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Kani Kantai

The SSD Masters Roll of Honour

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Posted (edited)

Ok, so post here when you get your first official kill of an SSD, what turn it died and what fleet you ran.  To be considered you have to have being playing against an official SSD model, no proxy’s/vassal/simulation, etc. Also, it only counts if one of your own ships dealt the killing blow.  (No Auto-Win for flying off table, winning by points, tie-breakers, forfeits, medical emergencies, divine intervention including but not limited to Flies, Frogs, Lice, etc).

Who’s first?

Rank Table (Name, Fastest Win, Total Kills)

1. The Jabbawookiee, Turn 3, II

2. Phil B, Turn 3, I

3. Tall Giraffe, Turn 4, II

4. Decarior, Turn 4, I

4. Darth SanguisTurn 4, I

4. themightyhedgehog, Turn 4, I

4.  Strikenowhere, Turn 4, I

8.  Akhrin, Turn 5, I

8.  Jauntychapeau, Turn 5, I

10. Thrindal, Turn 6, II

11. Ardaedhel, Turn 6, I

Update: Thanks to our first 10 participants!  I think the best tie-break is actually a win/loss stat (if anyone actually cares enough to share that).  If you are on this list and have LOST to an SSD, please let me know.

Title updated to sound more like golf.  Really random reason: renumbering the list in this format to deal with ties reminded me of where I first learned this scoring system, Fuji Golf for Windows 3.1.  Aaaah.  Nostalgia. 

Edited by Kani Kantai

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Posted (edited)

Okay so it was an 800 point sector fleet. I was up against an executor II "ravager", "Demolisher", and an ISD II "avenger" with 2 gozzers and no squads. I brought 3 ISD IIs, 2 set with dcos and 7th fleet the other Tagge strat adviser and avenger supported by 2 long range IO TRC kittens, an AA raider, coms net gozzer, and a small compliment of muti-role squads. I got the bid, chose hyperspace assault. 

66LsYga.png

Skipping a high detail report, he dropped demo in behind my kittens with hyperspace assault round 2. Sank a kitten but lost demo almost immediately. The rest of the game was my 3 ISD IIs punishing the executor II. The ISD seen in the second image, to the left, placed brutally in the side arc of the SSD was the killer. At the end of round 4. A standard kitted 7th fleet ISD II...

Ultimately the ISD on the right died, but not before tanking 3 rounds of shots from both ravager and avenger. The ISD avenger was destroyed too... Then I sank the SSD, and shortly after his ISD avenger fell too. 

PcyXjvq.jpg


Image below has my ISD avenger off it's stand as the SSD and ISD models were bumping
qxH95Od.jpg

Edited by Darth Sanguis

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400 point game here, round 3 kill, second player (my PIC.)  It got a lucky aux roll and one-shotted the Hammerhead, but both braces and a redirect still got auto-burned and the damage just poured on after that.  The MC75 loves to drop in the side/aux, pointed the same way and angled a little in, just like a remora on a shark.

Name: Untitled Fleet
Faction: Rebel
Commander: Admiral Raddus

Assault: Most Wanted
Defense: Planetary Ion Cannon
Navigation: Minefields

MC75 Armored Cruiser (104)
• Admiral Raddus (26)
• Major Derlin (7)
• Boarding Troopers (3)
• Electronic Countermeasures (7)
• External Racks (3)
• Leading Shots (4)
• Aspiration (3)
= 157 Points

MC75 Armored Cruiser (104)
• Boarding Troopers (3)
• Electronic Countermeasures (7)
• External Racks (3)
• Leading Shots (4)
• Profundity (7)
= 128 Points

Hammerhead Torpedo Corvette (36)
• Hondo Ohnaka (2)
• Boarding Troopers (3)
• External Racks (3)
= 44 Points

GR-75 Medium Transports (18)
• Comms Net (2)
• Quantum Storm (1)
= 21 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Squadrons:
• 2 x VCX-100 Freighter (30)
= 30 Points

Total Points: 400

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Posted (edited)
11 minutes ago, Green Knight said:

Please fix title of thread...Please...

To what? 🤔

Also, what do people think?  What should be valued more - number of total kills or your fastest kill?  Like, if Darth gets a second SSD kill at round 4 in his next game, should he go back on top or stay second?

Edited by Kani Kantai

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30 minutes ago, Kani Kantai said:

To what? 🤔

Presumably, 'SSD Killers Roll of Honor'

30 minutes ago, Kani Kantai said:

Also, what do people think?  What should be valued more - number of total kills or your fastest kill?  Like, if Darth gets a second SSD kill at round 4 in his next game, should he go back on top or stay second?

How about total kills first, ties broken by average speed?

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8 minutes ago, Kani Kantai said:

To what? 🤔

Also, what do people think?  What should be valued more - number of total kills or your fastest kill?  Like, if Darth gets a second SSD kill at round 4 in his next game, should he go back on top or stay second?

If it’s number of kills, I managed one against @Ardaedhel yesterday (as we both blundered SSDs across the board for the first time.)   Second player in the mirror match actually seems really strong; all those doctrines of first last and dictating range kind of go out the window when multiple enemy ships will move into red range (or even blue range with Ozzel) round 1.

Name: Untitled Fleet
Faction: Imperial
Commander: Moff Jerjerrod

Assault: Most Wanted
Defense: Planetary Ion Cannon
Navigation: Intel Sweep

SSD Assault Prototype (250)
• Moff Jerjerrod (23)
• Agent Kallus (3)
• Director Krennic (8)
• Damage Control Officer (5)
• Gunnery Team (7)
• Quad Laser Turrets (5)
• Point-Defense Reroute (5)
• MS-1 Ion Cannons (2)
• Leading Shots (4)
• H9 Turbolasers (8)
• Quad Turbolaser Cannons (10)
• Ravager (4)
= 334 Points

Gozanti Cruisers (23)
• Darth Vader (1)
• Comms Net (2)
= 26 Points

Squadrons:
• Boba Fett (26)
= 26 Points

Total Points: 386

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Posted (edited)

I think rank the roll by your fastest kill (by round #), then by your kill tally.

I killed a Ravager on round 6 last Saturday with:

Sentry and Avenger (0/396/400)
===============================
Star Dreadnought Assault Prototype (250 + 63: 313)
    + Moff Jerjerrod (23)
    + Damage Control Officer (5)
    + Director Krennic (8)
    + Skilled First Officer (1)
    + Boarding Troopers (3)
    + Leading Shots (4)
    + SW-7 Ion Batteries (5)
    + XX-9 Turbolasers (5)
    + Quad Battery Turrets (5)
    + Ravager (4)
Gladiator I-class Star Destroyer (56 + 27: 83)
    + Hondo Ohnaka (2)
    + Ordnance Experts (4)
    + Projection Experts (6)
    + Assault Proton Torpedoes (5)
    + Demolisher (10)
Solar Corona
Contested Outpost
Advanced Gunnery

Edited by Ardaedhel

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Posted (edited)
7 hours ago, GhostofNobodyInParticular said:

Presumably, 'SSD Killers Roll of Honor'

How about total kills first, ties broken by average speed?

WOW.  I was obviously very tired last night, lol.  I’m not tracking average speed...too much faffing.

Edited by Kani Kantai

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I killed 1 SSD turn 4 with this list. 

Gozanti Cruisers (23)
• Darth Vader (1)
= 24 Points

Gladiator I (56)
• Captain Brunson (5)
• Ordnance Experts (4)
• Assault Concussion Missiles (7)
• Demolisher (10)
= 82 Points

ISD Kuat Refit (112)
• Admiral Motti (24)
• Emperor Palpatine (3)
• Ordnance Experts (4)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Assault Concussion Missiles (7)
• Avenger (5)
= 166 Points

Raider II (48)
• Skilled First Officer (1)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 61 Points

Raider II (48)
• Skilled First Officer (1)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 61 Points

Squadrons:
= 0 Points

Total Points: 394

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14 hours ago, Kani Kantai said:

Also, what do people think?  What should be valued more - number of total kills or your fastest kill?  Like, if Darth gets a second SSD kill at round 4 in his next game, should he go back on top or stay second?

I think the game point total should be a factor. 400 point games don't allow for executor models... which I can attest are **** hard to fell.... Sector point games should get a modifier of some sort in rankings. (presuming they brought an executor) lol

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I killed mine on turn five.

My fleet:

  • MC80 Commmand (147)
    • Dodonna
    • XI7
    • Leading Shots
    • Boosted Comms
    • ECM
  • Yavaris (69)
    • Raymus Antilles
    • Fighter Coordination Team
  • Bright Hope (28)
    • Bomber Command Center
  • GR75 (20)
    • Comms Net
  • Squadrons
    • Luke Skywalker
    • Biggs
    • Wedge
    • Norra
    • Dutch
    • Scurrg x 1
    • Y-Wing x 2

I don't really recall everything he had, but the important things I remember were Agent Kallus and H9s.  No squadrons, but he was running two Gozantis in support.  My bombers did the majority of the work here, of course, but my MC80 pounded the front arc pretty hard - the lack of ECMs on the ship made a huge difference.  I could have killed it on turn 4, but he overlapped the station on turn 2 and it ended up obstructing his front arc, giving my squadrons nothing to do but hang out at distance 1-2 and wait for turn 3.

He killed half of my squadrons because of the huge amount of anti-squadron fire and one-shot both of my 75s at medium range.  H9s on this ship are really good - they're going to make one shotting small bases a pretty common occurrence.

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Killed a Ravager SSD last friday in turn 4 with:

[ flagship ] MC75 Ordnance Cruiser (100 points)
-  Commander Sato  ( 32  points)
-  Bail Organa  ( 7  points)
-  Ordnance Experts  ( 4  points)
-  Electronic Countermeasures  ( 7  points)
-  External Racks  ( 3  points)
-  Wide-Area Barrage  ( 2  points)
= 155 total ship cost

Hammerhead Torpedo Corvette (36 points)
-  Ordnance Experts  ( 4  points)
-  Assault Proton Torpedoes  ( 5  points)
= 45 total ship cost

Hammerhead Torpedo Corvette (36 points)
-  Ordnance Experts  ( 4  points)
-  Assault Proton Torpedoes  ( 5  points)
= 45 total ship cost

Hammerhead Torpedo Corvette (36 points)
-  Ordnance Experts  ( 4  points)
-  Assault Proton Torpedoes  ( 5  points)
= 45 total ship cost

1 Hera Syndulla ( 28 points)
1 Luke Skywalker ( 20 points)
1 Wedge Antilles ( 19 points)
1 Tycho Celchu ( 16 points)
1 Han Solo ( 26 points)
= 109 total squadron cost

 

 

Do I get flavour points for delivering the final blow with an A-Wing? 😄

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Posted (edited)

67602029_10215333262700905_8859960955426045952_n.jpg.1fc1ac94d3094afde577a934c7a28dd0.jpg

 

  • Admiral - Ackbar
  • MC80 Command Cruiser
    • Fighter Coordination Team (Forgot I left in while building list)
    • ECM
    • Leading Shotts
    • Enhanced Armament
    • Home One
  • Assault Frigate Mark II B (x3)
    • Intel Officer
    • Gunnery Team
    • ECM
    • Quad Turbolaser Cannons
  • Pelta Command Ship
    • Ackbar
    • Raymus Antilles
    • Intensify Firepower
  • CR90 Corvette A
    • Turbolaser Reroute Circuits
    • Jaina's Light
  • CR90 Corvette A
    • Turbolaser Reroute Circuits
  • Squadrons
    • Wedge Antilles
    • Luke Skywalker
    • Corran Horn
    • Dash Rendar
    • Nym
    • Han Solo

Played an 800 point game and basically crossed the "T" at long range, with my squads nabbing the deathblow on turn 4.  Took out his SSD and one of his Assault Transports while losing only a single Potato.

Game may have been slightly tainted over my (incorrect it turns out) objection with using Jerjerrod in conjunction with Officer Ozzel to start the game, screwing his positioning up a bit.

Edited by strikenowhere

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10 hours ago, themightyhedgehog said:

I killed 1 SSD turn 4 with this list. 

Gozanti Cruisers (23)
• Darth Vader (1)
= 24 Points

Gladiator I (56)
• Captain Brunson (5)
• Ordnance Experts (4)
• Assault Concussion Missiles (7)
• Demolisher (10)
= 82 Points

ISD Kuat Refit (112)
• Admiral Motti (24)
• Emperor Palpatine (3)
• Ordnance Experts (4)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Assault Concussion Missiles (7)
• Avenger (5)
= 166 Points

Raider II (48)
• Skilled First Officer (1)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 61 Points

Raider II (48)
• Skilled First Officer (1)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 61 Points

Squadrons:
= 0 Points

Total Points: 394

Out of curiosity, what’s the point of SFO on the Raiders?  It’s a Command value 1 ship, so you’d essentially have no dial at all.

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