Basile1902 10 Posted February 9 Name: Defiance Faction: Rebel Commander: Kyrsta Agate Assault: Advanced Gunnery Defense: Fleet Ambush Navigation: Hyperspace Migration MC80 Command Cruiser (106) • Kyrsta Agate (20) • Strategic Adviser (4) • Electronic Countermeasures (7) • Leading Shots (4) • Enhanced Armament (10) • Defiance (5) = 156 Points Nebulon-B Escort Frigate (57) • General Draven (3) • Linked Turbolaser Towers (7) = 67 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 53 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points GR-75 Medium Transports (18) • Comms Net (2) = 20 Points Squadrons: • Tycho Celchu (16) • 3 x A-wing Squadron (33) = 49 Points Total Points: 396 Quote Share this post Link to post Share on other sites
Cpt ObVus 1,193 Posted February 9 Looks pretty good. Tycho is great. Shara Bey is probably better with a fighter group this small. Of course, there’s nothing wrong with taking both of them! I would even rather have Shara over two of the generic A-Wings. Quote Share this post Link to post Share on other sites
Basile1902 10 Posted February 9 30 minutes ago, Cpt ObVus said: Looks pretty good. Tycho is great. Shara Bey is probably better with a fighter group this small. Of course, there’s nothing wrong with taking both of them! I would even rather have Shara over two of the generic A-Wings. I don't have Shara Bey is my problem Quote Share this post Link to post Share on other sites
Doppelganger 305 Posted February 9 (edited) The only thing I would reconsider is the objective: Fleet Ambush. That is a two sided sword, cause sometimes you do not want the enemy fleet right in your face especially since you have lots of long range options here. Example: I have a fleet with a Starhawk, MC30 and two transports, suddenly the starhawk is halfway across the map, right with his Mc30 black dice brawling buddy: Thats a def nope for your list. Asteroid tactics - control obstacles, get anti squadron support and moar defense token use Rift Ambush - control obstcacles and engagement Contested Outpost - sweet if you don't fight Onagers Also keep in mind for Advanced Gunnery that your destroyed MC80 gives the other guy 2x points. You certainly have the list for it but keep it in mind. Edited February 9 by Doppelganger Quote Share this post Link to post Share on other sites
EbonHawk 1,244 Posted February 17 On 2/9/2020 at 4:42 PM, Doppelganger said: Also keep in mind for Advanced Gunnery that your destroyed MC80 gives the other guy 2x points. You certainly have the list for it but keep it in mind I gave my friend his first vassal game yesterday, playing AG he got a 380+ Starhawk kill... there's no coming back from that lol Quote Share this post Link to post Share on other sites
Doppelganger 305 Posted February 17 12 minutes ago, EbonHawk said: I gave my friend his first vassal game yesterday, playing AG he got a 380+ Starhawk kill... there's no coming back from that lol I saw a list with Starhawk + full squad complement and no other ships but flottillas in the other thread where someone just picked AG for themselves. Double or nothing. Quote Share this post Link to post Share on other sites
Basile1902 10 Posted February 18 7 hours ago, Doppelganger said: I saw a list with Starhawk + full squad complement and no other ships but flottillas in the other thread where someone just picked AG for themselves. Double or nothing. I can tell you, mc-80s with advance gunnery is an SSD killer Quote Share this post Link to post Share on other sites
Basile1902 10 Posted February 18 Reworked the list a little after some tests in real games and your guy's ideas. Finally got Correlian Conflict too! Name: Defiance Faction: Rebel Commander: Kyrsta Agate Assault: Advanced Gunnery Defense: Asteroid Tactics Navigation: Hyperspace Migration MC80 Command Cruiser (106) • Kyrsta Agate (20) • Strategic Adviser (4) • Electronic Countermeasures (7) • Overload Pulse (8) • Enhanced Armament (10) • Defiance (5) = 160 Points Nebulon-B Escort Frigate (57) • General Draven (3) • Linked Turbolaser Towers (7) = 67 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 53 Points CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) = 51 Points GR-75 Medium Transports (18) • Comms Net (2) = 20 Points Squadrons: • Shara Bey (17) • Tycho Celchu (16) • A-wing Squadron (11) = 44 Points Total Points: 395 Quote Share this post Link to post Share on other sites