The Jabbawookie 5,613 Posted August 27, 2019 On 8/25/2019 at 1:25 PM, player3691565 said: Fighters are good, he’s going to keep running over them, pop them on the nose and he’s never shaking them Depends on the build. Annihilator + Kallus + QLTS + PDR can kill them quickly, and it's a thing. If you want the Fighters to stay in bombing range against Jerjerrod, put them in the center of the side arc (not double-arced, obviously), not the nose. The SSD pivots quite a bit, and can easily dodge uncommanded squadrons and obstacles positioned right in front of it. Quote Share this post Link to post Share on other sites
player3691565 101 Posted August 27, 2019 18 hours ago, The Jabbawookie said: Depends on the build. Annihilator + Kallus + QLTS + PDR can kill them quickly, and it's a thing. If you want the Fighters to stay in bombing range against Jerjerrod, put them in the center of the side arc (not double-arced, obviously), not the nose. The SSD pivots quite a bit, and can easily dodge uncommanded squadrons and obstacles positioned right in front of it. Yes but hopefully you should be exerted control of where he’s going to be putting his nose. Quote Share this post Link to post Share on other sites
Norell 1,198 Posted September 4, 2019 What about Leia MC30? 4 of them, max speed until they get to the back of the SSD. Then slow down and eat it inside out. Quote Share this post Link to post Share on other sites
Nomemories 72 Posted September 6, 2019 A Starhawk Quote Share this post Link to post Share on other sites
The Jabbawookie 5,613 Posted September 7, 2019 On 9/4/2019 at 7:20 AM, Norell said: What about Leia MC30? 4 of them, max speed until they get to the back of the SSD. Then slow down and eat it inside out. You’d probably be better off with Rieekan, Dodonna, Ackbar, Mothma or Madine. 1 Fencar reacted to this Quote Share this post Link to post Share on other sites
Norell 1,198 Posted September 8, 2019 You know, I just realized I wrote Leia instead of Mothma. 1 The Jabbawookie reacted to this Quote Share this post Link to post Share on other sites
Church14 2,495 Posted September 10, 2019 Well. Last night I faced my first SSD at 400 points. I brought Mon Karren, Aspiration, and Defiance with Raddus. I destroyed the SSD with my last activation on turn 3. Like everything else, multiple hits really stresses defense token economy. 2 The Jabbawookie and Bertie Wooster reacted to this Quote Share this post Link to post Share on other sites
Bertie Wooster 1,857 Posted September 10, 2019 12 minutes ago, Church14 said: I brought Mon Karren, Aspiration, and Defiance with Raddus. I'm curious to see this list. Quote Share this post Link to post Share on other sites
Church14 2,495 Posted September 10, 2019 (edited) 25 minutes ago, Bertie Wooster said: I'm curious to see this list. It doesn’t feel or look like it should work but it keeps working. Name: Why not rev2 Faction: Rebel Commander: Admiral Raddus Assault: Ion Storm Defense: Asteroid Tactics Navigation: Volatile Deposits MC75 Ordnance Cruiser (100) • Sabine Wren (4) • Ordnance Experts (4) • Electronic Countermeasures (7) • External Racks (3) • Assault Proton Torpedoes (5) • Aspiration (3) = 126 Points MC80 Command Cruiser (106) • Admiral Raddus (26) • Ezra Bridger (3) • Electronic Countermeasures (7) • Leading Shots (4) • Quad Battery Turrets (5) • Defiance (5) = 156 Points MC80 Star Cruiser (96) • Gunnery Team (7) • Auxiliary Shields Team (3) • Leading Shots (4) • Mon Karren (8) = 118 Points Squadrons: = 0 Points Total Points: 400 Aux Shield Teams, Ezra, Sabine, and all objectives are new to rev2. I’m trying to work out a final upgrade suit for each ship. Edited September 10, 2019 by Church14 1 Bertie Wooster reacted to this Quote Share this post Link to post Share on other sites
Bertie Wooster 1,857 Posted September 11, 2019 21 hours ago, Church14 said: It doesn’t feel or look like it should work but it keeps working. Name: Why not rev2 Faction: Rebel Commander: Admiral Raddus Assault: Ion Storm Defense: Asteroid Tactics Navigation: Volatile Deposits MC75 Ordnance Cruiser (100) • Sabine Wren (4) • Ordnance Experts (4) • Electronic Countermeasures (7) • External Racks (3) • Assault Proton Torpedoes (5) • Aspiration (3) = 126 Points MC80 Command Cruiser (106) • Admiral Raddus (26) • Ezra Bridger (3) • Electronic Countermeasures (7) • Leading Shots (4) • Quad Battery Turrets (5) • Defiance (5) = 156 Points MC80 Star Cruiser (96) • Gunnery Team (7) • Auxiliary Shields Team (3) • Leading Shots (4) • Mon Karren (8) = 118 Points Squadrons: = 0 Points Total Points: 400 Aux Shield Teams, Ezra, Sabine, and all objectives are new to rev2. I’m trying to work out a final upgrade suit for each ship. I like the objectives. And yeah, I can see an SSD list having a hard time. Quote Share this post Link to post Share on other sites
Church14 2,495 Posted September 11, 2019 4 hours ago, Bertie Wooster said: I like the objectives. And yeah, I can see an SSD list having a hard time. It was a close thing. Defiance died and Mon Karren had one hull left. Aspiration was in pretty good shape but would have ended up in a bad chase scenario had the game gone one more turn. Quote Share this post Link to post Share on other sites
sasska 88 Posted September 13, 2019 I tabled an SSD Rogue list with Ackbar on a pelta, and 4 nebs. Nasty double arcs, I made. Quote Share this post Link to post Share on other sites
Divad 240 Posted September 14, 2019 Countering a SSD is not particularly hard when you know you will fly against one. I recommend just slightly tweaking one of your normal builds and seeing how it goes. Practice flying sub-optimal builds against it. Plus your friend wants to try their SSD out. It won't be particularly fun for them if you bring a hard counter list, that would fail against most normal lists. 2 Mad Cat and sasska reacted to this Quote Share this post Link to post Share on other sites