daggertx 88 Posted January 12 (edited) Howdy, If a player makes a precision custom hilt out of Endless Vigil and it has HP of 3. Does that mean he has to use crystal of HP 3 or less? The Gearhead talent on the Armorer lets you remove black dice, but when would a character who is crafting in his workshop have to worry about black dice? Sorry I am new to the FFG Star Wars system and its a bit confusing. Thank you Edited January 12 by daggertx Quote Share this post Link to post Share on other sites
Daeglan 5,950 Posted January 12 9 minutes ago, daggertx said: Howdy, If a player makes a precision custom hilt out of Endless Vigil and it has HP of 3. Does that mean he has to use crystal of HP 3 or less? The Gearhead talent on the Armorer lets you remove black dice, but when would a character who is crafting in his workshop have to worry about black dice? Sorry I am new to the FFG Star Wars system and its a bit confusing. Thank you All crystals use 2 hard points. A person would have set back back dice when the situation is sub optimal. Quote Share this post Link to post Share on other sites
daggertx 88 Posted January 12 I noticed in Gadget and Gear a couple of crystals that had HP 3 or 4. Quote Share this post Link to post Share on other sites
Tramp Graphics 2,328 Posted January 12 3 hours ago, Daeglan said: All crystals use 2 hard points. A person would have set back back dice when the situation is sub optimal. 3 hours ago, daggertx said: I noticed in Gadget and Gear a couple of crystals that had HP 3 or 4. @daggertx is correct on this. While most lightsaber crystals do take 2 Hard Points, there are multiple crystals in various sourcebooks which take up only one, or as many as three or four hard points in a lightsaber. The Etaan Crystal and Ghostfire Crystal from Endless Vigil only take one HP each. Likewise, the Sorian Crystal from Keeping the Peace, requires four HP. Quote Share this post Link to post Share on other sites
Ghostofman 8,319 Posted January 13 (edited) On 1/12/2020 at 10:38 AM, daggertx said: If a player makes a precision custom hilt out of Endless Vigil and it has HP of 3. Does that mean he has to use crystal of HP 3 or less? Yeah pretty much. The HP is just a representation of how much additional stuff a hilt can support. So that can be a big honking HP3 crystal, or a tiny HP1 crystal and some other hilt attachments. On 1/12/2020 at 10:38 AM, daggertx said: The Gearhead talent on the Armorer lets you remove black dice, but when would a character who is crafting in his workshop have to worry about black dice? Probably pretty rarely. Unless the workshop lost power, or was under attack, or what have you, you wouldn't have much reason to have setbacks (also those probably aren't the time to do a big 12 hour crafting project anyway as you probably have more pressing issues to deal with.) That Talent applies to ALL Mechanics checks the character makes though, not just crafting. So it would apply to repairing an item (crafted, bought, or salvaged), or getting a speeder running, or any number of other things, and that's where you're more likely to find Setbacks. Edited January 13 by Ghostofman Quote Share this post Link to post Share on other sites
micheldebruyn 1,092 Posted January 13 On 1/12/2020 at 6:38 PM, daggertx said: The Gearhead talent on the Armorer lets you remove black dice, but when would a character who is crafting in his workshop have to worry about black dice? Gearhead removes setbacks from Mechanics checks. Not every Mechanics check is a crafting check. But a character in a workshop can still get setbacks from being tired, injured, under pressure of time, sabotaged... Also, you don't always have access to a workshop... most episodes of The A-Team included a scene wherein there is something like an attempt to craft a tank from a pickup truck, some chickenwire, a moonshine still, and a couple of barrels. 1 StriderZessei reacted to this Quote Share this post Link to post Share on other sites
StriderZessei 948 Posted January 17 (edited) On 1/13/2020 at 2:51 PM, micheldebruyn said: Gearhead removes setbacks from Mechanics checks. Not every Mechanics check is a crafting check. But a character in a workshop can still get setbacks from being tired, injured, under pressure of time, sabotaged... Also, you don't always have access to a workshop... most episodes of The A-Team included a scene wherein there is something like an attempt to craft a tank from a pickup truck, some chickenwire, a moonshine still, and a couple of barrels. MacGyver had multiple ranks of Gearhead, methinks. Edited January 17 by StriderZessei Quote Share this post Link to post Share on other sites
WolfRider 269 Posted January 17 8 hours ago, StriderZessei said: Macgyver had multiple ranks of Gearhead, methinks. And Improved Gearhead + Supreme Gearhead made just for him. 1 StriderZessei reacted to this Quote Share this post Link to post Share on other sites
Daeglan 5,950 Posted January 17 37 minutes ago, WolfRider said: And Improved Gearhead + Supreme Gearhead made just for him. Wouldnt that be supreme MacGyver? 1 2 WackoYackoDot, StriderZessei and Tramp Graphics reacted to this Quote Share this post Link to post Share on other sites