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Dark Age of Tech RPG

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I'm setting up an rpg that takes place in the dark age of tech. the plan is to get the players to become cabal agents and gain the semi-perpetual deal they give, thus allowing a large amount of time to be played in.
What I'm looking for is a way to adapt char creation to match the different setting. So far I have them picking their aptitudes, some sort of cybernetic or genetic enhancement, and an adapted role instead of the usual. I'm hoping for other ideas on how to make it unique to build a char that has had a good upbringing with lots of tech around.

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