ShockHelix 323 Posted December 19, 2019 Couldn’t Ruus just exchange the action for a maneuver? Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 1 minute ago, ShockHelix said: Couldn’t Ruus just exchange the action for a maneuver? No. The starship gets one Pilot Only Maneuver, and can suffer 2 SS to get a second one. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted December 19, 2019 3 minutes ago, ShockHelix said: Couldn’t Ruus just exchange the action for a maneuver? Just now, P-47 Thunderbolt said: No. The starship gets one Pilot Only Maneuver, and can suffer 2 SS to get a second one. @ShockHelix Should I suffer the SS now, rather than hold off? (Are we able to 'repair' ss?) Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Just now, RuusMarev said: (Are we able to 'repair' ss?) Yes. The Damage Control action can be taken as many times as necessary, with each Success removing one SS. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted December 19, 2019 Just now, P-47 Thunderbolt said: Yes. The Damage Control action can be taken as many times as necessary, with each Success removing one SS. Oh, well then.. I'll suffer the SS now then...I guess my second maneuver would be to "shift" over further to the 'left' a bit as we accelerate. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Just now, RuusMarev said: Oh, well then.. I'll suffer the SS now then...I guess my second maneuver would be to "shift" over further to the 'left' a bit as we accelerate. Okay, that works. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 The second group of TIEs will accelerate and move to the same tile as the first group, which includes the one range band they pick up on you. I'm not going to post IC, it's already been covered. It is now Tam's turn, but they are still out of range. If you pass, it goes to Naz. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted December 19, 2019 Can Tam repair the SS? Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Easy Mechanics (ships) check. Can be narrated as regulating power flows if you want to stick to the computer techie vibe. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted December 19, 2019 Just now, P-47 Thunderbolt said: Easy Mechanics (ships) check. Can be narrated as regulating power flows if you want to stick to the computer techie vibe. Is she still getting her 3eP? (I just realized she might not, with the current House rules.) Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 3 minutes ago, RuusMarev said: Is she still getting her 3eP? (I just realized she might not, with the current House rules.) No, it would be just the 3 Ability. Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted December 19, 2019 Tam repairing System Strain: : 3eA+1eD 3 successes Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Nice! Puts it down to 1 SS. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Naz is up now. Quote Share this post Link to post Share on other sites
ShockHelix 323 Posted December 19, 2019 (edited) I’ll have Naz redirect the shields to aft of the ship since I believe it’s safe to assume the first hits will be coming in from that direction. Edited December 19, 2019 by ShockHelix Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Okay, sounds good. Is that it? Quote Share this post Link to post Share on other sites
ShockHelix 323 Posted December 19, 2019 Yeah. Not really anything else for him to do at the moment I don’t believe. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Okay. The remaining TIE group will accelerate and move to follow it's allies, but it will still be a bit behind. Already covered, so not going to post IC. Now it is Arde's turn. Quote Share this post Link to post Share on other sites
ShockHelix 323 Posted December 19, 2019 And they’re still out of range correct? Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 19, 2019 Yes. Quote Share this post Link to post Share on other sites
ShockHelix 323 Posted December 20, 2019 It’s probably a bad idea, but the only thing I can think is to make a Hard Discipline check for the Fire Discipline action. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 20, 2019 That works. Go ahead. Quote Share this post Link to post Share on other sites
ShockHelix 323 Posted December 20, 2019 Fire Discipline: 1eP+1eA+3eD 2 failures Ha. No surprises there. Quote Share this post Link to post Share on other sites
P-47 Thunderbolt 4,177 Posted December 20, 2019 Okay, once you post IC, it's back up to the top of the order. Kebiin needs to make another Simple Piloting (Space) chase check. First TIE group: Chase: 3eP+3eB 3 successes, 4 advantage Second TIE group: Chase: 3eP+3eB 2 successes, 7 advantage Third TIE group: Chase: 3eP+3eB 2 successes, 5 advantage Quote Share this post Link to post Share on other sites
RuusMarev 2,697 Posted December 20, 2019 Kebiin Chase Check:: 2eA+1eP+1eB 4 successes, 3 advantage Quote Share this post Link to post Share on other sites