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Making the atst viable

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I've had no issues with the AT-ST in my experience.  I'm not seeing almost any impact so I can pretty much walk around with impunity deleting units off the board.  I don't run Weiss.  I  go with the Grenade launcher and the 88  twin light blaster cannon.  This allows for decent damage at range 3-4 and at range 2 bypassing all cover.  I've had some good results shooting at Luke with other units so he blows his dodge token and following up with the AT-ST.  If this doesn't  kill Luke it brings him pretty close.   If you can take out Luke you did a pretty good job getting your points back.

Edited by Winged Gundark
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