Jump to content
Sign in to follow this  
Mimi61

Other Investigators for Dreamlands?

Recommended Posts

1 hour ago, Allonym said:

Maybe something like:

Amanda Sharpe the Student could start out as Survivor and upgrade into Seeker as she becomes more academic.

Daniela Reyes the Mechanic could start as a Rogue and upgrade into Guardian as she goes from being a rough-and-tumble fast-living womaniser to a tough defender with upgrade cards.

Sister Mary the Nun could start as a Mystic (after all, Father Mateo is a mystic and she starts with 2 spells in Arkham 2e) and upgrade into Survivor where all the luck-manipulation effects and Blessed cards may represent the touch of a higher power.

You could mix some of those around of course. And I'm not saying "this is what these investigators will be", merely that these might lend themselves to that format.

Oh! I can see Amanda going from Survivor to Seeker and Daniela from Rogue to Guardian.

 I really like the whole idea of taking an innate skill set and using it in a certain way that shapes who someone becomes. Norman has been one of my favorite investigators to play for that reason. He didn’t just become a stronger version of himself by the end of the campaign, he had changed based on his focus, while retaining the foundation he began with. That makes probably no sense, but it was fun to play him that way. 

Edited by Mimi61

Share this post


Link to post
Share on other sites

If he decides to rob a bank, (a rookie mistake for sure) Agency Backup would be a good card for him. Although, slap Trusted on Bro Xavier and you almost have Agency Backup affordably, without having to resort to lawlessness. 

Edited by Mimi61

Share this post


Link to post
Share on other sites
16 minutes ago, Sindriss said:

Armor of Ardennes is horrible synergy with Tommy's ability.

its more synergistic than agency backup.  also, late in campaigns, you are taking more punishment from nasty monster, unfair treacheries, and Ancient Ones.  The Armor will pay for itself, or give your gun 4 ammo.  

Share this post


Link to post
Share on other sites
9 minutes ago, C2K said:

its more synergistic than agency backup.  also, late in campaigns, you are taking more punishment from nasty monster, unfair treacheries, and Ancient Ones.  The Armor will pay for itself, or give your gun 4 ammo.  

Agency Backup can net you 8 resources not to mention clues and damage to enemies. All armor is going to do for you is soak dmg at a net loss of resources since you take 1 less dmg.

Share this post


Link to post
Share on other sites
2 minutes ago, Sindriss said:

Agency Backup can net you 8 resources not to mention clues and damage to enemies. All armor is going to do for you is soak dmg at a net loss of resources since you take 1 less dmg.

it will take a minimum of 7 turns to break even with agency backup.  thats a long time, unless you a hit on the ally, in which case you are sacrificing its utility.  I also believe agency backup is a card that you don't want to leave the table.  you want to play emergency aid, trusted, inspiring presence, etc. to keep it doing work.  

 

Armor of Ardennes costs 4 and, when defeated the natural way, will give you 4 resources or ammo.  you only get the payoff when the asset defeated anyway.  

Share this post


Link to post
Share on other sites
1 minute ago, C2K said:

it will take a minimum of 7 turns to break even with agency backup.  thats a long time, unless you a hit on the ally, in which case you are sacrificing its utility.  I also believe agency backup is a card that you don't want to leave the table.  you want to play emergency aid, trusted, inspiring presence, etc. to keep it doing work.  

 

Armor of Ardennes costs 4 and, when defeated the natural way, will give you 4 resources or ammo.  you only get the payoff when the asset defeated anyway.  

Im not convinced big expensive cards like Agency Backup are going to be good in Tommy but Im going to try it. I think he favors multiple disposable soaks. I wouldn't bother with Ardens. Tommy doesn't need it.

Share this post


Link to post
Share on other sites

yeah.  Guard Dog has such a better value on Tommy.  It can soak 3 damage + 1 Horror, deal 3 damage, isn't limited to once per round, and will almost always break even or earn net 1 resource when defeated.  Agency Backup would only be useful for the ability that grabs testless clues.  Which are already available in Guardian (Scene of the Crime, Evidence)

Share this post


Link to post
Share on other sites
8 hours ago, Mimi61 said:

Oh! I can see Amanda going from Survivor to Seeker and Daniela from Rogue to Guardian.

 I really like the whole idea of taking an innate skill set and using it in a certain way that shapes who someone becomes. Norman has been one of my favorite investigators to play for that reason. He didn’t just become a stronger version of himself by the end of the campaign, he had changed based on his focus, while retaining the foundation he began with. That makes probably no sense, but it was fun to play him that way. 

It's very thematic.  If you read the book he came with! 😊

Share this post


Link to post
Share on other sites

Scavenging is pretty useless, between his middling Intellect and the fact that he wants his assets to shuffle into his deck for the money. 

However, if he does have secondary Survivor he'll immediately become my favourite Guardian (sorry Carolyn) - Act of Desperation combos are already some of my favourite ways to play Guardian and Tommy's overall playstyle and loop is more interesting to me than Mark. At least if he can get a decent amount of card draw. 

Share this post


Link to post
Share on other sites
On ‎9‎/‎6‎/‎2019 at 12:01 PM, Duciris said:

I'm thinking Lily will be our 0-5 Guardian 0-2 Survivor.  Although my reasoning is shaky.

Regardless, until we know the Dream-Eaters' deckbuilding rules, we're still missing 8 Dual-classers:

  • Guardian sub-Survivor
  • Guardian sub-Mystic
  • Seeker sub-Rogue
  • Rogue sub-Seeker
  • Mystic sub-Rogue
  • Mystic sub-Seeker
  • Survivor sub-Mystic
  • Survivor sub-Seeker

Do we think we're getting all 8 of them in the next 4 cycles?

  • Guardian sub-Survivor Tommy
  • Guardian sub-Mystic
  • Seeker sub-Rogue
  • Rogue sub-Seeker
  • Mystic sub-Rogue
  • Mystic sub-Seeker Luke
  • Survivor sub-Mystic Patrice
  • Survivor sub-Seeker

I do believe we will!

We're now missing 1 of each primary class.

Share this post


Link to post
Share on other sites

My guesses:

  • Agatha Crane the Parapsychologist as our Guardian sub-Mystic
  • Monterey Jack the Archeologist as our Seeker sub-Rogue
  • Trish Scarborough the Spy as our Rogue sub-Seeker
  • Dexter Drake the Magician as our Mystic sub-Rogue
  • Hank Samson the Farmhand as our Survivor sub-Seeker

I think there are a few who could fill the last slot, but dropped Hank in as my most likely.

Share this post


Link to post
Share on other sites
4 hours ago, Duciris said:

My guesses:

  • Agatha Crane the Parapsychologist as our Guardian sub-Mystic
  • Monterey Jack the Archeologist as our Seeker sub-Rogue
  • Trish Scarborough the Spy as our Rogue sub-Seeker
  • Dexter Drake the Magician as our Mystic sub-Rogue
  • Hank Samson the Farmhand as our Survivor sub-Seeker

I think there are a few who could fill the last slot, but dropped Hank in as my most likely.

Sister Mary is also a likely candidate for Guardian Mystic.  She fulfills these two motivations I think.  I think Monterey, Trish and Dexter are all pretty spot on and very likely for those slots.  I'm less confident about Hank.  I'd guess George Barnaby for Survivor sub-Seeker.  Trouble found him in his story and his primary motivation now is tracking down his wife's killers, which feels very Seeker-y.  Also as a Lawyer he's an academic so I think alot of the Seeker cards will feel more thematic in his deck.

Share this post


Link to post
Share on other sites
8 hours ago, phillos said:

 

13 hours ago, Duciris said:

My guesses:

  • Agatha Crane the Parapsychologist as our Guardian sub-Mystic
  • Monterey Jack the Archeologist as our Seeker sub-Rogue
  • Trish Scarborough the Spy as our Rogue sub-Seeker
  • Dexter Drake the Magician as our Mystic sub-Rogue
  • Hank Samson the Farmhand as our Survivor sub-Seeker

I think there are a few who could fill the last slot, but dropped Hank in as my most likely.

 

As usual, I bow to your shrewd analysis in all things AHC. 🐧 🧐
 I do have a question.  Won’t the next expansion have 6 investigators if the pattern holds?  And this is just me maybe seeing things that aren’t there, but I have a feeling that we may have had a spoiler with Dream-Eaters for Innsmouth being next (Tony’s weakness). That would likely make Silas the Survivor, who has no sub class. So it could be like this time, where they won’t all be classic deck builds. Could we even have another neutral investigator? And who would fit that mold? 

Edited by Mimi61

Share this post


Link to post
Share on other sites

Hank Samson is, for me, some kind of Guardian Survivor hybrid. On the one hand, he is very much a normal person getting caught up in things beyond his understanding, so a survivor. But he's also trying to help and protect other people, which is the core guardian motivation. 

Share this post


Link to post
Share on other sites
4 hours ago, Mimi61 said:

As usual, I bow to your shrewd analysis in all things AHC. 🐧 🧐
 I do have a question.  Won’t the next expansion have 6 investigators if the pattern holds?  And this is just me maybe seeing things that aren’t there, but I have a feeling that we may have had a spoiler with Dream-Eaters for Innsmouth being next (Tony’s weakness). That would likely make Silas the Survivor, who has no sub class. So it could be like this time, where they won’t all be classic deck builds. Could we even have another neutral investigator? And who would fit that mold? 

I've seen a pretty interesting build for Charlie Kane the politician, that was neutral. His focus has always been either helping other investigators or using his allies, so someone suggested that he is neutral, has an in-built ability similar to charisma (he's on that), but has the limitation that he can only play non-ally cards of a class if he has an ally of that class in play. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...