TheBoulder 124 Posted October 17, 2018 Does it seem odd to others that the setting/geography part of the book seems largely absent? I'm new to the setting as are most of my players... I can't even get a sense of where or how to set an adventure. Quote Share this post Link to post Share on other sites
Avatar111 553 Posted October 17, 2018 (edited) its coming in a few months in the book Emerald Empire. probably with a 25 pages errata PDF for the core book also. Edited October 17, 2018 by Avatar111 2 sndwurks and TheBoulder reacted to this Quote Share this post Link to post Share on other sites
TheBoulder 124 Posted October 17, 2018 1 minute ago, Avatar111 said: its coming in a few months in the book Emerald Empire. probably with a 25 pages errata PDF for the core book also. So, we can't play for months or we play and just make up stuff that could be contradicted? This is frustrating. 1 Avatar111 reacted to this Quote Share this post Link to post Share on other sites
General Zod 57 Posted October 17, 2018 The L5R wiki could fill in a gap for the time being. The other options are 1) Start your game with a Winter Court. Winter Court a group will spend the winter months in one of the keeps and it surrounding villages. It will need to be a courtly intrigue or mystery adventure but those are fun, and the hostile winter gives a reason why they can’t venture far. 2) Carpenter Wall adventure. The players are representing their clan at the wall. They can venture in the shadowlands, wheel and deal with the crab and the Yasuki family. This will be more of a combat style game, but you don’t have to worry about the Shadowlands geography changing. It’s a land twisted by Oni and evil. 2 Shinjo Koetsu and TheBoulder reacted to this Quote Share this post Link to post Share on other sites
sndwurks 1,257 Posted October 17, 2018 There IS the L5R Atlas that you can get from 4th Edition, but that came at the end of the last timeline, so your mileage may vary. 2 Nheko and TheBoulder reacted to this Quote Share this post Link to post Share on other sites
Azrael40 3 Posted October 17, 2018 The advantage to play meanwhile on winter court or on the Bad side or the wall IS that when emerald will be published Ur current PCs would probably be died? Quote Share this post Link to post Share on other sites
Hordeoverseer 157 Posted October 17, 2018 In the old AEG books there was at least a good chapter dedicated to the geography of the land in the core book. It served as a good fluff point considering you can think of where your character was from. Not every character is from the capital or a no-name town. It's at least nice to be able to colour each clan. The Wall doesn't take up the entire Crab lands. 1 sidescroller reacted to this Quote Share this post Link to post Share on other sites
davidnusse 16 Posted October 17, 2018 There's also 3 official adventures currently out for this edition that you can use. Beginner box has one that focuses on the players' gempuku. Then there's a free pdf called "In the Palace of the Emerald Champion" on FFG's website for the L5R rpg under "player resources" And if you get the Game Master's kit, it comes with an adventure too. Quote Share this post Link to post Share on other sites
sidescroller 137 Posted October 17, 2018 20 hours ago, General Zod said: The L5R wiki could fill in a gap for the time being. The other options are 1) Start your game with a Winter Court. Winter Court a group will spend the winter months in one of the keeps and it surrounding villages. It will need to be a courtly intrigue or mystery adventure but those are fun, and the hostile winter gives a reason why they can’t venture far. 2) Carpenter Wall adventure. The players are representing their clan at the wall. They can venture in the shadowlands, wheel and deal with the crab and the Yasuki family. This will be more of a combat style game, but you don’t have to worry about the Shadowlands geography changing. It’s a land twisted by Oni and evil. You can also confine the campaign to a single city and 1-2 days’ ride away. 6 hours ago, Hordeoverseer said: In the old AEG books there was at least a good chapter dedicated to the geography of the land in the core book. It served as a good fluff point considering you can think of where your character was from. Not every character is from the capital or a no-name town. It's at least nice to be able to colour each clan. The Wall doesn't take up the entire Crab lands. Yup. Loved the “places” chapter of 4e. 2 General Zod and Hida Jitenno reacted to this Quote Share this post Link to post Share on other sites
AK_Aramis 1,002 Posted October 17, 2018 54 minutes ago, sidescroller said: You can also confine the campaign to a single city and 1-2 days’ ride away. A variation on "Start Small"... Quote Share this post Link to post Share on other sites
AK_Aramis 1,002 Posted October 17, 2018 54 minutes ago, sidescroller said: You can also confine the campaign to a single city and 1-2 days’ ride away. A variation on "Start Small"... Quote Share this post Link to post Share on other sites
Alderaan Crumbs 441 Posted October 20, 2018 On 10/16/2018 at 6:10 PM, Avatar111 said: its coming in a few months in the book Emerald Empire. probably with a 25 pages errata PDF for the core book also. Are the mistakes that bad?! Quote Share this post Link to post Share on other sites
Avatar111 553 Posted October 20, 2018 (edited) 25 pages is an exageration. But it needs a lot of corrections and clarifications. Edited October 20, 2018 by Avatar111 Quote Share this post Link to post Share on other sites
Ultimatecalibur 597 Posted October 20, 2018 2 hours ago, Alderaan Crumbs said: Are the mistakes that bad?! No, Avatar is just being a hyperbolic complainer as normal. Best to just ignore all that he says. 3 Myrion, UnitOmega and AK_Aramis reacted to this Quote Share this post Link to post Share on other sites
AtoMaki 1,431 Posted October 20, 2018 6 minutes ago, Ultimatecalibur said: No, Avatar is just being a hyperbolic complainer as normal. Best to just ignore all that he says. To be honest he might be into something now. Quote Share this post Link to post Share on other sites
AK_Aramis 1,002 Posted October 20, 2018 2 hours ago, AtoMaki said: To be honest he might be into something now. So far, it's about a page of typos, and two problematic NPC templates (one of which is badly buggered). It's nothing compared to 1st printing D&D5E at about the same week after release. Quote Share this post Link to post Share on other sites
Avatar111 553 Posted October 20, 2018 A page of typos 2 pages of erratas A page of clarifications and added rules. 5-6 pages of school revisions. Maybe i'm being too negative and most pen and paper rpgs have this issue! Anyway, as long as ffg reacts relatively quickly on it i'm cool. Quote Share this post Link to post Share on other sites
AK_Aramis 1,002 Posted October 21, 2018 20 hours ago, Avatar111 said: Maybe i'm being too negative and most pen and paper rpgs have this issue! Yes, you are. 3 Myrion, UnitOmega and Hida Jitenno reacted to this Quote Share this post Link to post Share on other sites
Lindhrive 51 Posted October 21, 2018 Really, as errata goes, this is perfectly normal! There are some games out there where the first set of errata totally changed the way they played. Pursuant to the main topic, though, the level of detail in the book is also fairly normal. Games like Exalted, which devote half the text to a gazetteer, are kind of in the minority. It could probably use a few of the old sidebar ready-focus-strike hooks, mind - and we should start a thread on that! 2 Myrion and JorArns reacted to this Quote Share this post Link to post Share on other sites
AK_Aramis 1,002 Posted October 21, 2018 47 minutes ago, Lindhrive said: Really, as errata goes, this is perfectly normal! There are some games out there where the first set of errata totally changed the way they played. Pursuant to the main topic, though, the level of detail in the book is also fairly normal. Games like Exalted, which devote half the text to a gazetteer, are kind of in the minority. It could probably use a few of the old sidebar ready-focus-strike hooks, mind - and we should start a thread on that! Plus, the setting book is on the way; this is not a monolithic core game, but a 2 book core. 1 Myrion reacted to this Quote Share this post Link to post Share on other sites
UnitOmega 2,818 Posted October 21, 2018 5 minutes ago, AK_Aramis said: Plus, the setting book is on the way; this is not a monolithic core game, but a 2 book core. Which also isn't that weird. Heck, D&D is traditionally a 3-book core. 3 Myrion, Ultimatecalibur and JorArns reacted to this Quote Share this post Link to post Share on other sites
AK_Aramis 1,002 Posted October 21, 2018 1 minute ago, UnitOmega said: Which also isn't that weird. Heck, D&D is traditionally a 3-book core. several games even go to 5, like 3rd ed Deluxe Runequest. Unlike most, however, the organization here isn't Player book + GM Book, but Rules Book & Setting Book, with some elements of each in the other. (we've been told more schools are in the setting book.) All recent FFG cores, excepting End of the World, are "every supplement is both rules and setting material, plus adventure seeds" and "every adventure adds some useful rules." It's worth noting that even the F&D adventure I playtested adds a minor race, and a few useful new NPC templates. 1 Myrion reacted to this Quote Share this post Link to post Share on other sites
Avatar111 553 Posted October 21, 2018 1 hour ago, Lindhrive said: Really, as errata goes, this is perfectly normal! There are some games out there where the first set of errata totally changed the way they played. Pursuant to the main topic, though, the level of detail in the book is also fairly normal. Games like Exalted, which devote half the text to a gazetteer, are kind of in the minority. It could probably use a few of the old sidebar ready-focus-strike hooks, mind - and we should start a thread on that! some typos are understandable, a few erratas also. but this is the first product (pen&paper rpg) that I read that almost every few pages i'm either confused by the rule, it doesn't make sense, or it is totally broken/abusable. I still think the base of the game shows great potential though. But it does feel like a beta, rulewise. Quote Share this post Link to post Share on other sites
Alderaan Crumbs 441 Posted October 22, 2018 So, waiting for a second printing with fixes might be the way to go. 1 Avatar111 reacted to this Quote Share this post Link to post Share on other sites
narukagami 118 Posted October 23, 2018 On 10/17/2018 at 10:13 AM, TheBoulder said: So, we can't play for months or we play and just make up stuff that could be contradicted? This is frustrating. Legend of the Five Rings has been in existence for over 20 years, the current FFG edition may have "reset" the timeline, but there is still 23 years and 4 editions worth of world information and resources out there, and they're not particularly hard to find. 3 JorArns, Tonbo Karasu and Hida Jitenno reacted to this Quote Share this post Link to post Share on other sites