svelok 4,667 Posted August 12 7 hours ago, DXCrazytrain said: Somebody talk me out of this. Pro TUBs (200/200) ================= Hyena Bomber: Techno Union Bomber (26 + 18) + Proton Torpedoes (13) + DRK-1 Probe Droids (5) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) Its surprisingly ok. Aces get twitchy when you spread your arcs. 3 heychadwick, DXCrazytrain and Maizrim reacted to this Quote Share this post Link to post Share on other sites
heychadwick 11,197 Posted August 12 8 hours ago, DXCrazytrain said: Somebody talk me out of this. Pro TUBs (200/200) ================= Hyena Bomber: Techno Union Bomber (26 + 18) + Proton Torpedoes (13) + DRK-1 Probe Droids (5) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) Hyena Bomber: Techno Union Bomber (26 + 13) + Proton Torpedoes (13) My name is heychadwick and I approve this message. 1 DXCrazytrain reacted to this Quote Share this post Link to post Share on other sites
MasterShake2 4,009 Posted August 12 5 hours ago, Hiemfire said: Drop prots to plasmas and add 5 struts + 3 Discords to clog lanes? Plasmas lose too much value to be spammable (against unshielded targets, just worse Concussion missiles). 2 DXCrazytrain and heychadwick reacted to this Quote Share this post Link to post Share on other sites
Green Squadron 3 75 Posted August 12 I Agree if you end up playing Sinker Swarm or Tie Swarm Plasmas will just don't work... 2 DXCrazytrain and heychadwick reacted to this Quote Share this post Link to post Share on other sites
ficklegreendice 34,324 Posted August 12 Rather than Plasmas, MOAR ESCS!!!!111!!1 So a mix of protons and ESCs and lovely, lovely struts 1 DXCrazytrain reacted to this Quote Share this post Link to post Share on other sites
madmc326 48 Posted August 12 I've flew this squad at the GenCon Hyperspace and had a great time! Techno Union Bomber (26)Ion Missiles (4)DRK-1 Probe Droids (5) Feethan Ottraw Autopilot (36)Kraken (10) Trade Federation Drone (19)Energy-Shell Charges (5) Trade Federation Drone (19)Energy-Shell Charges (5) Trade Federation Drone (19)Energy-Shell Charges (5) Trade Federation Drone (19)Energy-Shell Charges (5) Trade Federation Drone (19)Ion Missiles (4)Total: 200 View in Yet Another Squad Builder 2.0 1 heychadwick reacted to this Quote Share this post Link to post Share on other sites
svelok 4,667 Posted August 13 more calculate tokens 3 heychadwick, Vector Strike and Force Majeure reacted to this Quote Share this post Link to post Share on other sites
Vector Strike 370 Posted August 13 4 minutes ago, svelok said: more calculate tokens Perfect for a group of Hyenas and/or Vultures alongside a DRK-1 2 DXCrazytrain and Force Majeure reacted to this Quote Share this post Link to post Share on other sites
Force Majeure 3,985 Posted August 13 I keep reading "DRK-1" as Drunk-1 😄 3 Vector Strike, heychadwick and DXCrazytrain reacted to this Quote Share this post Link to post Share on other sites
theBitterFig 6,715 Posted August 13 28 minutes ago, svelok said: more calculate tokens Might have to fly this sucker with multiple Feethan Ottraw Belbullabs. As many as four Bubbles, if this is 56 or less... Low-initiative Locks aren't always too hard to accomplish, if you're not worrying about keeping an opponent at longer range. Quote Share this post Link to post Share on other sites
ficklegreendice 34,324 Posted August 13 (edited) Seems ridiculously situational, requiring a hit AND a lock (on the defender specifically) AND then a red calculate ACTION Dem's a lotta hoops to jump through Edited August 13 by ficklegreendice 2 JJ48 and Kanawolf reacted to this Quote Share this post Link to post Share on other sites
Vector Strike 370 Posted August 13 48 minutes ago, Force Majeure said: I keep reading "DRK-1" as Drunk-1 😄 First we had the TuBs, now the Drunks! I can see where this is going... 1 1 DXCrazytrain and Force Majeure reacted to this Quote Share this post Link to post Share on other sites
MasterShake2 4,009 Posted August 14 (edited) 7 hours ago, ficklegreendice said: Seems ridiculously situational, requiring a hit AND a lock (on the defender specifically) AND then a red calculate ACTION Dem's a lotta hoops to jump through Yeah, he's dumb, just tractor people into lock +calculate shells and profit "My ace has an R2" "Can't regen a corpse" Edited August 14 by MasterShake2 3 theBitterFig, Hiemfire and heychadwick reacted to this Quote Share this post Link to post Share on other sites
dsul413 926 Posted August 14 (edited) 48 minutes ago, MasterShake2 said: Yeah, he's dumb, just tractor people into lock +calculate shells and profit "My ace has an R2" "Can't regen a corpse" Agreed, but he's a 5 in a faction starved of high init. I bet he'll see play. Sort of like Kylo (but you know, not a force user/awesome silencer), nobody uses Kylo's ability. I see the same happening here with this dude as a budget ace if he's priced right. Edited August 14 by dsul413 Quote Share this post Link to post Share on other sites
MasterShake2 4,009 Posted August 14 Just now, dsul413 said: He's a 5 in a faction starved of high init. I bet he'll see play. Sort of like Kylo (but you know, not a force/awesome silencer), nobody uses Kylo's ability. I see the same happening here with this dude as a budget ace if he's priced right. I mean his ability is garbage, but both the I6 and 4 have good abilities and presumably can all take the Entangle EPT, so I'd rather have either of those unless theisguy has a "sorry you don't have a pilot ability" discount. Also, best budget ace in faction really is 404. That ship is so obnoxious for 30pts. Quote Share this post Link to post Share on other sites
KCDodger 10,101 Posted August 14 On 8/12/2019 at 8:17 AM, ficklegreendice said: Rather than Plasmas, MOAR ESCS!!!!111!!1 So a mix of protons and ESCs and lovely, lovely struts ok what the **** is esc Quote Share this post Link to post Share on other sites
Hiemfire 5,793 Posted August 14 (edited) 9 minutes ago, Captain Lackwit said: ok what the **** is esc Energy S**** Charges. Edited August 14 by Hiemfire ? Shell is censored??? 1 2 Vector Strike, ClassicalMoser and KCDodger reacted to this Quote Share this post Link to post Share on other sites
KCDodger 10,101 Posted August 14 9 minutes ago, Hiemfire said: Energy S**** Charges. Thank you. We need a damned glossary at this point. 1 heychadwick reacted to this Quote Share this post Link to post Share on other sites
Green Squadron 3 75 Posted August 14 Well i would use the nantex to pass a tractor token to opponent ship the esc his *** 🤣 Quote Share this post Link to post Share on other sites
svelok 4,667 Posted August 14 5 hours ago, Captain Lackwit said: Thank you. We need a damned glossary at this point. Due in some part to how FFG names our pilots, all Separatist players are involved in a conspiracy to make our conversations about the faction impenetrable to outsiders 2 1 KCDodger, DXCrazytrain and Vector Strike reacted to this Quote Share this post Link to post Share on other sites
Vector Strike 370 Posted August 14 3 hours ago, Green Squadron 3 said: Well i would use the nantex to pass a tractor token to opponent ship the esc his *** 🤣 'DELETE' PROTOCOL ACTIVATED Quote Share this post Link to post Share on other sites
MasterShake2 4,009 Posted August 14 (edited) 1 hour ago, svelok said: Due in some part to how FFG names our pilots, all Separatist players are involved in a conspiracy to make our conversations about the faction impenetrable to outsiders Clearly the TUB tosses out the Dork so the Bak and TFD can get locks for their ESCs and DBMs, gah try to keep up man! Edited August 14 by MasterShake2 1 1 1 DXCrazytrain, heychadwick and Vector Strike reacted to this Quote Share this post Link to post Share on other sites
ficklegreendice 34,324 Posted August 14 (edited) Abbreviations are lovely because we save years on our lifespans by not having to type out these three word upgrades! Anyway, I'm not exceptionally thrilled by the Nantex (not that that means much without knowing point costs). Dunno how worthwhile it will be to bother crowbarring one into a swarm when it has an exceptionally piddly attack and is only really effective at close range (3 die bullseye; ensnare). It can't even TL off of probes without additional investment! Given tractor-dependent synergy, I would not be surprised if they just constituted their own archtype. They're a bunch of annoying sidewinding buggers that seem to resemble Rz-a2s at a glance Ofc, Sun Fac could probably be integrated anywhere because i6. Great for hunting Jedi! Edited August 14 by ficklegreendice Quote Share this post Link to post Share on other sites
heychadwick 11,197 Posted August 14 Is Berwer's ability dumb, though? DRK-1 can ensure a lot of ships have a TL well before engagement. He fires before everyone else. Berwer can use Entangle to toss a TB onto someone and take his shot. It doesn't seem too crazy a shot with -1 green. Main question....can he allow you to do a 2nd Calculate action in the same turn? If so, then this is awesome. If so, then I see it totally being worth it. Everyone getting TL and Calc tokens all day long for offense and defense. If he can't let you do 2 Calcs a turn, it is probably a bust. I can see maybe a pack of Hyenas going for the TL and hoping Berwer hits. It being a red action doesn't matter that much to me. These guys clear stress pretty easy with blue hard turns and a good forward set of blue moves. Quote Share this post Link to post Share on other sites
Hiemfire 5,793 Posted August 14 4 minutes ago, heychadwick said: Main question....can he allow you to do a 2nd Calculate action in the same turn? Nope. An action can only be performed by a ship once per turn. 1 heychadwick reacted to this Quote Share this post Link to post Share on other sites