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Unexhausting Drugs

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If I'm addicted I have to pay the caps cost to unexhaust and can't drop the drugs, but if I'm not addicted do I get a free unexhaust when I camp or do I still have to pay the caps?  The cost is mentioned in the 'if you're addicted' text.

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Posted (edited)

The card would unexhaust when you take a Camp action if you are not addicted. The only time it unexhausts is if you are addicted and you pay the caps while taking a Camp action.

Edited by Husker949

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On 1/3/2019 at 10:10 PM, Husker949 said:

The card would unexhaust when you take a Camp action if you are not addicted.

The only time it unexhausts is if you are addicted and you pay the caps while taking a Camp action.

You've said two opposites here. Here's the answer from the rules reference, pp4:

Camp Action

... All exhausted cards must be unexhausted...

As such, so long as there's nothing explicitly prohibiting you from unexhausting a card, it's free - and obligatory - to unexhaust.

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Posted (edited)

Rules Reference Guide: Page 7

Exhaust:

Some card abilities exhaust the card when the ability is used.

When a card exhausts, it is rotated 90 degrees.

An exhausted card cannot exhaust again until it is unexhausted,

typically by the survivor performing a camp action.

A survivor can have exhausted cards equipped or in his

or her inventory and can equip, unequip, trade, and sell

exhausted cards.

»

If a survivor trades an exhausted card to another survivor

during a camp action, that card remains exhausted.

A survivor's exhausted cards are unexhausted when he or

she performs a camp action or when instructed to do so by a

game effect.

»

If a card has a cost to unexhaust it, the survivor must pay

the cost when that card would unexhaust, otherwise the

card stays exhausted.

 

 

Edited by Husker949

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23 hours ago, Husker949 said:

If a card has a cost to unexhaust it, the survivor must pay

the cost when that card would unexhaust, otherwise the

card stays exhausted.

Meaning that if you become addicted, you WILL lose Caps every time you have exhausted drugs and take a Camp action since the phrasing doesn't  use the term "may". As in you cannot choose not to unexhaust an item during a Camp Action?

Edited by Fnoffen
for correction

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We have always played it that if you don't care about it unexhausting then you just don't pay caps. The only way to unexhaust drugs while addicted is to pay the caps fee for each on that you have. The bonus for it though is that since you can't discard drugs when addicted, you can stock pile every single one of them and hold more than your inventory would allow.

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Is that true about holding as many exhausted drug items as you want?  I thought this was an inherent penalty to using the item and becoming addicted...it takes up an inventory space.

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Well the drugs DO take up inventory space so let's say you have one free inventory space and loot an awesome weapon and a drug while having the ADDICTED effect. You'd be forced to drop the weapon since being addicted disallows the discarding of any type of drug. I would also surmise that if you are carrying more drugs than you normally could and then lose the ADDICTED status you'd be forced to immediatley discard drugs down to your inventory limit.

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