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sithlord78

Best Triumph(s) your players ever pulled?

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Just wondering what was the best use of a Triumph your players ever pulled?

For me it happened early in a game.  I had a pair of Mandalorian bounty hunters try to collect a bounty on one of my players.

It didn't end well.  My players rolled very well and proceeded to blast them a new orifice and they were quickly overwhelmed.  I tried to get them out of there but then one of the guys decides to take a pot shot at them with his blaster rifle while they were fleeing.  

He Triumphs, which he uses to crit, rolls the percentile...97! Crippled!

I roll my eyes because I realize that it's only the 2nd session and I just gave them a suit of Mandalorian Armor.

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Posted (edited)

So, the GM does have final say on die results. But, on to your conundrum.

So maybe this 97 crit occurred because the armor was already in extremely poor shape, had the players had their PCs inspect it for damage after the encounter? Or did they assume it was in good condition and in working order? Doh! Another option is the armor was stolen by these wannabes and the real owners are coming for it. Now that the PCs have it, the real owner might assume the PCs stole it in the first place. 

 

A sweet triumph example from a session was skipping their ship off a planet's atmosphere to change their ships relative weak position to a much more advantageous one. 

Edited by doktor grym

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18 minutes ago, doktor grym said:

So, the GM does have final say on die results. But, on to your conundrum.

So maybe this 97 crit occurred because the armor was already in extremely poor shape, had the players had their PCs inspect it for damage after the encounter? Or did they assume it was in good condition and in working order? Doh! Another option is the armor was stolen by these wannabes and the real owners are coming for it. Now that the PCs have it, the real owner might assume the PCs stole it in the first place. 

 

A sweet triumph example from a session was skipping their ship off a planet's atmosphere to change their ships relative weak position to a much more advantageous one. 

Oh, no issue for me.  There is no problem to fix here.  I was already going to have the NPCs react accordingly.  Say if they were to walk through a town previously raided by Mandalorians the locals might not be too friendly at first.  As well any Mandalorians might take offense to his ghoulish procurement.

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Yeah, their so possessive of their armor... then again it could be fake, just modeled after it to scare their potential targets into thinking Mandeloreans were after them. 

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Posted (edited)

There was a post Yavin space battle in a Age Game with one of the PCs playing a commodore in a hammerhead while the other PCs boarded the nemesis's Nebulon-B. The boarding team shut down the shields so the commodore rammed his vessel to exploit the ramming rules. I made him role a attack and with the three yellow, one blue, one red, and two purple he rolled, he got 3 triumphs, 5 threat, and a success. He split the Nebulon-B in half... while the PCs were traveling through the connector that he split. (threats and a darkside point). Needless to say they won the battle and the space suits came in handy

Edited by Samuel Richard

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24 minutes ago, doktor grym said:

Yeah, their so possessive of their armor... then again it could be fake, just modeled after it to scare their potential targets into thinking Mandeloreans were after them. 

That would really fun.  If he tried to sell the armor have the shop keeper say "What are you trying to pull here?  This is Laminate Armor with a coat of paint!"

I'm gonna let him have it though.  I just want to see his face when the townsfolk mistakenly sic the cops on him.

And, it gives me the chance to speak some Mandalorian in my game:

NPC: Yooba Tab Mando'a?

PC: ...?

NPC:  That's what I thought.  Now die!

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