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The 3rd Edition probably will not happen

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Posted (edited)
18 hours ago, Watercolour Dragon said:

The prices don't seem too dissimilar to other products some of which are pretty much the same prices in the UK which suggests this should be the case even in the US, the hardcover core books are sometimes slightly less sometimes slightly more in the US and the RRP of the D and D one is $10 more so I'd disagree on this point...

As I understand it both books contain core rules about how things work ergo people have to buy two $50 books ($100) in order to play in terrinoth or both $20 pdf's ($40). Pathfinder on the other hand has one $50 core rule book which also comes in paperback for $25 or a pdf for $9.99. D&D has a players handbook everybody needs $50 and one person would have to get the dungeon masters guide $50. It's also worth mentioning that the core rules for both pathfinder and D&D are open game license so potential players actually have access to all the core rules for free as long as they are willing to use the internet. The cost to get into D&D/pathfinder is actually as low as a set of dice....

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...although FFG probably do have some problems on economies of scale being the smaller of the fish in the pond- I have noticed rivals have some cheaper options such as starter sets/ paperbacks etc...

Yeah.....yeah...

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...but the lore books and bestiaries can actually add a lot of extra cost (there are different options for different price bands and how much players want to buy in to the game such as expensive luxury items for the most hooked fans.

Absolutely, once you get seriously into the other games there are a ton of things you can get AND that doesn't register as a bad thing. It registers as a supporting your game thing (you know the thing ffg is typically bad at doing). With ffg's game all you can get 2 adversary decks of 20 cards with information that you already have.....right?

 

Edited by Bucho

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Posted (edited)
On 3/3/2019 at 12:34 PM, DerDelphi said:

This is so true. I really can't understand how FFG can keep up their non-interaction with their customers. If anything will be their downfall (besides declining quality, which is also starting to be noticeable), it's this.

 

Really hope they find their feet again, one problem with major company mergers can be the company gets a bit overloaded and loses some of its focus as it adjusts to the new growth and more being under one umbrella, think there's been this short-term hit with the Asmodee takeovers - there have been a lot quite close together - but it could improve and be a good thing longer term, if they can ensure all the many games they now have in their care continue to receive due care and attention that they deserve and if the larger business benefits rather than suffers for its size.

 

We should be hopeful as many of these games are massive, very popular, quality titles such as Ticket To Ride and Descent so they've good product to work with and build on/ continue, and some things have actually improved quality wise (I really like the RWM minis, curiously Descent 2 manages to have both extremes, some really high quality sculpts and some rather unimpressive ones.)

 

The new LOTR game is looking top quality on many levels- visually and although not much to go on yet sculpt wise, so this actually bodes well for the future (I was actually saying I wouldn't buy it purely due to the Terrinoth items I still have on my wishlist- quite a few RWM minis I hope to get especially- but if the future reveals are as good as those so far I think the LOTR game will be joining the list).

 

Good points Bucho, another thing I'm thinking FFG really do need to do is.... Look at what other games companies do making the particular type of game that for some reason FFG don't always do and where/why what they're doing really works, especially the open licenses- that encourages and allows people to make things to go with the games... Solve things like everything being very high quality and the same level of quality across the range etc etc, although one aspect of the open licenses is for the other products they can sell a lot of other product through this, so it probably needs to be backed up with quite a comprehensive product range.

Edited by Watercolour Dragon

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More reasons to (still) be cheerful:

Terrinoth is 9th in this Asmodee corporate IP list of 12 game lines, so somebody at Asmodee rates it as in their top twelve: https://corporate.asmodee.com/our-ips/

 

(Have to admit "Terrinoth is a land of lost legacies." raised a 'just hope the game line doesn't become that' chuckle with things not looking too hopeful for RWM and several of us hoping things are less bleak than they seem for RWM)

 

Asmodee sold 34 million games in 2016 and FFG has published over 400 games so Terrinoth is just a slice of the pie but it's quite a hearty pie.

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On 3/6/2019 at 7:07 AM, Watercolour Dragon said:

Good points Bucho, another thing I'm thinking FFG really do need to do is.... Look at what other games companies do making the particular type of game that for some reason FFG don't always do and where/why what they're doing really works, especially the open licenses- that encourages and allows people to make things to go with the games... Solve things like everything being very high quality and the same level of quality across the range etc etc, although one aspect of the open licenses is for the other products they can sell a lot of other product through this, so it probably needs to be backed up with quite a comprehensive product range.

I doubt it's realistic to expect ffg to change it's culture in order to sell a particular game but at some point hopefully they'll notice that certain markets are already saturated and their halfhearted attempts to break in are bound to be unprofitable and just alienate their fan base...

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It's worth pointing out all but one Descent product is available from FFG- some items had sold out again so they are still restocking, also despite RWM players bemoaning its demise, likewise all of the RWM range is still in stock, I don't think the games may be as dead as some people think, after all people probably buy them in waves anyway, they could be doing better sales-wise than we think.

 

Maybe not competing with their own new game LOTR Journeys In Middle Earth is also a part of the logic, avoiding competing with their own fantasy game, hence the slight lull in Terrinoth.

 

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