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sithlord78

Anyone's Party NOT flying a YT-1300?

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Knowing that my guys were greedy treasure-trolls I really tried to sell the "Wayfarer Class" medium transport.  They wouldn't bite and went with the YT.

The buyers remorse is starting to set in and I'm going to make it a real pain for them to walk across the Plains of Dantooine on foot.

"Roll initiative..."

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4 hours ago, MrTInce said:

What came before WEG?

I used a modified Traveller to run Star Wars. Psionics was converted into Force powers and I had to make adjustments to ship construction regarding Traveller's jump drive to allow building of hyperspace-capable starfighter-sized craft (not possible in vanilla Traveller).

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We go about 50% between a completely made-up ship that was not designed and built by CEC, and something existing but not a YT-1300. It's a big galaxy so to me there should be a ton of models of ships out there, not just those that have been made into toys and models. Having said that I wouldn't be unhappy if someone wanted a YT-1300, but it's never come up. 

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3 hours ago, MrTInce said:

The game advantage of the YT-1300 and other popular ships is that there is typically an easy access to a good deck plan.

In my campaign they're also less recognizable and easier to get false IDs for because they're so common. 

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My Rebel players were using a YT-2400 they "acquired".

They have all since been promoted by the Rebellion (Contribution Rank 5 now) and the Rebellion allowed them to build a custom corvette to use as a base.  Their 'vette was built on Xorm (just before I ran a modified Friends Like These) with the help of Quarrie.  

They now have the 'vette, and crew, the YT-2400 as a run about, and 2nd prototype B-Wing as an escort fighter and  monitor Imperial activity in the Freestanding subsector.

The campaign is currently about 6 months before Rouge One...things are going to get interesting...

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In WEG days, my group would hoon around in a YT-2400. In the 2 FFG games I have been in, the first group had a GHTROC 720 and in my current group, we have a GX1 Short Hauler. After seeing the pot plants on the floor plan, I fell in love with the space bus.

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My current crew use a YT-2400, previous group used a VCX-100 purely because there was 6 of them and they needed space.
Previous groups have have a Firespray and HWK used together, and some fighters but only used a YT-1300 briefly in an escape mission

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None of my players want a -1300.

They have access to a YT-2400 but primarly use (and love) their VCX-100.  They also just picked up a Shethopod shuttle that they are trying to get spaceworthy.  I should probably finish watching Rebels . . .

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Posted (edited)
On 5/12/2019 at 11:10 AM, Tramp Graphics said:

In the Jedi Star campaign going on over in the F&D Beginners forum, my signature character (a high XP Jedi Guardian) owns and captains a modified YZ-900 medium transport [Sil 5 (54.3 meters), crew 2-8 (Astromechs and Droid brains allow for a crew of 1 plus gunners) 14 passenger cpacity, and Encumbrance 500 (500 tons of cargo capacity), and heavily armed], decked out into a mobile Jedi training facility in a similar vein to the Crucible. I turned one of the rear holds into a lightsaber construction workshop, another into a library/briefing room (uses the rules for the Databanks from the Crucible, in DoH, and Briefing Auditorium attachment), and the central rear hold was turned into a lightsaber training dojo. 

In the same campaign my starting character (a pantaron racer with 4 agility 3 cunning 3 presence  and 2's in everything else) Aris Renn is the captain of a kst-100 named the Astral Wren.  I have a policy of not flying a ship with a base speed less than 4 so that I'll be able to add high output ion turbines to get the speed up to 5 to be as fast as a tie fighter.

Edited by EliasWindrider

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Posted (edited)
On 5/22/2019 at 9:25 AM, MrTInce said:

What came before WEG?

Traveller? Maybe Space Opera? I'm pretty sure there were other sci-fi RPGs at the time. Not officially licensed, of course, but I'm sure plenty of people played Star Wars campaigns before the d6 rpg.

Edit: I was right, Traveller. I'm very curious about how that campaign went, given how many elements of the Star Wars Universe came from WEG. I always like to know about alternate versions of Star Wars.

Edited by Lord Zack

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3 minutes ago, Vorzakk said:

Ah, Traveler.  The first RPG where your character could die before you even got to play.  

With certain GMs, that was possible long before Traveller. Traveller just gave you the possibility of rolling out of it.

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Just now, HappyDaze said:

Did they hope that it was the one ship in the lot that the Hutts would miss the least?

Most of the other ships belonged to bounty hunters on the Hutt's payroll or were old and busted.

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35 minutes ago, Vulture83 said:

Most of the other ships belonged to bounty hunters on the Hutt's payroll or were old and busted.

By the stats, most other ships, old and busted or not, are still better than the G-9. It's like an anti-powergamer put it to paper.

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