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TwoDeeSix

Bombs away: Ideas for Entry-Level Resistance for Era tournament, 200 points

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I've been a long-time fan of X-Wing, but, not a very experience player.  I am happy though that I'm finally entering Nova Open X-Wing Era tournaments. 

The limits are 200 point Extended, with on Unique or up to Two limited pilots.   I'm singed for Resistance.  I don't have much experience with Resistance, but that's all that was open.  I have played using Scum lists in 2.0.  My goal is to make a fun list that is fairly easy to run, not heavily dependent on interactions and fancy card tricks. I'll be paired against only First order, since they are making the tournament match the thematic SW era pairings. 

I want to take a Starfortress, even considering taking two.  I was thinking a big bomber and a few escorts.  Of the lot, I think Edon might be effective with perhaps, FCS, Proxy mines, V. Tailgunner, and Page Tico perhaps. And, some undetermined ordinance. 

How to pair it is another question. 

The good pilot skills mostly come with the unique pilots, so that keeps me to A-Wings or X-Wings in the midrange or lower.  I could take a few escorts such as Green Squadron Expert (A-Wing) and Red Sq. Expert (T-70 X-Wing).  

I'm not sure what to do for crew and astromechs, I'm not too familiar with that. 

I'm curious to hear what you think makes a good fundamental one or two bomber list.  Ideas?

Thanks in advance.  

Edited by TwoDeeSix

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If you want one bomber, make it Vennie:

 

Vennie (60)    
    Pattern Analyzer (5)    
    Perceptive Copilot (8)    
    Rey (14)    
    Veteran Turret Gunner (8)    
    Hull Upgrade (3)    
    
Ship total: 98  Half Points: 49  Threshold: 7    
    
Blue Squadron Recruit (33)    
    Heroic (1)    
    
Ship total: 34  Half Points: 17  Threshold: 2    
    
Blue Squadron Recruit (33)    
    Heroic (1)    
    
Ship total: 34  Half Points: 17  Threshold: 2    
    
Blue Squadron Recruit (33)    
    Heroic (1)    
    
Ship total: 34  Half Points: 17  Threshold: 2    
    
    
Total: 200    
    
View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Resistance&d=v8ZsZ200Z294XW206W54W187W90WWW164Y301X172WWY301X172WWY301X172WW&sn=Unnamed Squadron&obs=

 

I've also seen some interesting lists with two vtg cobalts and a transport floating around the interwebs. 

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Thanks!

That's a lot of guns.  I have been deciding between using the bomber as a bomber, or a high hit-point gun platform. It could do well as either, but the guns are reusable, and require less advance planning (and actions) to use, so there's a strong point to using the Vinnie bomber as you suggest. 

Lots of A-Wings would be impressive too.  I only have two models as such, so I can tinker around and add more, or use X-Wings in a cheap squadron.   

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Tooling around I came up with this:

Vennie, exactly as above.

Blue Squadron Recruit (A-Wing); heroic.

Red Squadron Expert (X-wing); Swarm tactics, R5 astromech.

 

That give me one big bomber, set to shoot, the X-wing might let it shoot above its peers, and the A-

wing should make a nice cover wingman.

Comments?

Edited by TwoDeeSix

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I think you might get more value if you ditch the R5 on the X-Wing and take a higher initiative pilot.  Maybe even consider going with Tallie + Swarm Tactics.  Tallie + Swarm Tactics is 10 pts cheaper the Red Expert + Swarm Tactics and you get a 5 init rather then a 5.  You will have more room for a good X-Wing pilot and/or upgrades and will not loose any fire power.

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I'm back.  I tried this list:

Vennie as above.

Green Sq Expert (A-Wing), Heroic, Cluster missiles

Red Sq Expert (X-Wing), elusive, R5, Primed Thrusters,

 

The bomber was resilient, did some damage, and soaked up a lot.  Rey is great as a gunner.  Vennie as a pilot wasn't instrumental to the game, so I might drop him. Perceptive co-pilot was great.  The A-Wing led with Cluster missiles on the first pass, damaging two droid ships, the turret was turned to the rear, so I could just keep firing at any pursuits. I kind of the thought the X-Wing was durable, not worth the points as it was.

 

I retooled a little and came up with this to try next. 

Ben Teene. FCS, Perceptive co-pilot, shield upgrade, VTG, Rey, Advanced optics.

Red Sq Expert, Marksmanship

Green Sq Expert, Heroic.

I'll have about 15 point to play with.  Tips?

I didn't get more A-Wings in time (tournament is Saturday).  But is did gin up a list with Ben, two Green Sq Experts and a Blue Sq recruit. That makes for a lot of shoot and move. 

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