @GhostofNobodyInParticular You can use Demolisher in a future turn.)
VSD-I "Irrepressible Gloom" at B8 shoots MC30 "Coalition" at B8 with 4 dice. 3 hits.
MC30 "Premonition" at B9 shoots VSD-I "Irrepressible Gloom" at B8 with 3 dice. 2 hits.
MC30 "Rendition" at A9 shoots GSD-I "Glass Cannon" at A9 with 4 dice. 3 hits.
MC30 "Coalition"at B8 shoots VSD-I "Irrepressible Gloom" at B8 with 4 dice. 2 hits.
MC30 "Technician" at C10 shoots ISD-I "Piddling" at C9 with 3 dice. 3 hits.
CR90A "Jaina's Light" at D10 shoots ISD-I "Piddling" at C9 with 1 die. 0 hits.
MC30 "Coalition"  and  GSD-I "Glass Cannon"  are destroyed, and other ships take heavy hits. (Please change the HP on your spreadsheets.)
 
Hyperpings: A8, B7, B8, B9, C8
ISD-I "Piddling" and MC30 "Technician" have met at B8! VSD-I "Irrepressible Gloom" and MC30 "Premonition" have met at A8!
 
Turn 6 orders are due in 48 hours. @GhostofNobodyInParticular @LTD

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Posted (edited)
ISD-I "Piddling" at B8 shoots MC30 "Technician" at B8 with 4 dice. 3 hits.
GSD-I "Dust in the Solar Wind" at C8 shoots MC30 "Technician" at B8 with 3 dice. 0 hits.
VSD-I "Irrepressible Gloom" at A8 shoots MC30 "Technician" at B8 with 4 dice. 1 hit. 
MC30 "Premonition" at A8 shoots VSD-I "Irrepressible Gloom" at A8 with 4 dice. 2 hits.
MC30 "Rendition" at B7 shoots VSD-I "Irrepressible Gloom" at A8 with 3 dice. 3 hits.
MC30 "Technician" at B8 shoots ISD-I "Piddling" at B8 with 4 dice. 2 hits.
CR90A "Jaina's Light" at B9 tries to shoot B9 but no one is there.
MC30 "Technician"  and  VSD-I "Irrepressible Gloom"  are destroyed, and other ships take heavy hits. (Please change the HP on your spreadsheets.)
 
Hyperpings: A7, B6, B7, C9, D7, D8, E9
 
 
Turn 7 orders are due in 48 hours. @GhostofNobodyInParticular @LTD
Edited by Bertie Wooster

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