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Name: 501st
Faction: Imperial
Commander: Darth Vader

Assault: Opening Salvo
Defense: Hyperspace Assault
Navigation: Dangerous Territory

Imperial II (120)
• Darth Vader (36)
• Captain Brunson (5)
• Gunnery Team (7)
• Electronic Countermeasures (7)
• Heavy Ion Emplacements (9)
• Spinal Armament (9)
• Avenger (5)
= 198 Points

Arquitens Command Cruiser (59)
• Captain Needa (2)
• Engine Techs (8)
• Reinforced Blast Doors (5)
• Turbolaser Reroute Circuits (7)
= 81 Points

Raider II (48)
• Overload Pulse (8)
= 56 Points

Squadrons:
• Ciena Ree (17)
• 2 x TIE Advanced Squadron (24)
• TIE Interceptor Squadron (11)
= 52 Points

Total Points: 387

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Disposable Capacitors is a must on the Raider II. You could even try Gunnery teams as OL pulse doesn't exhaust. 

Arquitens can drop to a light cruiser version and you could run it even cheaper with just Needa/TRC if you wanted better squadrons or to squeeze in a flotilla. 

Squadrons I would add tempest and Valen in place of the TIE-As. Valen hits hard and has a scatter when the enemy finally get to him. Tempest for an extra point shines if the enemy are light on squadrons.

neither the raider or Arquitens look as like a threat in Hyperspace assault. Besides the raider is fast enough to get where it needs to and the D-Caps increases the threat range and survivability. Corvus could give you more out maneuvre effect. Planetary ion cannon would be better. Opening Salvo with only three gun ships is a little risky, the new surprise attack is a little safer. 

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29 minutes ago, Mad Cat said:

Disposable Capacitors is a must on the Raider II. You could even try Gunnery teams as OL pulse doesn't exhaust. 

Arquitens can drop to a light cruiser version and you could run it even cheaper with just Needa/TRC if you wanted better squadrons or to squeeze in a flotilla. 

Squadrons I would add tempest and Valen in place of the TIE-As. Valen hits hard and has a scatter when the enemy finally get to him. Tempest for an extra point shines if the enemy are light on squadrons.

neither the raider or Arquitens look as like a threat in Hyperspace assault. Besides the raider is fast enough to get where it needs to and the D-Caps increases the threat range and survivability. Corvus could give you more out maneuvre effect. Planetary ion cannon would be better. Opening Salvo with only three gun ships is a little risky, the new surprise attack is a little safer. 

I don’t have RitR so how does this look?
 

Assault: Targeting Beacons
Defense: Planetary Ion Cannon
Navigation: Dangerous Territory

Imperial II (120)
• Darth Vader (36)
• Captain Brunson (5)
• Gunnery Team (7)
• Electronic Countermeasures (7)
• Heavy Ion Emplacements (9)
• Spinal Armament (9)
• Avenger (5)
= 198 Points

Arquitens Light Cruiser (54)
• Captain Needa (2)
• Turbolaser Reroute Circuits (7)
= 63 Points

Raider II (48)
• Gunnery Team (7)
• Disposable Capacitors (3)
• Overload Pulse (8)
= 66 Points

Squadrons:
• Tempest Squadron (13)
• Valen Rudor (13)
• Ciena Ree (17)
• TIE Interceptor Squadron (11)
• Black Squadron (9)
= 63 Points

Total Points: 390

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