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WE"RE GETTING CLONE WARS!

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48 minutes ago, xero989 said:

I don't know the clone wars super well, but Does the CIS have anything that could be classified as a small base ship?

What about the beetle shaped ships that you launched from in battlefront?

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56 minutes ago, xero989 said:

Really I thought Munificuent frigates where  bigger like the size of a victory.

Yeah, the Munificent is definitely Victory-sized.  825 meters vs 900.  The nearest argument for mis-scaled was the MC30 at 580, or Gladiator at 600, and both coming in a 'small'.  IE., the Munificent is DEFINITELY a 'medium'.

That said, the Clone Wars had buckets of smaller ships of no particular significance.

Really, the bigger problem is that the more ICONIC Separatist Clone Wars ships were...not easy to fit?

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18 minutes ago, Kani Kantai said:

What about the beetle shaped ships that you launched from in battlefront?

Yes, I guess they are called the Hardcell-class transport and where outfited with weapons so it would work.

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5 minutes ago, xanderf said:

Yeah, the Munificent is definitely Victory-sized.  825 meters vs 900.  The nearest argument for mis-scaled was the MC30 at 580, or Gladiator at 600, and both coming in a 'small'.  IE., the Munificent is DEFINITELY a 'medium'.

That said, the Clone Wars had buckets of smaller ships of no particular significance.

Really, the bigger problem is that the more ICONIC Separatist Clone Wars ships were...not easy to fit?

Yeah I think scale will be compromised more then most to get the lucrehulk in the game as a large ship, but that is just my thought.

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2 minutes ago, xero989 said:

Yeah I think scale will be compromised more then most to get the lucrehulk in the game as a large ship, but that is just my thought.

Could well be a 'huge', though - now that this scale is formally into the game.  Ergo the point of that whole thread - we just don't know the cut-off point.  The SSD might not be the START of the scale, so much as just 'somewhere in the middle of it'.

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10 minutes ago, xanderf said:

Could well be a 'huge', though - now that this scale is formally into the game.  Ergo the point of that whole thread - we just don't know the cut-off point.  The SSD might not be the START of the scale, so much as just 'somewhere in the middle of it'.

I get that my reasoning is a little odd but no medium ship cost less the a large and no large cost less then a medium so I would assume the same for huge ships will not cost less then a large ship. With the lucrehulk being so iconic it would be nice to be priced in the 100-120ish point cost so you can see it frequently it just feels right for such an iconic ship to be costed around the same price as the other iconic ships I guess, but all just speculating.

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16 minutes ago, xero989 said:

I get that my reasoning is a little odd but no medium ship cost less the a large and no large cost less then a medium so I would assume the same for huge ships will not cost less then a large ship. With the lucrehulk being so iconic it would be nice to be priced in the 100-120ish point cost so you can see it frequently it just feels right for such an iconic ship to be costed around the same price as the other iconic ships I guess, but all just speculating.

Not a bad thought, but...I mean, the scale I have over in that thread is correct.  There is no way the Lucrehulk, even given a 'sliding scale', is less than twice the plastic of the ISD.

That means double the $$ for the SKU on store shelves.

Which means players are going to expect to get 200pts or more for the value.

Which, honestly even in context of the setting - the Lucrehulk could allow for.  Maybe only IF it's a "huge" ship?  *That* I have no idea on.  But it will have to be, to justify it's cost in dollars, in that 200-ish price point.

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16 minutes ago, xero989 said:

With the lucrehulk being so iconic it would be nice to be priced in the 100-120ish point cost so you can see it frequently it just feels right for such an iconic ship to be costed around the same price as the other iconic ships I guess, but all just speculating.

CR90s, ISDs and SSDs are all iconic and belong nowhere near each other in price, though.

Triple Venator should be doable.  Triple Lucrehulk, though?  The Separatists seem to build their fleets around them, it seems reasonable to build our lists around one.

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3 minutes ago, The Jabbawookie said:

 

Triple Venator should be doable.  Triple Lucrehulk, though?  The Separatists seem to build their fleets around them, it seems reasonable to build our lists around one.

Thats what I think but ships that cost100-120 points are what most lists are currently built around ships at that price point, factor in the lukerhulk will mostly be a cairrer with some okay firepower I think it needs to fall into this category to be competitive if its more inline with the cost of the ISD it would just be a Lucerhulk with squadrons and I dont think that is the feel FFG wants with the lukerhulk they want it to be the big ship like the ISD for the empire, or the MC80s of the Rebellion, just my thoughts and speculation.

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1 minute ago, xero989 said:

Thats what I think but ships that cost100-120 points are what most lists are currently built around ships at that price point, factor in the lukerhulk will mostly be a cairrer with some okay firepower I think it needs to fall into this category to be competitive if its more inline with the cost of the ISD it would just be a Lucerhulk with squadrons and I dont think that is the feel FFG wants with the lukerhulk they want it to be the big ship like the ISD for the empire, or the MC80s of the Rebellion, just my thoughts and speculation.

My issue is that triples shouldn't be possible.  Or even doubles, because it took a "flotilla of Republic Star Destroyers" just to bring down one Lucrehulk's shields (RoTS ICS.)  It's the size of six Imperial Star Destroyers in a box.  Seeing multiples in a 400 point game throws the pricing of the Venator way out of whack, flat out.  I would love to see an epic scale game with a Lucrehulk and proper support fleet, but at 400 points it should be hard to fit.  Maybe one Lucrehulk and a massive cloud of cheap Vulture Droids?

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7 minutes ago, The Jabbawookie said:

My issue is that triples shouldn't be possible.  Or even doubles, because it took a "flotilla of Republic Star Destroyers" just to bring down one Lucrehulk's shields (RoTS ICS.)  It's the size of six Imperial Star Destroyers in a box.  Seeing multiples in a 400 point game throws the pricing of the Venator way out of whack, flat out.  I would love to see an epic scale game with a Lucrehulk and proper support fleet, but at 400 points it should be hard to fit.  Maybe one Lucrehulk and a massive cloud of cheap Vulture Droids?

Around 250 with upgrades would be perfect? Maybe around 200 naked so you couldn't have 2 with a commander. 

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Awesome! Wooot Clone Wars. FFG you sneaky fellows, this is how you make me get into games.

I was happy to keep on playing First Edition X-wing with my stuff, and playing casual Armada with my friend's ships, and to keep ignoring Legion. Now the Clone Wars is everywhere and I somehow am back into X-Wing with all of the Republic and Separatist ships and considering picking up both Legion and Armada. 

 

Well played FFG, well played indeed.

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The news about the card packs is also huge. I actually got out of Armada last winter, but now that CW stuff is getting released I’ll for sure be buying that. The good news for me is I don’t have to go all on a wild spending spree to get all those darned cards back!

I think it strengthens the game as a whole enabling people to really specialize by faction and not feel compelled to buy stuff they don’t want. It’s a true game changer.

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Posted (edited)

Noooooooo!!!!

I mean sure I want clone wars too, but not that early. I really wanted them to do an imperial Venator before they decide on adding clone wars, so that they end up doing it twice.

Another interesting cross faction question regards the Pelta and Arquitens. I guess we will see new molds and different variant cards for them on the republic side. Both are differ quite a bit between rebellion and clone wars era. The Peltas drive section and the light cruisers bridge and flanks were the significant changes. Maybe they can do the Arquitens with the turbolasers not retracted?

Regarding the Lucrehulk I'd be in the huge corner. They should however consider aligning the bases side to side instead of back to front, creating quite a unique shape. Also 4 variants seem to be fitting, given that I can already name them without making anything up: Core Ship, Bilk Freighter, Battleship and Control Ship. Okay, the core ship might actually be a separate release. But it would take care of the lower point range @xanderf  asked for.

Finally, If we get a core set, what do you guys think will come in it. Given that FFG seems to maintain the same a certain scheme over multiple core sets within one game, I guess it will be one medium and two different small ships. My money is on Munificent, Arquitens and Consular.

Edit: oh and #TheRepublicIsTheEmpire and #TheSeparatistsAreTheRebels

Edited by LennoxPoodle

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6 hours ago, clontroper5 said:

Munificuent frigates and a few tecno union ships would,

825m long. That thing is 100% a medium based ship. Its longer than the AF2(700m) and almost as long as the VSD(900m).

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Posted (edited)
19 hours ago, Slugrage said:

Somewhere in the panel discussion today, I was told (ie: haven't had time to listen to it all myself) that when FFG was asked about IA, all that they said is that there's nothing in the production plan at all for IA. So take it as you will. I haven't confirmed it yet nor do I have the exact quote. But as it stands, IA appears to be as close to dead without it being announced as is possible.

Thanks. I've been planning on buying I to IA for casual play at some point. Maybe in the short term this will make it easier to do, if people sell up.

8 hours ago, LennoxPoodle said:

Regarding the Lucrehulk I'd be in the huge corner. They should however consider aligning the bases side to side instead of back to front, creating quite a unique shape.

Came here to say that. Now there's precedent for bridging two bases with a ship, maybe that would be more appropriate for a Lucrehulk.

However, they'd still need to make specialised bases or come up with tiered card because the ridges on the left and right ride of the bases stop you overlapping a single layer of card like that.

Edited by ManInTheBox

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22 minutes ago, ManInTheBox said:

However, they'd still need to make specialised bases or come up with tiered card because the ridges on the left and right ride of the bases stop you overlapping a single layer of card like that.

Yeah, that is an real issue I thought about too, as I wrote it down.

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First off, I'm beyond excited for the inclusion of Clone Wars. I've been hoping for prequel-era ships since Armada was first announced.

Secondly, I'm curious if there would be an interest in a campaign box that pitted all four factions against one another. No in-universe reason for why all four factions are inexplicably fighting each other, but just something fun for players. Everyone chooses their favorite faction (maybe up to teams of two for a total of 8 players) and dukes it out Corellian Conflict style to come out on top.

I think that'd be cool if it could work.

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On ‎4‎/‎14‎/‎2019 at 4:15 AM, LennoxPoodle said:

I mean sure I want clone wars too, but not that early. I really wanted them to do an imperial Venator before they decide on adding clone wars, so that they end up doing it twice.

 

I believe the announcement suggested we are still getting another Imperial and Rebel ship before then?

So I wouldn't be surprised if the next ships up aligned with the Clone Wars-to-be.

IE., an Imperial Venator, and a Rebel Lucrehulk* (they did fly at least one, after all, perhaps several).  The eventual 'Clone Wars starter kit' then has plastic models for, say, a Separatist Munificent-class Frigate and Republic Acclamator-class assault ship, with Vulture Droid fighter squadrons for the Seps and V-19 Torrent fighter squadrons for the Republic; with 'conversion kit' cardboard and ship cards for the Victory, Arquitens, and Pelta as well as the Venator and Lucrehulk.

* Given FFG's improvement in model casting allowing more 'detachable' components...I half wonder if the Lucrehulk kit wouldn't itself describe two models.  IE., the Trade Federation Core Ship distinct from the Lucrehulk-class battleship.  Obvious idea is obvious, question really comes down to the mounting, as the Core Ship part of the Lucrehulk is very obviously the center of gravity where the stand would have to mount, so....

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...although I could see the to-be-dual-faction-Rebel-Sep-ship as the Providence-class, as well.  While the Rebels haven't flown one canonically, they have in EU art, including...

Predator.png

It's also a lot less plastic to make, meaning more reasonable price.

And of course, iconic battle is iconic.

sw_battle.png

(Really the only argument favoring the Lucrehulk is that the Rebels did use them canonically, while the Providence class is only "likely", and we certainly saw quite a lot more of them vs the Providence-class)

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1 hour ago, xanderf said:

Really the only argument favoring the Lucrehulk is that the Rebels did use them canonically, while the Providence class is only "likely", and we certainly saw quite a lot more of them vs the Providence-class

It could also balance the huge ship count, depending on what the range for “huge” is.

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