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Welcome to Shinjo Koetsu's NPC List, where I'll be posting NPC's for FFG's L5R setting. My formatting will be a little different than it was for 4th edition, with a greater focus on representing characters at different points during their progression, so that they can either be used as recurring characters, or just better fit into a current game as a single use NPC.

This first post will be an index with hyperlinks to specific characters.

Best regards,
Shinjo Koetsu

Bloodspeakers

- Daidoji Haruo

Crab

- Kuni Daisaku

Crane

- Kakita Tadao

Dragon

- Mirumoto Koetsu

- Mirumoto Takashi

Lion

- Akodo Kiyoshi

Minor Clans

Phoenix

- Shiba Takahiro

Ronin

- Kogoro

Scorpion

- Bayushi Kagetaka

- Shosuro Hana

Shadowlands

Unicorn

- Shinjo Chikara

 

Edited by Shinjo Koetsu

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Mirumoto Takashi
Miromoto Two-Heavens Adept School [Bushi]
Glory 54, Honor 65, Status 30

Mirumoto Takashi stood apart from his peers during his childhood for his eloquence, obedience, and honor. Takashi's grandfather was a respected ally of the Crab Clan who had perished beyond the Kaiu Wall, and Takashi had always expressed his desire to retrieve his honored grandfather's katana. Unbeknownst to his clan, Takashi's grandfather haunted his dreams, demanding that his grandson travel south to the Kaiu Wall.

When Mirumoto Takashi finally did travel to the Kaiu Wall, he petitioned for the ability to fight alongside the Crab clan in defending the empire. Most of Takashi's tasks involved performing cleansing rituals or defending against goblins and undead, leading Takashi to believe that he was prepared to enter the Shadowlands on his own, and that stories of Oni were grossly exaggerated. He departed in secret late at night.

When Takashi did return, he had indeed found his grandfather's katana, but the trip had changed Takashi. While he refuses to talk about his experiences, he is skittish at the first sight of battle, and has withdrawn from social interaction. The Kuni Purifier's have been notified, as many fear that Takashi may be tainted.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Mirumoto Takashi immediately after completing his Gempuku ceremony as he embarks on his Musha Shugyo (Warrior's Pilgrimage).
Rings: Air 2, Earth 2, Fire 3, Water 2, Void 1
Derived Attributes: Composure 8, Endurance 10, Focus 5, Vigilance 2
Skills: Composition 1, Fitness 1, Martial Arts [Melee] 1, Meditation 2, Tactics 2, Theology 1
Techniques: Dazzling Performance (Shuji, Pg218), Striking as Fire (Kata, Pg178)
Advantages: Quick Reflexes (Distinction: Fire, Pg109), Travel (Passion: Water, Pg115)
Disadvantages:  Haunting (Adversity: Void, Pg122), Perfectionism (Anxiety: Water, Pg135)

Seasoned (Rank 2, 22 Curriculum XP, 3 Miscellaneous XP)
This represents Mirumoto Takashi approximately 6 months into his Musha Shugyo, as he joins the fight on the Kaiu Wall.
Rings: Air 2, Earth 2, Fire 3, Water 2, Void 1
Derived Attributes: Composure 8, Endurance 10, Focus 5, Vigilance 2
Skills: Composition 1, Fitness 1, Martial Arts [Melee] 3, Meditation 3, Tactics 2, Theology 1
Techniques: Cleansing Rite (Ritual, Pg212), Dazzling Performance (Shuji, Pg218), Iaijutsu Cut: Rising Blade (Kata, Pg179), Spinning Blades Style (Kata, Pg180), Striking as Fire (Kata, Pg178)
Advantages: Quick Reflexes (Distinction: Fire, Pg109), Travel (Passion: Water, Pg115)
Disadvantages:  Haunting (Adversity: Void, Pg122), Perfectionism (Anxiety: Water, Pg135)

Veteran (Rank 3, 49 Curriculum XP, 20 Miscellaneous XP)
This represents Mirumoto Takashi after returning from the Shadowlands to appease his Grandfather's spirit.
Rings: Air 2, Earth 3, Fire 3, Water 2, Void 1
Derived Attributes: Composure 10, Endurance 12, Focus 5, Vigilance 2
Skills: Composition 1, Fitness 2, Martial Arts [Melee] 4, Meditation 3, Survival 3, Tactics 2, Theology 2
Techniques: Cleansing Rite (Ritual, Pg212), Dazzling Performance (Shuji, Pg218), Iaijutsu Cut: Rising Blade (Kata, Pg179), Heartpiercing Strike (Kata, Pg176), Spinning Blades Style (Kata, Pg180), Striking as Fire (Kata, Pg178)
Advantages: Quick Reflexes (Distinction: Fire, Pg109), Travel (Passion: Water, Pg115)
Disadvantages: Battle Trauma (Anxiety: Fire, Pg131), Shadowlands Taint (Adversity: Air, Pg127)
 

Edited by Shinjo Koetsu

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Bayushi Kagetaka
Bayushi Manipulator School [Courtier]
Glory 49, Honor 45, Status 35

When Bayushi Kagetaka passed his Gempuku, he was tasked with the simple job of representing the Bayushi family at a Sparrow wedding reception. Three hours before the reception, the groom-to-be had a violent outburst towards his bride's father. The wedding was immediately delayed, and two weeks later the potential groom died in a duel-to-the-death against his betrothed's father. Kagetaka was immediately singled out by his superiors for a position as a provocateur in the Scorpion's courts.

While Kagetaka relishes the use of his skills in pushing political opponents over the edge, he also enjoys honing his skills on any unsuspecting individual around him, usually playing a personal game to see how much disruption he can cause without being tied to the situation by his superiors.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Bayushi Kagetaka as he completed his gempuku and on his way to the Sparrow wedding.
Rings: Air 3, Earth 1, Fire 3, Water 2, Void 1
Derived Attributes: Composure 6, Endurance 8, Focus 6, Vigilance 3
Skills: Courtesy 2, Design 2, Martial Arts [Unarmed] 1, Sentiment 1, Skulduggery 2
Techniques: Lord Bayushi's Whispers (Shuju, Pg223), Rustling of Leaves (Shuji, Pg215)
Advantages: Keen Hearing (Distinction: Air, Pg107), Provocation (Passion: Fire, Pg114)
Disadvantages:  Ebisu's Curse (Adversity: Earth, Pg120), Delusions of Grandeur (Anxiety: Void, Pg132)

Seasoned (Rank 2, 21 Curriculum XP, 5 Miscellaneous XP)
This represents Bayushi Kagetaka after he has been in the Scorpion courts for approximately 1 year.
Rings: Air 3, Earth 1, Fire 3, Water 2, Void 1
Derived Attributes: Composure 6, Endurance 8, Focus 6, Vigilance 3
Skills: Courtesy 3, Design 2, Games 1, Martial Arts [Melee] 1, Martial Arts [Unarmed] 2, Sentiment 1, Skulduggery 2
Techniques: Cadence (Shuji, Pg214), Fanning the Flames (Shuji, Pg 218), Lord Bayushi's Whispers (Shuju, Pg223), Rustling of Leaves (Shuji, Pg215), Striking as Air (Kata, Pg177), Whispers of Court (Shuji, Pg215)
Advantages: Keen Hearing (Distinction: Air, Pg107), Provocation (Passion: Fire, Pg114)
Disadvantages:  Ebisu's Curse (Adversity: Earth, Pg120), Delusions of Grandeur (Anxiety: Void, Pg132)

Veteran (Rank 3, 47 Curriculum XP, 11 Miscellaneous XP)
This represents a more refined Kagetaka, as he is tasked by his superiors in representing Scorpion interests in foreign courts.
Rings: Air 3, Earth 1, Fire 3, Water 2, Void 2
Derived Attributes: Composure 6, Endurance 8, Focus 6, Vigilance 3
Skills: Courtesy 4, Culture 1, Design 2, Games 1, Government 1, Martial Arts [Melee] 2, Martial Arts [Unarmed] 2, Sentiment 2, Skulduggery 2
Techniques: Cadence (Shuji, Pg214), Courtier's Resolve (Shuji, Pg222), Fanning the Flames (Shuji, Pg 218), Lord Bayushi's Whispers (Shuju, Pg223), Prey on the Weak (Shuji, Pg215), Rustling of Leaves (Shuji, Pg215), Striking as Air (Kata, Pg177), Whispers of Court (Shuji, Pg215)
Advantages: Keen Hearing (Distinction: Air, Pg107), Provocation (Passion: Fire, Pg114)
Disadvantages:  Ebisu's Curse (Adversity: Earth, Pg120), Delusions of Grandeur (Anxiety: Void, Pg132)

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Kogoro
Worldly Ronin Path [Bushi, Courtier]
Glory 30, Honor 30, Status 20
*Note: I didn't give Kogoro any Clan or Family bonuses, due to being Ronin. Also skipped "20 questions" steps relating to his clan or Bushido. Not sure if this is correct or not...*

Kogoro's parents were Ronin and bandits. When he was old enough, his parents allowed him to join them on his first caravan raid. Unfortunately, the caravan was aware of local bandits, and was heavily guarded. Kogoro's parents sacrificed their lives giving Kogoro a chance to flee. Local peasants found him crying, almost non-responsive, and raised him as their own. While Kogoro appreciated their kindness, he never forgot where he came from, and the Samurai's roll in the death of his parents.

As a young adult, Kogoro joined up with a small band of Ronin and peasants, and began his life as a bandit anew. Their raids on caravans were carefully planned, and Kogoro always remembered to scout well before committing to the raid.

Years later, Kogoro's reputation continued to grow among disillusioned peasants. He now has enough support that he believes he might be able to overthrow the local governor and dissolve the class system. With luck, they may even be able to defend the area from anyone that seeks to take it back.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Kogoro at 14 years old, after his parents were killed and local peasants took him in.
Rings: Air 1, Earth 2, Fire 2, Water 2, Void 1
Derived Attributes: Composure 8, Endurance 8, Focus 3, Vigilance 2
Skills: Fitness 1, Labor 1, Martial Arts [Melee] 1, Martial Arts [Unarmed] 1, Skulduggery 1
Techniques: Crescent Moon Style (Kata, Pg175), Honest Assessment (Shuji, Pg216)
Advantages: Ebisu's Blessing (Distinction: Earth, Pg104), Sake (Passion: Water, Pg114)
Disadvantages:  Bluntness (Adversity: Air, Pg118), Cynicism (Anxiety: Fire, Pg131)

Seasoned (Rank 2, 21 Curriculum XP, 6 Miscellaneous XP)
This represents Kogoro when he is in his late teens and part of a small group of Ronin and peasants conducting secret nighttime raids on caravans.
Rings: Air 2, Earth 2, Fire 2, Water 2, Void 1
Derived Attributes: Composure 8, Endurance 8, Focus 4, Vigilance 2
Skills: Fitness 3, Labor 3, Martial Arts [Melee] 3, Martial Arts [Unarmed] 1, Skulduggery 2, Survival 1
Techniques: Crescent Moon Style (Kata, Pg175), Honest Assessment (Shuji, Pg216)
Advantages: Ebisu's Blessing (Distinction: Earth, Pg104), Sake (Passion: Water, Pg114)
Disadvantages:  Bluntness (Adversity: Air, Pg118), Cynicism (Anxiety: Fire, Pg131)

Veteran (Rank 3, 43 Curriculum XP, 6 Miscellaneous XP)
This represents Kogoro in his early 20's when he is actively seeking to organize a revolt against Rokugan's class system.
Rings: Air 2, Earth 2, Fire 2, Water 2, Void 1
Derived Attributes: Composure 8, Endurance 8, Focus 4, Vigilance 2
Skills: Command 2, Fitness 3, Labor 4, Martial Arts [Melee] 4, Martial Arts [Unarmed] 1, Skulduggery 2, Survival 1
Techniques: Crescent Moon Style (Kata, Pg175), Honest Assessment (Shuji, Pg216)
Advantages: Ebisu's Blessing (Distinction: Earth, Pg104), Sake (Passion: Water, Pg114)
Disadvantages:  Bluntness (Adversity: Air, Pg118), Cynicism (Anxiety: Fire, Pg131)

Edited by Shinjo Koetsu

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Kakita Tadao
Kakita Duelist School [Bushi, Artisan]
Glory 49, Honor 60, Status 35

Kakita Tadao was a promising young samurai, excelling in all of his artistic and martial endeavors. The day of his gempuku, Tadao tripped and twisted his ankle, preventing him from participating. Since then he has been plagued by rumors of inevitable failure.

Tadao has strived to prove himself time and again, challenging any duelist and soundly beating them. As he has fought to regain his reputation, he has become more vicious, and people now talk about his cruelty instead.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Kakita Tadao immediately after his gempuku ceremony.
Rings: Air 3, Earth 2, Fire 2, Water 1, Void 2
Derived Attributes: Composure 6, Endurance 8, Focus 5, Vigilance 2
Skills: Aesthetics 1, Courtesy 1, Culture 1, Design 1, Martial Arts [Melee] 1, Mediation 2, Sentiment 1
Techniques: Iaijutsu Cut: Rising Blade (Kata, Pg179), Shallow Waters (Shuji, Pg220)
Advantages: Subtle Observer (Distinction: Air, Pg110), Fashion (Passion: Fire, Pg112)
Disadvantages:  Whispers of Failure (Adversity: Air, Pg130), Materialism (Anxiety: Void, Pg134)

Seasoned (Rank 2, 21 Curriculum XP, 4 Miscellaneous XP)
This represents Kakita Tadao as he progresses as a duelist, and seeks to prove his successes.
Rings: Air 3, Earth 2, Fire 2, Water 2, Void 2
Derived Attributes: Composure 8, Endurance 8, Focus 5, Vigilance 3
Skills: Aesthetics 2, Courtesy 1, Culture 1, Design 2, Martial Arts [Melee] 3, Mediation 2, Sentiment 1
Techniques: Iaijutsu Cut: Crossing Cut (Kata, Pg179), Iaijutsu Cut: Rising Blade (Kata, Pg179), Shallow Waters (Shuji, Pg220)
Advantages: Subtle Observer (Distinction: Air, Pg110), Fashion (Passion: Fire, Pg112)
Disadvantages:  Whispers of Failure (Adversity: Air, Pg130), Materialism (Anxiety: Void, Pg134)

Veteran (Rank 3, 45 Curriculum XP, 16 Miscellaneous XP)
This represents Kakita Tadao as he aggressively seeks to rebuild his reputation, and his new reputation of cruelty begins to grow.
Rings: Air 4, Earth 2, Fire 2, Water 2, Void 2
Derived Attributes: Composure 8, Endurance 8, Focus 6, Vigilance 3
Skills: Aesthetics 2, Courtesy 1, Culture 1, Design 2, Martial Arts [Melee] 5, Meditation 3, Sentiment 1
Techniques: Iaijutsu Cut: Crossing Cut (Kata, Pg179), Iaijutsu Cut: Rising Blade (Kata, Pg179), Shallow Waters (Shuji, Pg220)
Advantages: Subtle Observer (Distinction: Air, Pg110), Fashion (Passion: Fire, Pg112)
Disadvantages:  Whispers of Cruelty (Adversity: Earth, Pg130), Materialism (Anxiety: Void, Pg134)

Edited by Shinjo Koetsu

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Daidoji Haruo
Daidoji Iron Warrior School [Bushi]
Glory 40, Honor 55, Status 35

Daidoji Haruo was a promising young student, quick to adapt to any new situation. Prior to his Gempuku ceremony, an overzealous opponent accidentally fractured Haruo's spine, leaving him bedridden for months. Haruo was allowed to participate, and pass, his Gempuku despite very little participation on his part. He felt cynical, that his friends and family pitied him, and that his worth to the Crane had been greatly diminished. After weeks of self-pity, he refocused his efforts, and discovered that he had a natural talent for commerce and government. He truly was blessed by Daikoku himself! But it wasn't enough...

Haruo first felt the call of the Kansen while travelling to the Crab border to trade rice for steel. Haruo traded Daikoku's blessing for the mentorship of the Kansen, and he felt in control of his own life for the first time. The turning point for Haruo was when the Kansen informed him that they could cure his back pain by dulling his physical sensations. Haruo was overly eager to have this gift, not realizing that he was openly inviting spiritual corruption in the form of the Shadowlands Taint.

Haruo now has given up his life as a Crane merchant, and wanders the Crane provinces preying on the weak with the aid of Zombie Peasants.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Daidoji Haruo shortly after his Gempuku, when his fractured spine was still recovering.
Rings: Air 2, Earth 2, Fire 1, Water 3, Void 1
Derived Attributes: Composure 10, Endurance 6, Focus 3, Vigilance 3
Skills: Command 1, Commerce 2, Courtesy 1, Culture 2, Fitness 1, Government 1, Martial Arts [Melee] 1, Tactics 1
Techniques: Iron Forest Style (Kata, Pg180), Striking as Water (Kata, Pg178)
Advantages: Daikoku's Blessing (Distinction: Water, Pg103), Travel (Passion: Water, Pg115)
Disadvantages:  Fractured Spine (Adversity: Earth, Pg120), Cynicism (Anxiety: Fire, Pg131)

Seasoned (Rank 2, 20 Curriculum XP, 17 Miscellaneous XP)
This represents Daidoji Haruo once he has established himself as a merchant, and is beginning to use Maho.
Rings: Air 2, Earth 2, Fire 1, Water 3, Void 2
Derived Attributes: Composure 10, Endurance 6, Focus 3, Vigilance 3
Skills: Command 1, Commerce 3, Courtesy 2, Culture 2, Fitness 1, Government 2, Martial Arts [Melee] 1, Sentiment 2, Tactics 1, Theology 1
Techniques: Iron Forest Style (Kata, Pg180), Sinful Whispers (Maho, Pg 225), Stonewall Tactics (Shuji, Pg216), Striking as Water (Kata, Pg178), Warrior's Resolve (Kata, Pg 178)
Advantages: Travel (Passion: Water, Pg115)
Disadvantages:  Fractured Spine (Adversity: Earth, Pg120), Dark Secret (Adversity: Void, Pg 132)

Veteran (Rank 3, 51 Curriculum XP, 37 Miscellaneous XP)
This represents Daidoji Haruo as the Shadowlands Taint has overcome him.
Rings: Air 2, Earth 2, Fire 2, Water 3, Void 2
Derived Attributes: Composure 10, Endurance 6, Focus 3, Vigilance 3
Skills: Command 1, Commerce 4, Courtesy 2, Culture 2, Fitness 1, Government 3, Martial Arts [Melee] 1, Sentiment 3, Tactics 1, Theology 3
Techniques: Civility Foremost (Shuji, Pg216), Honest Assessment (Shuji, Pg216), Incite Haunting (Maho, Pg 224), Iron Forest Style (Kata, Pg180), Mask of Desecration (Maho, Pg 225), Sinful Whispers (Maho, Pg 225), Stonewall Tactics (Shuji, Pg216), Striking as Water (Kata, Pg178), Warrior's Resolve (Kata, Pg 178), Weight of Duty (Shuji, Pg217)
Advantages: Travel (Passion: Water, Pg115)
Disadvantages:  Shadowlands Taint (Adversity: Earth, Pg 127), Shadowlands Taint (Adversity: Fire, Pg 128), Dark Secret (Anxiety: Void, Pg 132)

Edited by Shinjo Koetsu

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Shosuro Hana
Shosuro Infiltrator School [Shinobi, Courtier]
Glory 40, Honor 30, Status 35

Each serve the Scorpion clan in their own way. For Shosuro Hana, her dream was to distinguish herself as an actress and acrobat, drawing crowds and earning her status within the clan and empire. She became popular in the courts of the Crane, Lion, and Scorpion for her not-so-subtle jabs at the Crab clan, who she finds to be intolerable braggarts.

Shosuro Hana excelled at her chosen profession, drawing larger crowds as her skills as a performer increased. Her handlers required that she learn basic martial and shinobi skills, but otherwise encouraged her in her pursuits. That is, until she had garnered a suitable reputation that she could use her fame to ruin the reputation of Crane artisans, Lion courtiers, and others. Suddenly her handlers had taken a more hands-on approach to her training, and her day-to-day affairs had become dictated to her by her superiors.

Shosuro Hana quickly fell into a state of depression, as she realized that her own clan had manipulated her, as they do others. She was nothing but an instrument of their political machinations. She began to cope with her depression by finding relief in opium dens throughout the Shosuro provinces. Her handlers are beginning to realize that she is close to self-destructing, and need to find a solution to this impending problem.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Shosuro Hana as she beings her career as an actress and acrobat.
Rings: Air 3, Earth 1, Fire 2, Water 3, Void 1
Derived Attributes: Composure 8, Endurance 6, Focus 5, Vigilance 2
Skills: Courtesy 2, Fitness 1, Martial Arts [Unarmed] 1, Performance 2, Skulduggery 2
Techniques: Deadly Sting (Ninjutsu, Pg226), Whispers of Court (Shuji, Pg215)
Advantages: Flexibility (Distinction: Water, Pg105), Gossip (Passion: Air, Pg113)
Disadvantages:  Disdain for a Bushido Tenet: Honor (Adversity: Void, Pg120), Intolerance: Crab Clan (Anxiety: Water, Pg133)

Seasoned (Rank 2, 20 Curriculum XP, 6 Miscellaneous XP)
This represents Shosuro Hana as she beings to distinguish herself in her chosen career, and has gained some personal glory.
Rings: Air 3, Earth 1, Fire 2, Water 3, Void 2
Derived Attributes: Composure 8, Endurance 6, Focus 5, Vigilance 2
Skills: Courtesy 2, Fitness 1, Martial Arts [Unarmed] 1, Performance 4, Skulduggery 2
Techniques: Deadly Sting (Ninjutsu, Pg226), Skulk (Ninjutsu, Pg226), Veiled Menace Style (Kata, Pg181), Whispers of Court (Shuji, Pg215)
Advantages: Flexibility (Distinction: Water, Pg105), Gossip (Passion: Air, Pg113)
Disadvantages:  Disdain for a Bushido Tenet: Honor (Adversity: Void, Pg120), Scorn of Crab Clan (Anxiety: Water, Pg127), Intolerance: Crab Clan (Anxiety: Water, Pg133)

Veteran (Rank 3, 50 Curriculum XP, 21 Miscellaneous XP)
This represents Shosuro Hana as a disillusioned opium addict, on a path to self-distruction.
Rings: Air 3, Earth 1, Fire 2, Water 3, Void 3
Derived Attributes: Composure 8, Endurance 6, Focus 5, Vigilance 2
Skills: Courtesy 2, Fitness 2, Martial Arts [Unarmed] 2, Medicine 2, Performance 5, Skulduggery 2
Techniques: Artisan's Appraisal (Shuji, Pg214), Deadly Sting (Ninjutsu, Pg226), Noxious Cloud (Ninjutsu, Pg227), Lord Bayushi's Whispers (Shuji, Pg223), Prey on the Weak (Shuji, Pg215), Skulk (Ninjutsu, Pg226), Veiled Menace Style (Kata, Pg181), Whispers of Court (Shuji, Pg215)
Advantages: Flexibility (Distinction: Water, Pg105), Gossip (Passion: Air, Pg113)
Disadvantages:  Disdain for a Bushido Tenet: Honor (Adversity: Void, Pg120), Scorn of Crab Clan (Anxiety: Water, Pg127), Addiction: Opium (Anxiety: Earth, Pg131), Intolerance: Crab Clan (Anxiety: Water, Pg133)

Edited by Shinjo Koetsu
Recalculated Endurance.

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Kuni Daisaku
Kuni Purifier School [Shugenja, Bushi]
Glory 45, Honor 45, Status 30

Kuni Daisaku was always unlucky in love, so when the beautiful Bayushi Kaoruko returned his interest, Daisaku was elated. His trust in her was absolute, so much so that he confided in her that his sensei had studies maho in order to learn how best to combat it. The concept had made him uncomfortable, and he had simply sought out his wife's council on the matter.

Instead, he found himself being blackmailed by her. Her immediate family threatened to share this information, and imply that Daisaku was complicit in the matter, unless he falsely accused their political opponents of being Maho-Tsukai. After two questionable assassinations, word spread that Daisaku might not be sincere with his accusations.

Daisaku was outraged. He confronted his wife, insisting that this stop immediately, but she refused. Furious, Daisaku disappeared in the night. Without papers, he traveled to the Bayushi province and murdered Kaoruko's immediate family, one by one. When he returned, he beat his own wife within an inch of her life. In return, she poisoned Daisaku, and while it didn't kill him, his liver is now permanently damaged.

Daisaku now lives in constant state of anger and paranoia. His wife, once the love of his life, actively works to discredit him on the best of days, and seeks to kill him in his sleep on the worst of days. Her extended family has made several assassination attempts against him, each failing due to luck or by shear design. His reputation is ruined, his body is wrecked, and his faith in the code of Bushido is waning.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Kuni Daisaku shortly after his Gempuku and marriage to his wife, Bayushi Kaoruko.
Rings: Air 1, Earth 3, Fire 2, Water 2, Void 2
Derived Attributes: Composure 10, Endurance 10, Focus 3, Vigilance 2
Skills: Fitness 1, Martial Arts [Melee] 1, Medicine 1, Sentiment 1, Skulduggery 1, Survival 1, Theology 2
Techniques: Armor of Earth (Invocation, Pg197), Commune with Spirits (Ritual, Pg212), Jade Strike (Invocation, Pg 199), Striking as Earth (Kata, Pg178), Threshold Barrier (Ritual, Pg213)
Advantages: Blissful Betrothal (Distinction: Water, Pg103), Fortune Telling (Passion: Void, Pg112)
Disadvantages:  Benten's Curse (Adversity: Air, Pg116), Dark Secret (Anxiety: Void, Pg132)

Seasoned (Rank 2, 20 Curriculum XP, 6 Miscellaneous XP)
This represents Kuni Daisaku while being blackmailed by his wife to kill political opponents of the Scorpion.
Rings: Air 2, Earth 3, Fire 2, Water 2, Void 2
Derived Attributes: Composure 10, Endurance 10, Focus 4, Vigilance 2
Skills: Fitness 1, Martial Arts [Melee] 2, Medicine 1, Sentiment 1, Skulduggery 2, Survival 1, Theology 3
Techniques: Armor of Earth (Invocation, Pg197), Bind the Shadow (Invocation, Pg197), Commune with Spirits (Ritual, Pg212), Grasp of Earth (Invocation, Pg199), Jade Strike (Invocation, Pg 199), Striking as Earth (Kata, Pg178), Threshold Barrier (Ritual, Pg213)
Advantages: Fortune Telling (Passion: Void, Pg112)
Disadvantages:  Benten's Curse (Adversity: Air, Pg116), Blackmailed by Spouse (Adversity: Air, Pg117), Dark Secret (Anxiety: Void, Pg132), Whispers of Treachery (Anxiety: Air, Pg130)

Veteran (Rank 3, 48 Curriculum XP, 18 Miscellaneous XP)
This represents Kuni Daisaku after murdering his wife's family to be free of their manipulations.
Rings: Air 2, Earth 4, Fire 2, Water 2, Void 2
Derived Attributes: Composure 12, Endurance 12, Focus 4, Vigilance 2
Skills: Fitness 1, Martial Arts [Melee] 3, Medicine 2, Sentiment 2, Skulduggery 2, Survival 1, Theology 4
Techniques: Armor of Earth (Invocation, Pg197), Bind the Shadow (Invocation, Pg197), Commune with Spirits (Ritual, Pg212), Crimson Leaves Strike (Kata, Pg175), Grasp of Earth (Invocation, Pg199), Jade Strike (Invocation, Pg 199), Striking as Earth (Kata, Pg178), Symbol of Earth (Invocation, Pg 200), Threshold Barrier (Ritual, Pg213)
Advantages: Fortune Telling (Passion: Void, Pg112)
Disadvantages:  Benten's Curse (Adversity: Air, Pg116), Bitter Betrothal (Adversity: Water, Pg117), Disdain for a Bushido Tenet: Compassion (Adversity: Water, Pg120), Damaged Liver (Adversity: Earth, Pg119), Scorn of Scorpion Clan (Adversity: Water, Pg127), Whispers of Cruelty (Adversity: Earth, Pg129), Dark Secret (Anxiety: Void, Pg132), Ferocity (Anxiety: Air, Pg132), Paranoia (Anxiety: Water, Pg 135), Whispers of Treachery (Anxiety: Air, Pg130)

Edited by Shinjo Koetsu

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Shiba Takahiro
Shiba Guardian School [Bushi, Courtier]
Glory 45, Honor 55, Status 30

Shiba Takahiro is a quiet individual, unassertive and contemplative. He is well-studied, capable and inoffensive, making him perfect for life as a yojimbo in court.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Shiba Takahiro immediately after his gempuku ceremony, when he is first assigned to court.
Rings: Air 1, Earth 2, Fire 2, Water 2, Void 3
Derived Attributes: Composure 8, Endurance 8, Focus 3, Vigilance 2
Skills: Courtesy 1, Fitness 1, Martial Arts [Melee] 1, Meditation 2, Tactics 2, Theology 1
Techniques: Lord Shiba's Valor (Kata, Pg177), Striking as Earth (Kata, Pg178)
Advantages: Fukurokujin's Blessing (Distinction: Void, Pg110), Enlightenment (Passion: Void, Pg112)
Disadvantages:  Benten's Curse (Adversity: Air, Pg116), Meekness (Anxiety: Fire, Pg134)

Seasoned (Rank 2, 25 Curriculum XP, 12 Miscellaneous XP)
This represents Shiba Takahiro as he adjusts to his new role, and focuses on a well-rounded curriculum of study.
Rings: Air 1, Earth 2, Fire 2, Water 2, Void 4
Derived Attributes: Composure 8, Endurance 8, Focus 3, Vigilance 2
Skills: Courtesy 2, Fitness 1, Martial Arts [Melee] 3, Meditation 3, Sentiment 1, Tactics 2, Theology 1
Techniques: Civility Foremost (Shuji, Pg216), Lord Shiba's Valor (Kata, Pg177), Striking as Earth (Kata, Pg178)
Advantages: Fukurokujin's Blessing (Distinction: Void, Pg110), Enlightenment (Passion: Void, Pg112)
Disadvantages:  Benten's Curse (Adversity: Air, Pg116), Meekness (Anxiety: Fire, Pg134)

Veteran (Rank 3, 45 Curriculum XP, 21 Miscellaneous XP)
This represents Shiba Takahiro as he truly begins to understand the burden placed on him, and begins to direct his studies more intentionally.
Rings: Air 1, Earth 3, Fire 2, Water 2, Void 4
Derived Attributes: Composure 10, Endurance 10, Focus 3, Vigilance 2
Skills: Courtesy 2, Culture 2, Fitness 2, Martial Arts [Melee] 3, Meditation 3, Sentiment 1, Tactics 2, Theology 2
Techniques: Civility Foremost (Shuji, Pg216), Iaijutsu Cut: Crossing Blade (Kata, Pg179), Lord Shiba's Valor (Kata, Pg177), Striking as Earth (Kata, Pg178), Tea Ceremony (Ritual, Pg213)
Advantages: Fukurokujin's Blessing (Distinction: Void, Pg110), Enlightenment (Passion: Void, Pg112)
Disadvantages:  Benten's Curse (Adversity: Air, Pg116), Meekness (Anxiety: Fire, Pg134)

Edited by Shinjo Koetsu

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I figured that after the last few train-wreck of characters that I posted, I'd post a quick and easy throw-away character with Shiba Takahiro. He can be used as a yojimbo, duelist, pseudo-scholar, etc. He doesn't have as much depth as previous characters, so just by changing his Advantage/Disadvantages, he can easily have a much different role in a story.

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Mirumoto Koetsu
Miromoto Two-Heavens Adept School [Bushi]
Glory 44, Honor 50, Status 30

Mirumoto Koetsu's father was an honorable Emerald Magistrate who died at the hands of tainted Ronin living deep in the mountains of the Dragon days before Koetsu was born. Koetsu was born with striking white eyes, able to easily see spirits, and often communicated with the ghost of his father. Koetsu's father guided him towards vengeance, causing Mirumoto Koetsu to have many philosophical clashes with his clan regarding the passive role of the Dragon in the empire, and many more arguments regarding the tenets of Bushido.

Mirumoto Koetsu eventually left to travel the Dragon mountains, rooting out  bandits, Ronin, and even worse types of evil. He viewed progress in his school as incidental, and instead let the ghost of his father focus Koetsu's anger against the enemies of the empire.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Mirumoto Koetsu after his gempuku and as he begins to travel the lands of the Dragon.
Rings: Air 1, Earth 3, Fire 3, Water 1, Void 2
Derived Attributes: Composure 8, Endurance 12, Focus 4, Vigilance 1
Skills: Fitness 2, Martial Arts [Melee] 2, Meditation 2, Smithing 1, Survival 1, Tactics 2, Theology 1
Techniques: Dazzling Performance (Shuji, Pg218), Striking as Fire (Kata, Pg178)
Advantages: Sixth Sense (Distinction: Void, Pg110), Tea (Passion: Void, Pg115)
Disadvantages:  Discomfiting Countenance (Adversity: Air, Pg120), Haunting (Adversity: Void, Pg122), Ferocity (Anxiety: Air, Pg132)
Heritage: Glorious Sacrifice (Resplendent Sacred Katana)

Seasoned (Rank 2, 20 Curriculum XP, 11 Miscellaneous XP)
This represents Mirumoto Koetsu as he actively hunts bandits in the dragon lands.
Rings: Air 1, Earth 3, Fire 3, Water 2, Void 2
Derived Attributes: Composure 10, Endurance 12, Focus 4, Vigilance 2
Skills: Fitness 2, Martial Arts [Melee] 4, Meditation 2, Sentiment 1, Smithing 1, Survival 1, Tactics 2, Theology 1
Techniques: Dazzling Performance (Shuji, Pg218), Iaijutsu Cut: Rising Blade (Kata, Pg179), Striking as Fire (Kata, Pg178), Soaring Slice (Kata, Pg177), Truth Burns through Lies (Shuji, Pg219)
Advantages: Sixth Sense (Distinction: Void, Pg110), Tea (Passion: Void, Pg115)
Disadvantages:  Discomfiting Countenance (Adversity: Air, Pg120), Haunting (Adversity: Void, Pg122), Ferocity (Anxiety: Air, Pg132)
Heritage: Glorious Sacrifice (Resplendent Sacred Katana)

Veteran (Rank 2, 30 Curriculum XP, 41 Miscellaneous XP)
This represents Mirumoto Koetsu as he dedicates himself fully to fighting the enemies of the empire.
Rings: Air 1, Earth 3, Fire 4, Water 2, Void 3
Derived Attributes: Composure 10, Endurance 14, Focus 5, Vigilance 2
Skills: Fitness 2, Martial Arts [Melee] 4, Meditation 2, Performance 1, Sentiment 2, Smithing 1, Survival 2, Tactics 2, Theology 1
Techniques: Crescent Moon Style (Kata, Pg175), Dazzling Performance (Shuji, Pg218), Iaijutsu Cut: Rising Blade (Kata, Pg179), Striking as Fire (Kata, Pg178), Soaring Slice (Kata, Pg177), Tea Ceremony (Ritual, Pg 213), Truth Burns through Lies (Shuji, Pg219), Warrior's Resolve (Kata, Pg178)
Advantages: Sixth Sense (Distinction: Void, Pg110), Tea (Passion: Void, Pg115)
Disadvantages:  Discomfiting Countenance (Adversity: Air, Pg120), Haunting (Adversity: Void, Pg122), Ferocity (Anxiety: Air, Pg132)
Heritage: Glorious Sacrifice (Resplendent Sacred Katana)

Edited by Shinjo Koetsu

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Shinjo Chikara
Shinjo Outrider School [Bushi, Courtier]
Glory 44, Honor 50, Status 30

Shinjo Chikara is a light-hearted bushi who enjoys spending his time in courts entertaining children. His stories usually center around exploration, and often include some form of horrific beast that bears a striking resemblance to his wife.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Shinjo Chikara shortly after his gempuku and arranged marriage to his wife.
Rings: Air 2, Earth 2, Fire 2, Water 3, Void 1
Derived Attributes: Composure 10, Endurance 8, Focus 4, Vigilance 3
Skills: Martial Arts [Melee] 1, Martial Arts [Ranged] 1, Performance 1, Sentiment 1, Skulduggery 1, Survival 3, Tactics 1
Techniques: Lady Shinjo's Speed (Shuji, Pg222), Striking as Water (Kata, Pg218)
Advantages: Kisshoten's Blessing (Distinction: Water, Pg108), Daredevil (Passion: Fire, Pg112)
Disadvantages:  Bitter Bethrothal (Adversity: Water, Pg117), Softheartedness (Adversity: Fire, Pg136)

Seasoned (Rank 2, 23 Curriculum XP, 16 Miscellaneous XP)
This represents Shinjo Chikara after spending a full year away from both his home and his wife...
Rings: Air 2, Earth 2, Fire 2, Water 3, Void 1
Derived Attributes: Composure 10, Endurance 8, Focus 4, Vigilance 3
Skills: Courtesy 2, Fitness 2, Martial Arts [Melee] 2, Martial Arts [Ranged] 2, Performance 3, Sentiment 1, Skulduggery 1, Survival 3, Tactics 1
Techniques: All in Jest (Shuji, Pg220), Ancestry Unearthed (Shuji, Pg216), Lady Shinjo's Speed (Shuji, Pg222), Sensational Distraction (Shuji, Pg219), Striking as Water (Kata, Pg218)
Advantages: Kisshoten's Blessing (Distinction: Water, Pg108), Daredevil (Passion: Fire, Pg112)
Disadvantages:  Bitter Bethrothal (Adversity: Water, Pg117), Softheartedness (Adversity: Fire, Pg136)

Veteran (Rank 3, 49 Curriculum XP, 30 Miscellaneous XP)
This represents Shinjo Chikara as he explores the far corners of the empire.
Rings: Air 2, Earth 2, Fire 2, Water 3, Void 2
Derived Attributes: Composure 10, Endurance 8, Focus 4, Vigilance 3
Skills: Courtesy 2, Fitness 2, Martial Arts [Melee] 3, Martial Arts [Ranged] 3, Performance 4, Sentiment 1, Skulduggery 1, Survival 4, Tactics 1
Techniques: All in Jest (Shuji, Pg220), Ancestry Unearthed (Shuji, Pg216), Dazzling Performance (Shuji, Pg218), Flowing Water Strike (Kata, Pg175), Lady Shinjo's Speed (Shuji, Pg222), Sensational Distraction (Shuji, Pg219), Striking as Water (Kata, Pg218)
Advantages: Kisshoten's Blessing (Distinction: Water, Pg108), Daredevil (Passion: Fire, Pg112)
Disadvantages:  Bitter Bethrothal (Adversity: Water, Pg117), Softheartedness (Adversity: Fire, Pg136)

Edited by Shinjo Koetsu

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14 hours ago, Ni Fang said:

This character is PERFECT for a writing project I am working on, May I use her in it ?

Feel free to use any of these characters, for any reason. Also feel free to modify them if they don't exactly fit the concept you are looking for. ?

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2 hours ago, Shinjo Koetsu said:

Feel free to use any of these characters, for any reason. Also feel free to modify them if they don't exactly fit the concept you are looking for. ?

Awesome thank you!! I think the only edit Ima do is her intolorance to the Crab and make it intolorance to her own clan. that would be the only change actually :)

Again thanks much!

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Akodo Kiyoshi
Akodo Commander School School [Bushi]
Glory 49, Honor 60, Status 45

Akodo Kiyoshi lives a blessed life, being born of a noble lineage and being married to a women he loves deeply. Unfortunately for Kiyoshi, an anonymous shinobi has made threats against his wife, forcing Kiyoshi to bend to their will. So far their tasks have been minor and discrete, but Kiyoshi fears that as he distinguishes himself further as a competent yojimbo, a larger, more insidious task may be coming.

Novice (Rank 1, 0 Curriculum XP, 0 Miscellaneous XP)
This represents Kiyoshi has he has completed his gempuku, and married his true love.
Rings: Air 1, Earth 3, Fire 1, Water 3, Void 2
Derived Attributes: Composure 12, Endurance 8, Focus 2, Vigilance 2
Skills: Command 2, Fitness 1, Government 1, Martial Arts [Melee] 1, Meditation 1, Tactics 2
Techniques: Lord Akodo's Roar (Shuji, Pg223), Striking as Water (Kata, Pg178)
Advantages: Ally: Otomo Wife (Distinction: Water, Pg101), Blissful Bethrothal (Distinction: Water, Pg103), Ikebana (Passion: Water, Pg113)
Disadvantages:  Blackmailed (Adversity: Void, Pg117), Superstition (Anxiety: Void, Pg136)
Heritage: Imperial Heritage: Blessed Lineage (Distinction: Void: Pg103)

Seasoned (Rank 2, 21 Curriculum XP, 6 Miscellaneous XP)
This represents Kiyoshi as he begins to distinguish himself as a yojimbo for various merchants and minor dignitaries.
Rings: Air 2, Earth 3, Fire 1, Water 3, Void 2
Derived Attributes: Composure 12, Endurance 8, Focus 3, Vigilance 3
Skills: Command 2, Fitness 1, Government 1, Martial Arts [Melee] 3, Meditation 1, Performance 1, Tactics 3
Techniques: Lord Akodo's Roar (Shuji, Pg223), Striking as Water (Kata, Pg178), Warrior's Resolve (Kata, Pg178)
Advantages: Ally: Otomo Wife (Distinction: Water, Pg101), Blissful Bethrothal (Distinction: Water, Pg103), Ikebana (Passion: Water, Pg113)
Disadvantages:  Blackmailed (Adversity: Void, Pg117), Superstition (Anxiety: Void, Pg136)
Heritage: Imperial Heritage: Blessed Lineage (Distinction: Void: Pg103)

Veteran (Rank 3, 47 Curriculum XP, 24 Miscellaneous XP)
This represents Kiyoshi as he has received a promotion to the imperial courts as a yojimbo for Lion courtiers.
Rings: Air 2, Earth 3, Fire 2, Water 4, Void 2
Derived Attributes: Composure 14, Endurance 10, Focus 4, Vigilance 3
Skills: Command 3, Fitness 2, Government 1, Martial Arts [Melee] 4, Medicine 1, Meditation 1, Performance 1, Tactics 3
Techniques: Crescent Moon Style (Kata, Pg175), Lord Akodo's Roar (Shuji, Pg223), Striking as Water (Kata, Pg178), Tactical Assessment (Kata, Pg178), Warrior's Resolve (Kata, Pg178)
Advantages: Ally: Otomo Wife (Distinction: Water, Pg101), Blissful Bethrothal (Distinction: Water, Pg103), Ikebana (Passion: Water, Pg113)
Disadvantages:  Blackmailed (Adversity: Void, Pg117), Superstition (Anxiety: Void, Pg136)
Heritage: Imperial Heritage: Blessed Lineage (Distinction: Void: Pg103)

Edited by Shinjo Koetsu
Fixing Endurance, Composure, Focus, Vigilance

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