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Force Majeure

New Points Update #2

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25 minutes ago, Hiemfire said:

You're cruel... :P I saw the title and thought they'd released the pdfs.... :( Oh well, here's hoping for some good adjustments.

Sorry about that; didn't intend to mislead. Historically during these updates (or in the past FAQs) there are often two or three threads about the same topic. I'm hoping we could get ahead of it before it began.

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6 minutes ago, Force Majeure said:

Sorry about that; didn't intend to mislead. Historically during these updates (or in the past FAQs) there are often two or three threads about the same topic. I'm hoping we could get ahead of it before it began.

Not a bad idea. :)

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Posted (edited)
  • No more illicit on the Rebel YT-1300
  • Leia is going up to 6
  • Many Imperial crew going down
  • Drea going up ( by 7 points?)
  • Initiative 6 and many init 5 went up 1-3 points (mentioned Wedge is 55)
  • Decimators "getting some love"
  • Whisper is going up and generic phantoms going up (four phantoms only going to fit 2 jukes now)
  • Separatist ships (Vultures) are going down and upgrades (ESC) are going up.   
  • Naboo N-1 has an interesting pricing structure.
  • V-19's are getting discounted (except the cheapest)
  • Dash unchanged
  • Named B-wings going up
  • Cassian going up
  • TIE Aggressor coming down
  • Scum generics including Kihraxz going down
  • Kihraxz lose mod gain 2nd illicit
  • Illicits getting cheaper
  • Resistance Leia is most expensive crew in the game
  • TIE S/F down, Upsilon up, Silencers down
  • Gencon Inflight Report will announce wave 6 which will include info on card packs!
  • Discussed making Strikers limited so that you could only fly five and decrease cost.
  • Rigged Cargo Chute triggers immediately when dropped on a ship
  • Wave 4 pushed back for a simultaneous worldwide release.  (sounds like Europe was going to be late?)
  • Huge ship announcements coming soon and release early quarter 4.  Wave 6 by the end of the year too.
  • No ships removed from Hyperspace so far.  Plans in place for removing ships from Hyperspace in the future.
  • Alternating player 1 was felt to be too much extra complexity.  Was tested and decided against it.
  • Bid points counted as lost has also been discussed.  No "easy, obvious win" has been decided on yet.
  • Final salvo was considered but no change being made at this point.

That's most of it anyway.  Might have missed a comment or two. 

Edited by gamblertuba

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7 minutes ago, gamblertuba said:
  • No more illicit on the Rebel YT-1300
  • Leia is going up to 6
  • Many Imperial crew going down
  • Drea going up ( by 7 points?)
  • Initiative 6 and many init 5 went up 1-3 points (mentioned Wedge is 55)
  • Decimators "getting some love"

Will edit as possible- so far hitting all the right buttons in my opinion

The removal of the illicit is annoying, from a thematic PoV.

 

I personally think 55 for Wedge (and also hopefully Soontir) isn't high enough, but I'm glad to see 5s and 6s going up

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6 minutes ago, SavouryRain said:

The removal of the illicit is annoying, from a thematic PoV.

I was hoping they would remove it from Han and leave it on the other pilots.  It's a bit sad they removed it from all of them because of 1 combination.

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3 minutes ago, millertime059 said:

It’s barely enough. Point for point you’d never want a generic X over Wedge. Even an I1 with protons or Wedge? The answer is Wedge 100% of the time.

he would never see the table at 60 tho. 

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2 minutes ago, millertime059 said:

It’s barely enough. Point for point you’d never want a generic X over Wedge. Even an I1 with protons or Wedge? The answer is Wedge 100% of the time.

It’s barely enough. Point for point you’d never want a generic Interceptor over Fel. The answer is Fel 100% of the time.

 

Same logic applies to far too many aces. They all need to go up to make generics worth taking.

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