ovinomanc3r 4,437 Posted November 25, 2019 + From RRG: When a ship suffers damage and a hull zone isn’t specified, the ship’s owner chooses which hull zone suffers all of that damage. So my guess is that each damage point suffered from this turbo count as a new instance for the purpose of chosing a hull zone to suffer the damage there. It wouldn't work as a drill am I right? Quote Share this post Link to post Share on other sites
RobertK 709 Posted November 25, 2019 (edited) You interpret it the same way I do. If you roll 1 red crit and 2 blue crits, your opponent takes 1 damage, 3 times. Then they suffer the damage from the attack pool, which can be braced, redirected, etc... Edited November 25, 2019 by RobertK Quote Share this post Link to post Share on other sites
Lemmiwinks86 934 Posted November 25, 2019 (edited) By the way it's written yes, it would be one at a time. If not it should just say something like "The defender suffers 1 damage for each red or blue crit" or something like that. Edited November 25, 2019 by Lemmiwinks86 Quote Share this post Link to post Share on other sites
ovinomanc3r 4,437 Posted November 25, 2019 24 minutes ago, RobertK said: You interpret it the same way I do. If you roll 1 red crit and 2 blue crits, your opponent takes 1 damage, 3 times. Then they suffer the damage from the attack pool, which can be braced, redirected, etc... That's not how I read it. The extra damage comes from a critical effect. There is nothing defense tokes can do against that extra damage. What I say is that per each extra damage the defender may choose a new hull zone to suffer that damage. It don't have to be dealt to the same hull zone. 1 MandalorianMoose reacted to this Quote Share this post Link to post Share on other sites
The Jabbawookie 5,612 Posted November 25, 2019 (edited) 39 minutes ago, ovinomanc3r said: That's not how I read it. The extra damage comes from a critical effect. There is nothing defense tokes can do against that extra damage. What I say is that per each extra damage the defender may choose a new hull zone to suffer that damage. It don't have to be dealt to the same hull zone. He’s talking about the damage from the attack itself after the crit is resolved. You’re both right. Edited November 25, 2019 by The Jabbawookie Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted November 25, 2019 Yes, because that damage is not totalled - it’s individual packets of 1 danage. if you were to total that amount, then it would all hit one zone if the defenders choice, but the key word here is it “resolves” once for each crit, which makes it an individual distinction Quote Share this post Link to post Share on other sites