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R3dReVenge

Which 3 units do you want to see point adjustments to?

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1. Snipers. Would rather FFG make them a detachment, but if they increase their cost, I wouldn’t mind.

2. T-47 cost reduction. I’m hoping 20-30 point reduction.

3. AT-ST cost reduction. Make it cost more in line with the new heavies.

What are your top 3 units for point changes? 

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Brain says: snipers, atst, & airspeeder. I know those three are very controversial picks.

Heart would like: jyn, Pathfinders, & airspeeder. I main Rebles and feel like they need a bit more love to give them more options. Of course the new rebel units may do that

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Posted (edited)

Honestly, I'd like to see some new keywords get put on old stuff

-Old tap weapons get cycle except for the missile launcher, which just loses tap (Cumbersome is downside enough according to Clones)

-General Weiss is a field commander. Maybe give it to Ryder too, but a General ought to be able to give orders.

-T-47 gets Outmaneuver

-AT-RT switches to Armor: 1 or Armor: 2, and gains surge to block.

 

Edited by Squark

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5 hours ago, GhengisharnIV said:

...and for the third, increase Tauntauns by 20 as they are too gud...

T-47 murders Tauntauns; of course, if you tried it, you’d know that. 

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In a perfect world? And disregarding the "three units" limitation?

Z6 trooper 1p up
Luke 5p up
Strike teams 5p up
Sabine 5p up
Vader 10p down
ATST 5-10p down
Weiss 5p down
T-47 15 p down
Ground Buzzer 5p down
Harpoon 3p down
Wedge 3p down
ATRT Laser cannon 5p down
Speederbikes 10p down
HH-12 trooper about 7-9p down
T-7 Ion snowtrooper 7-9p down
MPL ion trooper 7-9p down
MPL barrage trooper 5-7p down
Pathfinders 4p down
Bistan 7p down
E-web 5p down
Comms Jammer 3-5p down

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3 minutes ago, Derrault said:

Nobody takes a single Tauntaun, they always take 2-3 and they are death to infantry, so yeah, 175 to counter 180-270 is worthwhile. 

This isn't how you balance units bud...... 

I know that you ignore the data and evidence, so I'm not going to discuss this any further with you.

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Units: t47 for sure.  Pathfinders need their config to cost significantly less, maybe even 0.  Commander Vader could use a little shaving off maybe, but well see what the new command cards and force abilities do.

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58 minutes ago, ScottGilbert25 said:

Make all commanders free like Warmachine. Maybe the exhaust weapons too. How often do you do a recover action?

Then you would have to balance the commanders against each other. Because why would you take anything but the Emperor if all commanders were free?

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I'm hoping the whole thing was misunderstood, and there will be no changes; the points changes he was talking about will hopefully turn out to be just the "changes" to the Luke/Vader operative units from their core set versions.  I really, really don't want them to do a wide scale re-balancing of points that ruins lists like they do in X-Wing.

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