Pooleman 963 Posted April 8, 2019 https://www.fantasyflightgames.com/en/news/2019/4/8/quelling-rebellion/ Quote Share this post Link to post Share on other sites
chr335 658 Posted April 8, 2019 Interesting the imperial detachment is a man portable mortar Quote Share this post Link to post Share on other sites
That Blasted Samophlange 6,923 Posted April 8, 2019 Yes! Quote Share this post Link to post Share on other sites
manoftomorrow010 1,119 Posted April 8, 2019 I think these are really good for a Corps unit. 2 CptShrike and ScummyRebel reacted to this Quote Share this post Link to post Share on other sites
chr335 658 Posted April 8, 2019 Stormtroopers who needs them now 1 manoftomorrow010 reacted to this Quote Share this post Link to post Share on other sites
RStan 3,621 Posted April 8, 2019 6 minutes ago, manoftomorrow010 said: I think these are really good for a Corps unit. Apparently Tarkin shouldn't have blown up the Scarif base with all those Shoretroopers and Death Troopers because Scarif had all the best troops in the Empire... 1 5 twincast, bllaw, TheGreenKnight and 3 others reacted to this Quote Share this post Link to post Share on other sites
HelHound 142 Posted April 8, 2019 YES! Now I can run some Shoretroopers and Death Troopers with Krennic. 1 CptShrike reacted to this Quote Share this post Link to post Share on other sites
manoftomorrow010 1,119 Posted April 8, 2019 2 minutes ago, RStan said: Apparently Tarkin shouldn't have blown up the Scarif base with all those Shoretroopers and Death Troopers because Scarif had all the best troops in the Empire... F'real. I'm gonna have to shift to Empire for some games and run Krennic, Shoretroopers, and Deathtroopers haha Quote Share this post Link to post Share on other sites
buckero0 1,956 Posted April 8, 2019 (edited) I wonder if the mortar will be the same as the AT-ST mortar launcher since they look the same. 3 white with more suppressive Edited April 8, 2019 by buckero0 Quote Share this post Link to post Share on other sites
chr335 658 Posted April 8, 2019 @TauntaunScout you called it Quote Share this post Link to post Share on other sites
chr335 658 Posted April 8, 2019 1 minute ago, buckero0 said: I wonder if the mortar will be the same as the AT-ST grenade launcher since they look the same. Reasonable assumption for now Quote Share this post Link to post Share on other sites
BlueSquadronPilot 627 Posted April 8, 2019 I knew mortars were coming. Now you'll be able to deal with those pesky snipers! Quote Share this post Link to post Share on other sites
Indy_com 1,144 Posted April 8, 2019 Still need LoS tho... Quote Share this post Link to post Share on other sites
werdnaegni 1,563 Posted April 8, 2019 Tabletop Admiral updated 2 2 That Blasted Samophlange, Tirion, Jabby and 1 other reacted to this Quote Share this post Link to post Share on other sites
Indy_com 1,144 Posted April 8, 2019 Here's all the images from the Shoretrooper article for pixel reading and general admiration: 4 2 TheGreenKnight, That Blasted Samophlange, ScummyRebel and 3 others reacted to this Quote Share this post Link to post Share on other sites
Alpha17 2,853 Posted April 8, 2019 Digging the mortar. Been wanting one in the game for a long time. I hope they make them honest to goodness indirect, but we'll see. Kinda odd they didn't use the actual mortar from TCW, but I guess they wanted to allow for some "faction identity." Quote Share this post Link to post Share on other sites
ScummyRebel 5,346 Posted April 8, 2019 Really happy with mortars being a thing now. I’ll take two. 1 Alpha17 reacted to this Quote Share this post Link to post Share on other sites
TauntaunScout 4,276 Posted April 8, 2019 (edited) 16 minutes ago, chr335 said: @TauntaunScout you called it Thanks but I hardly called it. I think I had it as a mulit-way tie. I'm not surprised though. FFG 1) loves [storm]troopers, 2) seems to prefer Scarif compatibility to all else in Legion, and 3) does not care how rare things were in-universe. Letting people run an army of all-shore troopers is strange, considering they're apparently far rarer than scout troopers. However this will cut down on the "need" to build an army up from nothing but core sets! There is at least now some reason to buy ONE core set, then fleet troopers and shore troopers, add other stuff that's not-in-cores till you hit 800, and stop. I totally understand people not wanting just 1 unit of snowtroopers for a 3rd corps, yet if you're buying stormtroopers and are just starting out you'd may as well go whole hog on a 2nd starter. Let the post-corps wave speculation begin! Edited April 8, 2019 by TauntaunScout 3 Tubb, ScummyRebel and frankelee reacted to this Quote Share this post Link to post Share on other sites
Alpha17 2,853 Posted April 8, 2019 Just now, TauntaunScout said: Let the post-corps wave speculation begin! Clone Wars stuff, mostly likely, probably from August til the end of the year. Quote Share this post Link to post Share on other sites
Kanpeki 33 Posted April 8, 2019 6 minutes ago, Alpha17 said: Digging the mortar. Been wanting one in the game for a long time. I hope they make them honest to goodness indirect, but we'll see. Kinda odd they didn't use the actual mortar from TCW, but I guess they wanted to allow for some "faction identity." Wouldn't they use the TCW mortar for the Clone Army faction? Or is that what you meant? Quote Share this post Link to post Share on other sites
chemnitz 328 Posted April 8, 2019 So the Shoretroopers are identical to the Mk I Clones, except for different keywords (and a Training slot). That seems pretty nice. 1 Alpha17 reacted to this Quote Share this post Link to post Share on other sites
NeonWolf 942 Posted April 8, 2019 (edited) If I'm reading that unit card correctly, Shoretroopers=Clone Troopers (with different keywords). No surges, red defense, black offense, 13 pts/mod ninja'd by @chemnitz Edited April 8, 2019 by NeonWolf 1 ScummyRebel reacted to this Quote Share this post Link to post Share on other sites
Alpha17 2,853 Posted April 8, 2019 1 minute ago, Kanpeki said: Wouldn't they use the TCW mortar for the Clone Army faction? Or is that what you meant? Yeah, that's what I meant for "faction identity." Allows them to put multiple models of the same basic weapon in the game. I do find that somewhat surprising, considering how frequently they've rushed to fill in GCW slots with CW weapons; the Z-6, AT-RT, and flame thrower are all lifted from TCW. 1 twincast reacted to this Quote Share this post Link to post Share on other sites
InterceptorMad 2,007 Posted April 8, 2019 I can FINALLY start buying stuff for this game! I know it's a pretty silly reason to disregard an entire game, but I only want to do Imperials and I don't want to spend time, effort and money on booooring Stormtroopers and have no desire for a Hoth-themed force. So I have been waiting to buy ANYTHING until I knew either these guys are Navy Troopers were coming. And I really hoped it was Shores out of those two choices. Models look great, they go well with all the other Rogue One stuff I want. SOLD. 3 Kanpeki, CaptainRocket and Tubb reacted to this Quote Share this post Link to post Share on other sites
LennoxPoodle 191 Posted April 8, 2019 12 minutes ago, Alpha17 said: Yeah, that's what I meant for "faction identity." Allows them to put multiple models of the same basic weapon in the game. I do find that somewhat surprising, considering how frequently they've rushed to fill in GCW slots with CW weapons; the Z-6, AT-RT, and flame thrower are all lifted from TCW. I guess they hadn't planned for clone wars yet, as they finalized the choices for the first wave(s). I'm kind of disappointed, that there seems to be no option for having shoretroopers lead stormtrooper squads, as in the lore. This would probably have allowed 2 different options: The cheaper less specialized stormtrooper /w shore leader and more specialized and expensive (potentially spec ops or something) shore troopers. Still the options provided seem great, despite mudding differences between republic and empire. Quote Share this post Link to post Share on other sites