*heavy sigh* Ok, so, I know this topic comes up a lot, and is a heated debate, I'm trying to avoid that, but I want to get some feedback on what I think is a fairly simple (and possibly already stated house rule) to govern armor.
Simply, the rules on armor and defense, are janky as *bleep*. It's all kinds of messy, and I frankly find it to be highly annoying. Partly because some aspects of the rules contradict basic logic about how damage functions, especially when compared to another ch