Jump to content
drainsmith

Something Strange - a modern horror setting (updated v1.7.0))

Recommended Posts

I believe this to be in a fully usable state. You should be able to use this to run a modern horror campaign. However, I'd still love to get some feedback. I've made a good handful of talents here for some supernatural PCs and I would like balancing opinions. I'd also love ideas on more talents that anyone may have that fits into this.

https://www.dropbox.com/s/3dgugol8swckp8a/SomethingStrangeSetting v1.7.0.pdf?dl=0

Edit: Werewolves and Vampires now have a 1 higher Crit Rating for their unarmed attacks. Additional language added to Werewolf and Vampire talents. Razor claws talent now lowers crit rating by 1 instead of adding advantage.

Edited by drainsmith
new version

Share this post


Link to post
Share on other sites

You, Sir, are insane! This setting is great, the layout is fantastic and I like the idea of Tier 1 Supernatural Talents for Werewulfs, Vampires, etc.

It enables to actually advance a character during the story progression and let him become or even discover his sinister secret … does the character know, he is actually the werewolf the party is looking for? What about his nightmares … are they really just that? 

I can already image the players' faces when they discover that the monster is right in their middle - a friend. How will they deal with that? Find a cure? Kill him? 

Ohhhh. Your setting gets some nice ideas going in my head … thanks for sharing it! :) 

P.S.: the character sheet! Fantastic! Yay! ? 

Share this post


Link to post
Share on other sites
On 11/18/2018 at 6:31 AM, thedonnie said:

I see that there are plenty of Werewolf talents but not that many for Vampires. Some seem that they could fit both. That is my only real critique.

Yeah, I still have work to do. Fae Blood needs love too.

Share this post


Link to post
Share on other sites

@drainsmith - looks fantastic and I will definitely be using a lot of this as I’m planning out my next campaign. Noticed a minor typo though and wanted to point it out for correction - the Dedicated archetype has both Agility and Willpower at 3. Pretty obvious that the Agility should have been 2, but before I share this with my players (who will try to argue that they should have two 3s) I thought you might want to correct it. Great work!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×