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Mefyrx

YV-929 Armed Transport EotE 275 vs DC 68

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9 hours ago, Mefyrx said:

So, should I change it to Forward-Mounted Twin Heavy Turbolaser?  was waiting for someone else opinion....I guess if no one disagree, it mean it is better?

Oh. No. You dont attach heavy turbolasers to a Sil 4 ship. If you try, you're going to have a huge cannon with a tiny ship on it, not the other way around. ;)

What I meant was, since the in-universe names might not line up with the classifications in the rules, so while the YV-929 canonically (or, legendary, I guess?) is armed with turbolasers, considering the size of the ship, these turbolasers are probably better represented by heavy laser cannons, despite the naming discrepancy. Technically you could attach a light turbolaser by the oversized weapon attachment, but considering this one has two double guns, even light turbolasers seems excessive.

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3 minutes ago, penpenpen said:

Oh. No. You dont attach heavy turbolasers to a Sil 4 ship. If you try, you're going to have a huge cannon with a tiny ship on it, not the other way around. ;)

What I meant was, since the in-universe names might not line up with the classifications in the rules, so while the YV-929 canonically (or, legendary, I guess?) is armed with turbolasers, considering the size of the ship, these turbolasers are probably better represented by heavy laser cannons, despite the naming discrepancy. Technically you could attach a light turbolaser by the oversized weapon attachment, but considering this one has two double guns, even light turbolasers seems excessive.

so what should i put? :)

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17 minutes ago, Mefyrx said:

so what should i put? :)

Or, ignore all of the opinions presented, put what you want if it matches your story.

"This freighter is armed with turbolasers!"

"Oh, but we fired them and they didn't do as much damage."

"That's because you believed the marketing spiel, and besides, what did you expect on a ship this size anyway?"

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9 minutes ago, penpenpen said:

Just add 2 Linked 1 heavy lasers with arc: front, or treat them as a single one with Linked 3. The rest of the weapons seem fine.

Weapons:

Two Triple Light Blaster Cannon (Fire Arc Forward and Port; or Forward Starboard; Dam 4; Crit 4; Range Close; Linked 2)

Two Forward, Two Rear-Mounted Concussion Missile Launchers (Fire Arc Forward or Rear; Dam 6; Crit 3; Range Short; Breach 4, Blast 4, Guided 3, Linked 1, Limited Ammo 10 each)

Turret-Mounted Twin Light Ion Cannon (Fire Arc Forward; Port and Starboard; Dam 5; Crit 4; Range Close; Ion; Linked 1)

Two Arc Forward Twin Heavy Laser Cannon (Fire Arc Port or Starboard; Dam 6; Crit 3; Range Short; Linked 1)

Edited by Mefyrx

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The armed transport version is from Age of Rebellion pg.275 it's not in EotE Core, so it's the upgraded sensor package the rebellion put in there that you're seeing.

"A number of these vessels have fallen into Alliance hands, where they are used as blockade runners and fast transports. While this state of affairs has understandably angered Imperial officials, who have levied numerous sanctions and fines against CEC, they continue to sell these capable ships to anyone with the credits."

Edited by Eoen

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On 11/4/2018 at 8:11 PM, penpenpen said:

Oh. No. You dont attach heavy turbolasers to a Sil 4 ship. If you try, you're going to have a huge cannon with a tiny ship on it, not the other way around. ;)

What I meant was, since the in-universe names might not line up with the classifications in the rules, so while the YV-929 canonically (or, legendary, I guess?) is armed with turbolasers, considering the size of the ship, these turbolasers are probably better represented by heavy laser cannons, despite the naming discrepancy. Technically you could attach a light turbolaser by the oversized weapon attachment, but considering this one has two double guns, even light turbolasers seems excessive.

So one thing to note is that while the Weapon Upgrade attachment restricts a Light Turbolaser to silhouette 5 ships or larger, there are several ships in the game that have silhouettes below what would be allowed with a Weapon Upgrade for their starting weapons. For example, several different gunships/gunboats of silhouette 3-4 have Medium Ion Cannons, which are only allowed on silhouette 5 or larger ships with a Weapon Upgrade. So the factory standard weaponry of a ship doesn't have to ascribe to the limitations of the Weapon Upgrade.

Also since Turbolasers are Slow-Firing, having a large number of them isn't that odd, it's so that you can keep up a decent rate of fire with multiple weapons.

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