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Clone Wars Unit Request & Speculation

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4 hours ago, Lucasw42 said:

Man I hope they can go into legends like the did for X-wing. I want Durge so bad and wish they had put him in the CW show for another antagonist. Cade Bane is cool and all but Durge was awesome.  

Durge was cool In the show but way more vicious in the comics. I’m sure what comic but he essentially drowned a Jedi or Clone in some Lava and his arms burnt off. 

He had a neat design. I think there one or two Wizards of the Coast minis of him. 

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On 8/4/2019 at 7:35 PM, ScummyRebel said:

Now that we have seen some more releases, here’s my new wish list:

SF: arc troopers, mon calamari unit, generic Jedi squad

corps: clone cadets (unarmored, Kaminoan uniforms representing in training units), Naboo security forces

Operatives: Ahsoka (later season version), Hondo Ohnaka (as a true neutral operative any army can take)

Support: AT-RT, Ryloth creature troopers

A Generic Jedi Squad could work like the new upgrade expansions, by themselves or a squad of 4 Jedi. I imagine they’ll be a Specialist Expansion. 

Really like the idea of Hondo be truly neutral. 

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Posted (edited)
5 hours ago, Lucasw42 said:

Man I hope they can go into legends like the did for X-wing. I want Durge so bad and wish they had put him in the CW show for another antagonist. Cade Bane is cool and all but Durge was awesome.  

Noooot for a while, dudebro, sorry.

 

X-Wing was running out of Canon ships, and it took them a while to get there. Now that they’ve added Clone Wars, they’re set for a while (until they catch up on rereleases and need new GCW content.)

Legion is starting Clone Wars already, which means they can spread their GCW content out a bit more, and it wouldn’t be terribly shocking to see Resistance/FO added at some point either. There are still dozens of GCW characters absent from the game, which, along with spreading love to other factions, can easily last them a few years.

The Jedi Order alone could keep the Clone Wars release schedule topped off for a good while, and the CIS can keep up just fine if you account for some Scum options like the Empire has.

Edited by SpiderMana

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12 hours ago, R3dReVenge said:

The LAAT will be in this game. It’s just a matter of time at this point. I estimate Dec 2020 or 2021. I expect a super heavy wave to come out next year. This should include ATATs, ATTE, a rebel option, and CIS option. CIS has a plethora of options. 

I don't think that this is going to happen.  Firstly, the Rebellion has no equivalent to an AT-AT, and any game involving one would basically be a retelling of the Battle of Hoth.  In fact, the Rebels never had much armor to begin with.  Armored vehicles are a large drain on any military budget to maintain and field as an effective fighting force.  Because of this, their military was based around mobile infantry with support weapons or entrenched positions, not armored assaults.  Secondly, all of the heavy walkers within the Star Wars universe are beyond the scale of this game in both their size and their power.  Legion is a platoon-level game, with some specialists and/or armor supporting the infantry.  Placing high-powered walkers into the game would move it into the company-level realm of play, far beyond the scope of the 800-point maximum for standard tournament play.

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5 hours ago, Paladin Ignatius said:

I don't think that this is going to happen.  Firstly, the Rebellion has no equivalent to an AT-AT, and any game involving one would basically be a retelling of the Battle of Hoth.  In fact, the Rebels never had much armor to begin with.  Armored vehicles are a large drain on any military budget to maintain and field as an effective fighting force.  Because of this, their military was based around mobile infantry with support weapons or entrenched positions, not armored assaults.  Secondly, all of the heavy walkers within the Star Wars universe are beyond the scale of this game in both their size and their power.  Legion is a platoon-level game, with some specialists and/or armor supporting the infantry.  Placing high-powered walkers into the game would move it into the company-level realm of play, far beyond the scope of the 800-point maximum for standard tournament play.

I think you are looking at this game from a narrow perspective. At the end of the day, FFG is a company. The ATAT will sell like mad... every fan is going to want one.

Gameplay wise, they’ll make it work. Most likely we’ll see it be part of a larger game mode. For games over 1200 points.

 

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Posted (edited)

I'm pretty sure considering FFG's comments on the SSD there will not be a "wave" of such scale releases, it's apparently kind of expensive to go through the dev process. 

You're also absolutely wrong - because many fans will see the price tag (minimum 200 dollars like the SSD, probably more like 250 or 300 considering people forget HOW HUGE an AT-AT is at this scale, it's as tall as it is long) and be like "nah, I can buy a couple armies for that, I'm fine". 

Edited by UnitOmega

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I think ( hope) we get AT-TEs and Gunships. I went looking through my old Essential Guides and it says a Snowspeeder is 5.3 M long and a AT-TE is 12.4M long and 5.02M high, so that’s like a Snowspeeder Height by two and a half(ish) Snowspeeder long and looking at my Snowspeeder miniature and visualizing it, that’s not insanely huge. Thus I think it’ll happin captn. I mean looking at the Raider and Tantive for X Wing, it seems more likely, maybe not tomorrow ( although I wish) but if Epic games are a route they wanna go, I can see it happening. And if a Gunship is 17M long, Three Snowspeeders and a bit long on a 12X6 board, that ain’t bad. Also before I’m corrected, Star Wars Databank says a AT-TE is 22M long, but all my books say it’s 12M, plus 22M is way too big, so I believe it’s a typo. Also just a quick wish list, 21st Nova Corps, Commander Cody, Spider Droid, jump pack Super Bs, and MACE WINDU please please please FFG !

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22 hours ago, Omegaclone said:

Durge was cool In the show but way more vicious in the comics. I’m sure what comic but he essentially drowned a Jedi or Clone in some Lava and his arms burnt off. 

He had a neat design. I think there one or two Wizards of the Coast minis of him. 

I have to admit, I hated Durge when he first came out, and thought Grievous would be a welcome replacement.  The more we got of Grievous, however, the more I wish we had the neigh-unkillable Durge back, at least for a while.  As much as I hated him for his endless monologues, his final confrontation with Anakin was epic, and showed that the Chosen One didn't **** around when he was pissed. 

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18 hours ago, R3dReVenge said:

I think you are looking at this game from a narrow perspective. At the end of the day, FFG is a company. The ATAT will sell like mad... every fan is going to want one.

Gameplay wise, they’ll make it work. Most likely we’ll see it be part of a larger game mode. For games over 1200 points.

 

If by "narrow perspective" you mean the scale of the game, then yes I am.  Let's take a look at the Super Star Destroyer from Star Wars: Armada: it's 200 freaking dollars!  If an AT-AT figure were to be created TO SCALE and sold, it would be $400, minimum.  On top of that, it would cost 800 points minimum to field it, though I feel that 1,000 would be more accurate.  

Don't get me wrong, I'm an Imperial player and would love to field one of these bad boys.  But in terms of balanced gameplay, it would be grossly unfair to my opponent.  I prefer to win through tactics, not overwhelming force.

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Just now, Paladin Ignatius said:

If by "narrow perspective" you mean the scale of the game, then yes I am.  Let's take a look at the Super Star Destroyer from Star Wars: Armada: it's 200 freaking dollars!  If an AT-AT figure were to be created TO SCALE and sold, it would be $400, minimum.  On top of that, it would cost 800 points minimum to field it, though I feel that 1,000 would be more accurate.  

Don't get me wrong, I'm an Imperial player and would love to field one of these bad boys.  But in terms of balanced gameplay, it would be grossly unfair to my opponent.  I prefer to win through tactics, not overwhelming force.

From my years of playing 40K, GW was able to monetize massive vehicles at a reasonable cost. If FFG wants to successfully compete, they will find a way to sell these ionic, super heavies at around 100-200 dollars. 

In terms of scale. FFG doesn’t need to make it exactly up to scale. I get that there are a lot of fans on the forums that want everything to be up to scale, but I can tell you that the average fan just doesn’t care (unless it’s grossly exaggerated). FFG should make these vehicles up to scale as much as they possibly can. This shouldn’t limit their ability to sell the mini.

In terms of points and balance. I’m not worried because FFG could allow the vehicles to be only allowed in larger point games (non-tournament games). I expect we see them at around 400-600 points. Or FFG could makes a mission around these vehicles. There are so many options, that points and balance shouldn’t be a limiting factor.

 

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1 hour ago, R3dReVenge said:

If FFG wants to successfully compete, they will find a way to sell these ionic, super heavies at around 100-200 dollars. 

There does come a point at which something just doesn’t work for a game of Legion’s scale.

”Oh the Death Star is iconic, they’ll scale it down a little to make it fit but they’ll get it in the game. It won’t ruin the suspension of disbelief at all...”

I realize how hugely I’m exaggerating, and like I said maybe they’ll have a Legion Epic of some sort. But an AT-AT just simply isn’t a for-sure thing, here.

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53 minutes ago, Rebel-Smuggler said:

Could we see atat’s and other larger vehicles as an apocalypse/ epic ship style expansion.

My point exactly. I expect us to get these style of units next year or the following year. 

FFG will need something to hype up the community next year (this year was CW). I see two options for next year. FO/Resistance factions or super heavies. 

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1 hour ago, R3dReVenge said:

From my years of playing 40K, GW was able to monetize massive vehicles at a reasonable cost. If FFG wants to successfully compete, they will find a way to sell these ionic, super heavies at around 100-200 dollars. 

In terms of scale. FFG doesn’t need to make it exactly up to scale. I get that there are a lot of fans on the forums that want everything to be up to scale, but I can tell you that the average fan just doesn’t care (unless it’s grossly exaggerated). FFG should make these vehicles up to scale as much as they possibly can. This shouldn’t limit their ability to sell the mini.

In terms of points and balance. I’m not worried because FFG could allow the vehicles to be only allowed in larger point games (non-tournament games). I expect we see them at around 400-600 points. Or FFG could makes a mission around these vehicles. There are so many options, that points and balance shouldn’t be a limiting factor.

 

I don't think you understand the players.  We play Legion BECAUSE it's to scale.  We play it because it allows us to play a Star Wars miniatures game that is at a reasonable scale and has very slick game mechanics.  The fact that you can put together a well-rounded platoon and the rules for about $200 as opposed to the $250+ that it takes in 40K is also a huge selling point.  Previous Star Wars games like it were discontinued because they had poor mechanics or reached a scale that wasn't feasible for the average gamer.  FFG needs to stick to skirmish-level gaming in this.  Their mass-infantry game Runebound Miniatures Game is a perfect example of what happens when they try to create a horde-level game.  Maybe they could pull it off, but I doubt it

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28 minutes ago, Paladin Ignatius said:

I don't think you understand the players.  We play Legion BECAUSE it's to scale.  We play it because it allows us to play a Star Wars miniatures game that is at a reasonable scale and has very slick game mechanics.  The fact that you can put together a well-rounded platoon and the rules for about $200 as opposed to the $250+ that it takes in 40K is also a huge selling point.  Previous Star Wars games like it were discontinued because they had poor mechanics or reached a scale that wasn't feasible for the average gamer.  FFG needs to stick to skirmish-level gaming in this.  Their mass-infantry game Runebound Miniatures Game is a perfect example of what happens when they try to create a horde-level game.  Maybe they could pull it off, but I doubt it

Idk maybe I'm the outlier/odd one out but I certainly dont play legion because it's to "scale" honestly I don't really care all that much about the scale, I play because its star wars and FFG has come up with a really good rule set. I'm all for an at-at or a Laat gunship even if they are to big or aren't at the proper scale, heck I would even pay the ridiculous price for them if it came down to it, personally I'm all for a bigger game format with a higher point limit. But that's just me like I said maybe I'm the odd one out and everyone else feels differently.

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52 minutes ago, Paladin Ignatius said:

I don't think you understand the players.  We play Legion BECAUSE it's to scale.  We play it because it allows us to play a Star Wars miniatures game that is at a reasonable scale and has very slick game mechanics.  The fact that you can put together a well-rounded platoon and the rules for about $200 as opposed to the $250+ that it takes in 40K is also a huge selling point.  Previous Star Wars games like it were discontinued because they had poor mechanics or reached a scale that wasn't feasible for the average gamer.  FFG needs to stick to skirmish-level gaming in this.  Their mass-infantry game Runebound Miniatures Game is a perfect example of what happens when they try to create a horde-level game.  Maybe they could pull it off, but I doubt it

I don’t think people play Legion because it’s to scale. We play it because we want to play a Star Wars miniature game. We want to field Darth Vader fighting Luke, or Grevious vs Obi Wan. Everything being up to scale is a major plus and makes the game more thematic. I like that, but I’m willing to sacrifice models being exactly up to scale if that means I get to play with iconic Star Wars miniatures. Especially when the vehicles will be a bit smaller than the actual size. 

You’re exactly right in that a major selling point for legion is the price point. I played 40k for 10 years and I probably dropped 2-3k. I recently decided to sell my armies (last year). I was pleasantly surprised by how cheap Legion is and that’s why one of the reasons why I purchased my rebel army.

No one is telling you that you have to play “apocalypse legion” and no one is saying that you have to purchase the smaller ATAT. Super heavy vehicles just creates more options for the casual gamer and it will help bring more players into playing larger point games (which is always a good thing for sales). I can’t wait until we see them.

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Posted (edited)

I'm sorry if my comments came off as self-righteous or inflexible.  I am an extreme perfectionist when it comes to Star Wars and talk of "not to scale" miniatures sets my teeth on edge.  If they created a small AT-AT for the game, I would whine about it but that would not stop me from buying it.  Again, I'm just uber persnickety when it comes to all things Star Wars. 

 

Edited by Paladin Ignatius
Didn't need the quote

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Would love to see Gungans, a whole bunch of them, personally would love to see enough to get essentially a full army but we’ll see obviously. Still under the republic, just enough that I wouldn’t have to use anybody else. 

Also would absolutely KILL for Plo Koon. Absolutely my favorite Jedi besides Anakin, but I know for sure we will be seeing him soon.

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Having things to scale certainly helps, but so long as it's pretty close across the board, I don't think scale issues are going to chase anyone away.  On the other hand, being to scale really isn't a major selling point....there's maybe that one guy that was on the fence, but then was like "hey, it's ALL to scale?!  Well, them I'm IN!"

Keeping force sizes small IS a great selling point, as it keeps entry costs low.  I don't doubt that as the game matures, we'll see an apocalypse version of the rules released, either officially or fan created.  It may never catch on as a dominant version, but as players' collections grow, they're eventually going to want to run mass battles using them.  And the Legion rules may not translate well to battles of that magnitude.  

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On 8/8/2019 at 11:32 AM, R3dReVenge said:

 

In terms of points and balance. I’m not worried because FFG could allow the vehicles to be only allowed in larger point games (non-tournament games). I expect we see them at around 400-600 points. Or FFG could makes a mission around these vehicles. There are so many options, that points and balance shouldn’t be a limiting factor.

 

 

Missions would be a great way to add the AT-AT to the game. They could make it similar to the bunker and even have removable sides. OR do a downed version as scatter terrain. 

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