BlackburnUTG 1 Posted April 24 Which book does it contain? Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted April 29 No, there is not. You basically have to cobble together specs from Clone Soldier or Soldier to get the desired effect. The thing about Clone Commandos is that they have different specialties, so it would be harder to make one spec to fit them all. However, I have some thoughts on the subject, so I'll see about posting them later. Quote Share this post Link to post Share on other sites
micheldebruyn 1,092 Posted April 29 Isn't that essentially what an ARC Trooper is? Quote Share this post Link to post Share on other sites
ImperialYeet 52 Posted April 29 4 minutes ago, micheldebruyn said: Isn't that essentially what an ARC Trooper is? No, an ARC trooper is a more all rounded, independent unit. A CC is a walking tank that does spec ops. 2 P-47 Thunderbolt and StriderZessei reacted to this Quote Share this post Link to post Share on other sites
Rabobankrider 3,410 Posted April 30 I'd recommend taking either clone trooper or commando, and then adding in vanguard. Or if you wanted a more specialised commando swap vanguard out for something else (if we're going on the game, saboteur, slicer or sharpshooter would be good options). 2 StriderZessei and P-47 Thunderbolt reacted to this Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted April 30 (edited) This was something I came up with a while ago, but haven't done a ton of thinking on it. Here's my take on a Clone Commando spec: Resilience, Stealth, Melee, __ Physical Training Grit Toughened __ | | | Feral Strength Armor Master - Durable __ | | | Toughened - Quick Strike - __ - __ | | | Heroic Fortitude - Durable Point Blank __ | | | Unstoppable Improved Armor Master - Dedication - __ The blanks are for the squad role: Medic (Medicine) Engineer (Mechanics) Demolitions Expert (Mechanics) Gunner (Gunnery) Sniper (Ranged [Heavy]) Squad Leader (Leadership) Dual-Wielder (Ranged [Light]) Medic: Medicine Stimpack Specialization | Stim Application | Stimpack Specialization - Surgeon | Improved Stim Application | Natural Doctor Engineer: Mechanics Gearhead | Design Flaw | Tinkerer - Jury Rigged | Bad Motivator | Contraption Demolitions Expert: Mechanics Powerful Blast | Selective Detonation | Powerful Blast - Time to Go | Improvised Detonation | Master Grenadier Gunner: Gunnery Burly | Barrage | Spare Clip - Burly | Ready to Rock | Rain of Death Ready to Rock: When the character performs a Preparation Maneuver on a wielded weapon, the weapon gains the benefits of that Maneuver until he stops wielding it. This may only reduce a wielded weapon’s Prepare rating by 1, to a minimum of 0, and the GM may spend 1 Threat or a Despair to cause him to lose the effects of the Maneuver until he performs the Maneuver again. Sniper: Ranged (Heavy) Sniper Shot | True Aim | Deadly Accuracy - Precise Aim | Natural Marksman | Targeted Blow Squad Leader: Leadership Command | Body Guard | Coordinated Assault - Field Commander | Body Guard | Improved Field Commander Dual-Wielder Ranged (Light) Point Blank | Quick Draw | Dodge - Quick Strike | Guns Blazing | Natural Commando Edited July 4 by P-47 Thunderbolt Accidental Guns Blazing duplicate, replaced with Dodge. 2 1 ImperialYeet, SufficientlyAdvancedMoronics and StriderZessei reacted to this Quote Share this post Link to post Share on other sites
EliasWindrider 2,714 Posted May 2 (edited) The infiltrator spec from the spy career in AoR core book seems appropriate Also retired clone trooper universal spec from dawn of rebellion seems to fit the bill Edited May 2 by EliasWindrider Quote Share this post Link to post Share on other sites