Cubanboy 6,540 Posted October 26, 2018 Hello Forum, This week I started to investigate the Reaper which is very Strong. The Question is what ship in 2.0 is surprising you? Could be what your flying or what is flying against you. 13 LagJanson, "Quickdraw", admat and 10 others reacted to this Quote Share this post Link to post Share on other sites
stuffedskullcat 1,132 Posted October 26, 2018 The G-1. It was one of my favorites in 1.0 but wasn't considered "viable"; in 2.0 I've been seeing it on lots of tables. Another surprise; the A-wing. It doesn't seem to be working for me, and I'm not seeing them often. Kind of disappointing they don't seem to have a niche, but hopefully that's just temporary. 3 matt.sucharski, ThinkingB and Cubanboy reacted to this Quote Share this post Link to post Share on other sites
Boom Owl 13,254 Posted October 26, 2018 (edited) Consistently the best thread on this forum. The A-Wing surprises me. Any time I have run Jake Farrell or 6 I1s it has performed significantly better than I expected. Turns out there fantastic blockers and homing missiles & prockets are very very very very very very good and anyone who disagrees with me is very very very very very wrong. Edited October 28, 2018 by Boom Owl *There not that great. 11 1 1 Jyico, Hiemfire, Maui. and 10 others reacted to this Quote Share this post Link to post Share on other sites
LagJanson 7,337 Posted October 26, 2018 TIE Phantoms. I was flying four generics in 1.0 for a lark, just to see who flinched. I did pretty well. I recognized that they would be different in 2.0. Not bad, just different. Every time I think I’ve hit the limit in how much that list pulls me through mistakes, I discover that I’m still wrong. They are so much fun and so powerful. 6 Cubanboy, Bucknife, Kyle Ren and 3 others reacted to this Quote Share this post Link to post Share on other sites
TasteTheRainbow 8,726 Posted October 26, 2018 U-wings. 8 Parakitor, MikeEvans, Cubanboy and 5 others reacted to this Quote Share this post Link to post Share on other sites
Boom Owl 13,254 Posted October 26, 2018 11 minutes ago, TasteTheRainbow said: U-wings. I AGREE 3 ThinkingB, Cubanboy and Kyle Ren reacted to this Quote Share this post Link to post Share on other sites
DarkArk 705 Posted October 26, 2018 Generic Inquisitors. I've done pretty **** well with a pair of them so far, complimenting two other ships. 2 Hoarder of Garlic Bread and Cubanboy reacted to this Quote Share this post Link to post Share on other sites
Icelom 3,405 Posted October 26, 2018 U-wing has shocked me with how much I like it. Also some of the named ties have been extremely impressive. Del Meeko Gideon Hask Just amazing little ships. 3 Kyle Ren, ManWearingHat and Cubanboy reacted to this Quote Share this post Link to post Share on other sites
Boom Owl 13,254 Posted October 26, 2018 7 minutes ago, Icelom said: Gideon Hask Hask gets kinda great end game 2 Cubanboy and ManWearingHat reacted to this Quote Share this post Link to post Share on other sites
Icelom 3,405 Posted October 26, 2018 10 minutes ago, Boom Owl said: Hask gets kinda great end game Ya he is just amazing. 1 Cubanboy reacted to this Quote Share this post Link to post Share on other sites
Ronu 503 Posted October 26, 2018 Kullbee Spadero: kinda has had me playing Rebels more often at least with X-Wings than I ever had. 1 Cubanboy reacted to this Quote Share this post Link to post Share on other sites
GILLIES291 628 Posted October 26, 2018 The Ghost, both how bad it is and why I keep flying it hahaha. 2 7 Bad Idea Comics, Cubanboy, Gilarius and 6 others reacted to this Quote Share this post Link to post Share on other sites
Cgriffith 887 Posted October 26, 2018 2 hours ago, LagJanson said: TIE Phantoms. I was flying four generics in 1.0 for a lark, just to see who flinched. I did pretty well. I recognized that they would be different in 2.0. Not bad, just different. Every time I think I’ve hit the limit in how much that list pulls me through mistakes, I discover that I’m still wrong. They are so much fun and so powerful. I came here to specifically say “Echo” but you’re right Phantoms are nice. I prefer Echo due to her declaring ability to use the 2 bank, instead of the 2 straight I feel it allows for even more positional flexibility more so than the later option. Echo is equally slippery and squishy but very fun. 3 LagJanson, "Quickdraw" and Cubanboy reacted to this Quote Share this post Link to post Share on other sites
Kyle Ren 6,840 Posted October 26, 2018 Ah, Friday, means we get yet another excellent Cubanboy thread! Yay! Lots of good answers here, I love U-Wings and Phantoms now, and I need to try A-Wings. I have been very surprised by the Lambda Shuttle. The lowly space cow feels completely different with a rear arc and the coordinate action. The same old bad dial actually feels pretty good now. And Sai is nuts. 5 Hoarder of Garlic Bread, "Quickdraw", GILLIES291 and 2 others reacted to this Quote Share this post Link to post Share on other sites
SabineKey 6,348 Posted October 26, 2018 Happy Friday! My biggest surprise has been Nora in the Y-Wing. Really tanky and fun. 1 Cubanboy reacted to this Quote Share this post Link to post Share on other sites
Arkanta974 842 Posted October 26, 2018 Happy Friday ! Maarek Stele for me ! For 54 pts I have a ship who give several crits. And doing 1Strait is beautiful ! 3 hours ago, DarkArk said: Generic Inquisitors. I've done pretty **** well with a pair of them so far, complimenting two other ships. Can you please give more informations ? I trying with them and have mixed feeling. 1 Cubanboy reacted to this Quote Share this post Link to post Share on other sites
Kehl_Aecea 1,293 Posted October 26, 2018 For Rebels: U-Wings are fantastic! I've been using Cassian along with Keevan Tenza with Debris Gambit. Coordinating a focus onto her has been making her deadly and durable. Also, X-Wings in general! I've just started flying them without astromechs and I now realize how R5s and R2s are kinda like training wheels, but that aside, after trying to make the T-65 viable prior to wave 14, having them be SO **** EFFECTIVE is just so nice. Imperials: TIE Interceptors. Just who thought these things would be so **** good!? I JUST got my Scum conversion kit and Lando's Falcon, so I can't really comment on this yet >_> 2 Gilarius and Cubanboy reacted to this Quote Share this post Link to post Share on other sites
dolfiejay 75 Posted October 26, 2018 Any ship that can take collision detector. 4 Cgriffith, thebrettski, DR4CO and 1 other reacted to this Quote Share this post Link to post Share on other sites
Jarval 1,530 Posted October 26, 2018 Generic E-Wings - with an R3 Astromech and Fire Control System they offer some very consistent offensive output and are pretty tanky with six health and 3 green dice. Both the Knave and Rogue Squadron versions have merits, although I'm still settling on what Talent suits the Rogues best. They feel a lot like flying the generic TIE Silencers in 1st Edition, which were basically my favourite ships ever. 2 Cubanboy and Ardog reacted to this Quote Share this post Link to post Share on other sites
PS10 162 Posted October 26, 2018 I agree with most, but for me its the B-wing, and by that their dial. My god is it good. Yes I know there is a LOT of red on it, so not as much actions. But if your dial has every option to position yourself in a shooting position, screw actions. Plus, Ten Numb what a beast. All your options, all the time. I dont give him upgrades because if your opponent really wants him dead, he will die...but still bang for buck. 2 1 Cubanboy, william1134 and Bucknife reacted to this Quote Share this post Link to post Share on other sites
SOTL 3,229 Posted October 26, 2018 Scum Falcon. I discounted it because of the 2 dice primary but I was very wrong to do so. 3 1 1 william1134, baranidlo, Cubanboy and 2 others reacted to this Quote Share this post Link to post Share on other sites
Ikka 1,210 Posted October 26, 2018 Scum Y-wings: Tanky and surprisingly good at control with ion turrets. TIE Bombers/Punishers: Perhaps the biggest change from 1.0, two ships that were never, ever used unless you were either playing super fluffy or in Epic are now two of the top ships in the game. 1 Cubanboy reacted to this Quote Share this post Link to post Share on other sites
TasteTheRainbow 8,726 Posted October 26, 2018 7 hours ago, GILLIES291 said: The Ghost, both how bad it is and why I keep flying it hahaha. It is truly, truly awful. 2 1 Cubanboy, ThinkingB and GILLIES291 reacted to this Quote Share this post Link to post Share on other sites
gamblertuba 5,649 Posted October 26, 2018 X-wings with torpedoes. Even the generics can be pretty powerful. Yeah, it's nice to have the alpha strike but an X-wing isn't exactly trivial to one shot and the torpedoes make them a threat for most of the game. 1 Cubanboy reacted to this Quote Share this post Link to post Share on other sites
polmoneys 205 Posted October 26, 2018 had my first game with Palob yesterday. surprise is the word, no love for v1 HWK 1 Cubanboy reacted to this Quote Share this post Link to post Share on other sites