NorthernReb 1 Posted January 11 So I've played for a while with just a couple friends and want to see if you have any recommendations on 2 of my favorite fleets as I prep for my first tournament. Commander: General Rieekan Assault: Most Wanted Defense: Contested Outpost Navigation: Dangerous Territory MC80 Assault Cruiser (114) • General Rieekan (30) • Ray Antilles (7) • Engine Techs (8) • Electronic Countermeasures (7) • Leading Shots (4) • XI7 Turbolasers (6) = 176 Points CR90 Corvette A (44) • Engine Techs (8) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 61 Points Nebulon-B Support Refit (51) • Spinal Armament (9) • Salvation (7) = 67 Points GR-75 Combat Retrofits (24) • Slicer Tools (7) • Bright Hope (2) = 33 Points Squadrons: • A-wing Squadron (11) • Jan Ors (19) • Tycho Celchu (16) • YT-2400 (16) = 62 Points Total Points: 399 OR Name: Bullheaded Fleet Faction: Rebel Commander: General Rieekan Assault: Opening Salvo Defense: Contested Outpost Navigation: Dangerous Territory CR90 Corvette A (44) • Turbolaser Reroute Circuits (7) • Jaina's Light (2) = 53 Points Nebulon-B Support Refit (51) • Spinal Armament (9) • Salvation (7) = 67 Points MC80 Command Cruiser (106) • General Rieekan (30) • Engine Techs (8) • Electronic Countermeasures (7) • Leading Shots (4) • XX-9 Turbolasers (5) = 160 Points Pelta Assault Ship (56) • Ray Antilles (7) • Engine Techs (8) • Assault Proton Torpedoes (5) = 76 Points Squadrons: • 2 x A-wing Squadron (22) • Jan Ors (19) = 41 Points Total Points: 397 Quote Share this post Link to post Share on other sites
TheRedScourge 21 Posted January 12 I like the idea of the Pelta fleet better but I don’t see the squads as much help. I think and comms net gr-75, a fleet command (intensify firpower) and strategic advisor on mc80 Quote Share this post Link to post Share on other sites
NorthernReb 1 Posted January 12 So you are saying go completely squadless. I have tried that a couple times and it has always been close or I got destroyed. Quote Share this post Link to post Share on other sites
TheRedScourge 21 Posted January 12 (edited) I have been flying squadless for over a year at least but I’ll admit if you got to have a list that can put damage in quick. Forcing myself to play with squads lately because it always have been a weak point and the rim campaign has starred an interest for bettering that area Getting to 6 activation even when out bid I don’t think anyone will give you first so pick good mission and know how to play them Edited January 12 by TheRedScourge 1 NorthernReb reacted to this Quote Share this post Link to post Share on other sites
ralphbod 27 Posted January 23 Jan is awesome but I think of slower bombers paired with her and some escorts, or some aces since you’re using Rieekan to keep them useful even when dead. Your A-wings are gonna outrun Jan at speed five—so I wonder why bring those fast interceptors? Wedge, Dutch, and Jan could be a fun small squad ball for 54? points. They smash fighters then can move in to bomb ships and are very resilient. Your first list could make this work easily points-wise. And add in a generic Y-wing to give you an even number of squads (one more deployment), if you downgrade the GR75 to a transport rather than the combat version. Quote Share this post Link to post Share on other sites