caribecards 3 Posted October 15, 2018 (edited) Hi guys, I know that this has been commented in the past but I still have a doubt. The faq indicates that Feint should be played any time before resolving step 1 of the target enemy’s attack during the combat phase. (Once the act of resolving an enemy’s attack begins, it is too late to prevent it from attacking with Feint.) It's clear. But is the shadow card dealt?, I understand that it wouldn't be resolved. Regards, Edited October 15, 2018 by caribecards Quote Share this post Link to post Share on other sites
Seosaidh 10 Posted October 15, 2018 Yes, the shadow card is dealt. This can either be a great help if the shadow card was nasty and/or had a nasty effect if it entered the staging area during questing, or it could be bad if it wasn't a bad encounter card or if it was one of the player encounter cards (the Dunedain, the Ship, or the Eagle). 1 RichardPlunkett reacted to this Quote Share this post Link to post Share on other sites
caribecards 3 Posted October 15, 2018 Hi, Thanks for your answer, I think it's important to know if the shadow card is dealt because it could be an objective (I had the case) or something important in the game and it would be lost. The rule to deal the shadow card is a little unclear in this case because if the enemy doesn't attack the shadow card shouldn't be dealt. Quote Share this post Link to post Share on other sites
GrandSpleen 1,756 Posted October 15, 2018 Shadow cards are dealt right at the start of the combat phase, before you have an action window to play Feint. Think of it like a computer program. At that point, the program doesn't know whether or not the enemy is going to attack. It just deals a shadow card to every enemy engaged with a player. Quote Share this post Link to post Share on other sites
dalestephenson 1,482 Posted October 15, 2018 Shadow cards are dealt to all engaged enemies, unless the encounter deck runs out. In the case of Feint it is played after shadow cards are dealt; but even if an enemy were in a Forest Snare it would still get a shadow card. Quote Share this post Link to post Share on other sites
caribecards 3 Posted October 15, 2018 Thank you guys! Quote Share this post Link to post Share on other sites
Jacl 0 Posted January 14, 2019 Hey guys! First time posting here, I'm having a great time playing this game, but I have a questions regarding Feint. Once I played Feint and didn't declare a defender, should the shadow card stay face-down or should be resolved by flipping it?. Thank you! Quote Share this post Link to post Share on other sites
GrandSpleen 1,756 Posted January 14, 2019 Leave it facedown and discard it when the enemy is destroyed, or at the end of the combat phase if the enemy is not destroyed. Quote Share this post Link to post Share on other sites
Wandalf the Gizzard 370 Posted January 14, 2019 Here's a question: Which happens first? Archery or shadow cards? Quote Share this post Link to post Share on other sites
Alonewolf87 304 Posted January 14, 2019 11 minutes ago, Wandalf the Gizzard said: Here's a question: Which happens first? Archery or shadow cards? Since both have the timing "at the beginning of the combat phase" I would think that as in other cases like this the choice of the order is up to the first player. I usually play it by first dealing the shadow cards, since it's a framework effect of the game itself, so it seems logical to me that takes precedence on some specific card effect. Quote Share this post Link to post Share on other sites
dalestephenson 1,482 Posted January 14, 2019 I'm curious about a scenario where it would matter which order they are done in. I suppose if there were a response triggered by damage that could kill an enemy before it gets a shadow it would matter, but is there any card like that? Quote Share this post Link to post Share on other sites
Wandalf the Gizzard 370 Posted January 14, 2019 i.e. after y ally leaves play, deal x damage to an enemy. Quote Share this post Link to post Share on other sites
dalestephenson 1,482 Posted January 14, 2019 Descendant of Thorondor can damage enemies in staging when leaving, but you'd need an enemy that gets a shadow while in staging that is not immune to card effects. Is there a scenario where that happens? Is there a non-immune location that can damage or discard an engaged enemy? Meneldor places two progress on a location when leaving. Quote Share this post Link to post Share on other sites
GrandSpleen 1,756 Posted January 15, 2019 Here's one: You have Silver Lamp attached. You would want shadow cards to be dealt first, giving you information. You could make smarter choices about whether to let archery damage kill off your would-be chump blocker, or whether you can afford to place an extra damage or two on your defending hero, etc. Quote Share this post Link to post Share on other sites
GrandSpleen 1,756 Posted January 15, 2019 Here's another: Archery goes first, and Melendor is killed, exploring a location. You can then put it on top of the encounter deck using A Watchful Peace, ensuring that you can a certain card as a shadow card, if archery has gone first. Quote Share this post Link to post Share on other sites
Yepesnopes 636 Posted January 15, 2019 Can you use feint against the Black Serpent attacks in Crossing of Poros? Quote Share this post Link to post Share on other sites
GrandSpleen 1,756 Posted January 15, 2019 He's not immune to player card effects, so that should be fine. Quote Share this post Link to post Share on other sites
Emilius 73 Posted January 15, 2019 And only if he is engaged with a player Quote Share this post Link to post Share on other sites
Yepesnopes 636 Posted January 15, 2019 1 hour ago, Emilius said: And only if he is engaged with a player If he attacks in principle he is engaged, or so Caleb said Quote Share this post Link to post Share on other sites