@Donovan Morningfires last post in the Hyperspace skipping thread got me thinking.... The Hyperspace rules as he noted were created 30 years ago...Maybe we should adjust them to more accurately fit what we see in the media. And if we did so what would those travel times be?
I pulled some numbers on travel times (Legends about the Millenium Falcon point A to B) and did some math, the number I came up with that I use in my games is 6 hours for every inch on the EotE Galaxy Map (at class 1). Threat/Advantage to then further adjust the times. (in map squares, that's about 3 3/8 hours)
The way I accommodate shorter travel times on established hyperspace lanes is to simply grant Boost/Setback etc. depending on the situation rather than adding some sort of multiplier