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Samuel Richard

A pyromaniac without the maniac?

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So I'm trying to make a blast character and I'm stuck on whether or not to make him a flamethrower build. Most explosive/flame characters are insane or not in the right frame of mind.  I'm trying to avoid because A. Its cliche and I dislike cliches and B. I believe there is some juicy rp with him grappling with the gruesomeness of his choice of trade and whether or not hes doing something fundamentally wrong. Because of my personnel stance of flamethrowers, i'm having trouble creating a character whose not insane and would use such weapons. Do ya'll have any ideas?

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You could make him simply kind of hard and uncaring. Or you could go the other route and make it so that his use of these weapons is effective and he loves it but also has some tension because of it that manifests in a different way. 

Also I don't know the situation but is this just a matter of the weapons being the best tool for the job? I mean dead is dead really. Whether you kill with an Icepick or a Blaster Bolt or a Plasma Blast. 

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1 minute ago, Archlyte said:

 Also I don't know the situation but is this just a matter of the weapons being the best tool for the job? I mean dead is dead really. Whether you kill with an Icepick or a Blaster Bolt or a Plasma Blast. 

Its the fact that he would people burning alive that would be the issue. A blaster bolt can be a painful death but its not guaranteed. Death by flamethrower is gruesome and agonizing always. 

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1 minute ago, Samuel Richard said:

Its the fact that he would people burning alive that would be the issue. A blaster bolt can be a painful death but its not guaranteed. Death by flamethrower is gruesome and agonizing always. 

Ok fair enough. Well then if he (you) view it as a weapon of torture then he would have to either have a personality that embraces this or struggles with it. I can see embracing it being the easy way but may affect his relationships with others. If he struggles with it then he will probably have some emotional side effects of doing it. Like he may overly justify it. 

Also his use of these weapons might demonstrate an underlying lack of confidence. This is a bit heavy in the psych realm but basically maybe he feels like he is afraid and uses these weapons to try and overcome his fear of defeat/death/etc. 

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2 hours ago, Samuel Richard said:

So I'm trying to make a blast character and I'm stuck on whether or not to make him a flamethrower build. Most explosive/flame characters are insane or not in the right frame of mind.  I'm trying to avoid because A. Its cliche and I dislike cliches and B. I believe there is some juicy rp with him grappling with the gruesomeness of his choice of trade and whether or not hes doing something fundamentally wrong. Because of my personnel stance of flamethrowers, i'm having trouble creating a character whose not insane and would use such weapons. Do ya'll have any ideas?

Maybe he was in the military, and flamethrowers were what he was trained on.  He didn't like it, thought that too many of his squadmates/superiors were insane because of it, and defeected to the Rebellion (or whoever's side he is on).  He still uses the flamer, partly due to training, and partly due to effectiveness.  He always makes sure he keeps a pistol on hand (or underslung rifle) to finish off any wounded/incap enemies, since he clearly doesn't want them to suffer.

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Nonhuman is always the best way to go, and this is one of the best reasons to do so: They can have extremely radical personalities that are extremely different from “normal” human mindsets.

A brutal Yevetha, for example, might not care about his victims at all. A “might makes right” Yinchorri might rationalize that if his victims didn’t want to die by burning alive, they should have better prepared to defend themself and therefore deserve their fate. A pragmatic Quarren might simply argue that it’s the best tool for the job.

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You could play a religious character who has an outlook about flames being the "right" way for beings to die. Perhaps it is their species outlook, a bizarre death cult or something else. A Mustafarian would have a much different attitude to fire than say, a Mon Cal. With oxygen being completely alien to their upbringing, a Gand may have a different attitude to fire again.

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My father was a career soldier and of the many things that he taught me, the two things he hated the most stand out: land mines since he was a combat engineer responsible for disarming them and flamethrowers since just about any other way to die (shot, stabbed, blown up, suffocated, strangled) was preferable to being burned to death.

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I actually just created a demolitions specialist for a convention game that accidentally follows @Yaccarus's train of thought. It's a Verpine braniac that doesn't understand social cues and is terrible at putting themselves in other verpine/people's shoes (4 int, 1 cunning and presence). The character was "encouraged" by the hive queen to conduct their experiments elsewhere (kicked out of the hive for accidental property damage) and has routinely found themselves in situations where crime lords and others have used their bomb making gifts for nefarious ends. In fact, the character has an imperial bounty for terrorism, but the character is so clueless that the only thing they've learned from the experience is to avoid stormtroopers at all costs. The only thing that makes the character playable is that they now serve in a crew with a strong-willed leader that gives the Verpine strict but fair rules to follow, such as when to set off explosives and what things may be blown up. It's a terrific character for a heist crew, but I doubt it would be fun to play them for more than a few sessions.

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There is/was a character for a story I've been working on who becomes known for using fire as his primary weapon, but not because he's gone insane or is some kind of vengeful paladin, but because in a defining moment, that's just what he had. He ends up using a lot of flame related weaponry because he finds it rather easy to use and maintain and keeps most folks out of his way, but it's not a psychological thing for him. He just uses it because it works and that's what he's grown used to using. 

Made a similar character for EotE in the past who uses fire weaponry because in a desperate moment he had to cobble together a weapon when his town was best by pirates and so he was able to make a crude flamethrower using some fuel canisters and an open flame. Because of how effective the weapon became, he took a liking to the style and mechanics of it ans started to use flame projectors and other fire weapons as his primary MO to set himself apart from other bounty hunters.

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Another fun idea would be one who specialized in killing Gen’Dai or Bartokk, species where a flamethrower might be the only weapon with a chance of killing them. And they have no training with any other weapons, so they still use their old flamethrower.

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