RuusMarev 2,697 Posted March 27 Survival check: 2eA+2eD+1eS 2 failures, 1 threat 1 Tramp Graphics reacted to this Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 27 Take a Strain. Tam is starting to get anxious that she can't track the babies. Go ahead and make an Average Knowledge (Xenology) check. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 xenology: 3eA+2eD 1 failure, 3 advantage 1 P-47 Thunderbolt reacted to this Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 (edited) (just to see....) xenology: 3eA+2eD 1 failure, 3 advantage oops, wrong one Edited March 27 by RuusMarev Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 Kebiin zenology: 4eA+2eD 1 success, 1 advantage just wanted to try Kebiin Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 geeze, dice gods are not my friends tonight... Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 27 5 minutes ago, RuusMarev said: Kebiin zenology: 4eA+2eD 1 success, 1 advantage just wanted to try Kebiin I'll take that. Kebiin knows that these are actually Vynocks, as they have legs and Mynocks don't. Aside from that, they are pretty much the same. They are allergic to helium and are hunted my tailrings. They don't have nests or droppings, which makes it hard to track them. If they took the VTs, they probably aren't going far and are just looking for a quiet spot to snack on the VTs' batteries. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 I don't suppose the VT's are making any noise? Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 27 Make a Hard Perception check (no Setback). Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 perception: 2eA+3eD 0 successes, 1 advantage sigh.. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 27 What's your plan now? Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 how many tunnels again? Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 Well, I guess we could have Tam and Kebiin split up, each taking a VT, and go down two tunnels at a time. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 unless the VT can scan for their siblings? Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 27 The VTs' scanners are disrupted, but once you get closer they might work. Okay, please roll a single force die for each PC (labeled who for). Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 27 Kebiin: 1eF 2 Light Side Tam: 1eF 1 Dark Side Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 28 Okay, please go ahead and post IC up to the point where they enter the tunnel. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 30 (edited) I've been forgetting the Setback from cold. I should have been applying that all along, but will do so from now on (if I remember, which is dubious). It has been long enough that they need to retest. Because of prolonged exposure, the check is upgraded once. Average Resilience, upgraded once, and with a Setback for their previous failure. Edited March 30 by P-47 Thunderbolt Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 30 Tam : 2eA+1eC+1eD+1eS 0 successes, 2 threat Kebiin; : 1eA+1eC+1eD+1eS 2 failures, 3 threat Sigh.. not good... Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 30 Kebiin takes 2 wounds and 3 Strain, Tam takes 2 Strain. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 30 sigh.. they're going to be forced to turn back soon.. 😞 Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 30 What's your course of action from here? Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted March 30 Any clues on the scream? (might resolve that.. and then Kebiin will have to turn back.. Tam won't like it, but she'll go with...) Is there a chance of turning the heat up from the bridge? Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted March 30 Just now, RuusMarev said: Any clues on the scream? (might resolve that.. and then Kebiin will have to turn back.. Tam won't like it, but she'll go with...) The shriek was a mynock (well, vynock anyway). Tam is capable of progressing on her end, it would just count as difficult terrain. I wanted to make sure you didn't think it was impassable. Quote Share this post Link to post Share on other sites