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SirCormac

Krennic and Deathtrooper article up

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Krennic's card text

Compel: After another friendly unit at range 1-2 rallies, it if is suppressed but not panicked, it may gain 1 suppression token to perform a free move action.

Cunning: When your commander-specific command cards are played, if there would be a tie for priority treat your command card as though it had 1 fewer pips.

Voracious Ambition (1-pip command): At the start of the Activation Phase, place 3 random order tokens from your order pool facedown on this card. You may look at these order tokens at any time. When you would draw an order token from your order pool, you may choose 1 of the order tokens on this card and use that order token instead.

Strict Orders (Command upgrade): When a friendly trooper unit with a faceup order token activates, during its Rally step it may remove1 suppression token instead of rolling dice.

 

 

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Deathtroopers card text

Disciplined 1

Precise 2

Ready 1

E-1?0 Grenade Launcher Config: Range 1-2, 1x Red, Exhaust, Blast, Reconfigure

Looks like a unique, named Leader upgrade and a DLT-19 for the Heavy Weapon upgrade slot.

Edited by NeonWolf

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Death Troopers seem pretty good, but Krennic is a little bit underwhelming in my opinion.

I think his abilities might be too situational (although his 1-pip aka "0.5"-pip card is very cool).

Edited by Bdolfos

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Anyone else psyched about offensive/defensive surges on the deathtroopers? Those things will be hard-hitting tanks. Those 3 SFs slots have a lot of competition these days. 

Looks like we've got a DLT trooper in there as well, so we're looking at another close to 100 point SF unit. Pricey but dang that value....

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21 minutes ago, NeonWolf said:

Deathtroopers card text

Disciplined 1

Precise 2

Ready 1

E-1?0 Grenade Launcher Config: Range 1-2, 1x Red, Exhaust, Blast, Reconfigure

Looks like a unique, named Leader upgrade and a DLT-19 for the Heavy Weapon upgrade slot.

They have access to 5 weapons (including the grenades and grenade launcher) and 2 heavies, that’s an insane number of options at seemingly all ranges up to 4. 

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7 minutes ago, Simonsays3 said:

Anyone else psyched about offensive/defensive surges on the deathtroopers? Those things will be hard-hitting tanks. Those 3 SFs slots have a lot of competition these days. 

Looks like we've got a DLT trooper in there as well, so we're looking at another close to 100 point SF unit. Pricey but dang that value....

Very exited for those Death Troopers! With Krennic Entourage, those SF slots won't be a problem to field some Death Trooper. I actually see Krennic as a 200+pts commander including his entourage.

Only thing I'm worried about is the snipers that will easily kill those pricey troopers (19pts each) regardless of their red die plus surge.

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1 hour ago, LennoxPoodle said:

I think no character model is as good as Krennic so far.

Having finally painted him I'm a pretty big fan of the Han model.  Fivehead wasn't an issue at all.

In other news...so, Han doesn't necessarily shoot first anymore.

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43 minutes ago, Bdolfos said:

Death Troopers seem pretty good, but Krennic is a little bit underwhelming in my opinion.

I think his abilities might be too situational (although his 1-pip aka "0.5"-pip card is very cool).

It's not a .5 pip, it's a 0 pip.

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3 minutes ago, Zrob314 said:

Having finally painted him I'm a pretty big fan of the Han model.  Fivehead wasn't an issue at all.

In other news...so, Han doesn't necessarily shoot first anymore.

Han would still go first as his card is a Zero Pip, which would still beat Krennic's 1-Pip

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