UttiniDKilrJawa 0 Posted October 14, 2018 Hey Folks! Spent the weekend playing some X-Wing 2.0 with my son and we've been having a blast so far. During our play we came across a few things that gave us some questions as to how to resolve them during the game so I'd figure I'd come here and see if I could find some answers. Tried using the search function on the site, but it was unusabley slow, so if these questions have already been asked sorry. Here's the list of questions we have: 1. If you perform a blue maneuver that get's interrupted do you still lose the stress token? 2. When you have an obstructed target at Range 3, does the defending player get 1 or 2 extra dice (1 for the obstruction +1 for the Range)? 3. When Maneuvers have their difficulties increased by another card or rule, do Red Maneuvers become impossible or just stay Red? 4. R5-D8's action states that it costs 1 charge to repair a facedown damage card and it lists no charge cost to repair a face-up damage card. Is this correct or a misprint in regards to the face-up card repairs? Thanks in advance and I look forward to seeing what everyone has to say on this matter. UttiniDaKilrJawa Quote Share this post Link to post Share on other sites
thespaceinvader 17,566 Posted October 14, 2018 1: yes. 2: both dice, they're entirely independent of each other. 3: they stay red. 4: It's correct. It's less costly to flip a card face down than to remove it altogether, one just removes the crit effect, the other is effectively damage regen which is very expensive and limited by design. 7 MockingBird ME, Quarrel, UttiniDKilrJawa and 4 others reacted to this Quote Share this post Link to post Share on other sites
Quarrel 631 Posted October 16, 2018 On 10/14/2018 at 10:08 AM, thespaceinvader said: 4: It's correct. It's less costly to flip a card face down than to remove it altogether, one just removes the crit effect, the other is effectively damage regen which is very expensive and limited by design. The "flip down a crit" action on R5 and R5-D8 don't come into play that often, either. Structural Damage and Damaged Engine are the only ones where having an R5 unit makes a difference. Everything else is either a Pilot crit (unfixable by the droid), can already be fixed with an action by its own text, or generally fixes itself before you get your next action anyway. Quote Share this post Link to post Share on other sites
Hiemfire 7,292 Posted October 16, 2018 1 hour ago, Quarrel said: The "flip down a crit" action on R5 and R5-D8 don't come into play that often, either. Structural Damage and Damaged Engine are the only ones where having an R5 unit makes a difference. Everything else is either a Pilot crit (unfixable by the droid), can already be fixed with an action by its own text, or generally fixes itself before you get your next action anyway. The 2-3 hp worth of regen is nice though. Quote Share this post Link to post Share on other sites
theBitterFig 11,595 Posted October 16, 2018 9 hours ago, Quarrel said: The "flip down a crit" action on R5 and R5-D8 don't come into play that often, either. Structural Damage and Damaged Engine are the only ones where having an R5 unit makes a difference. Everything else is either a Pilot crit (unfixable by the droid), can already be fixed with an action by its own text, or generally fixes itself before you get your next action anyway. Disabled Power Regulator is another crit where an R5 unit might be helpful. It'll depend on initiative and the base size of the ship, but it's possible to flip it face down before you receive enough ion tokens to force an ion maneuver. It probably happens about half the time that you'll get the crit after you've already engaged. Quote Share this post Link to post Share on other sites
Ccwebb 497 Posted October 16, 2018 9 hours ago, Quarrel said: The "flip down a crit" action on R5 and R5-D8 don't come into play that often, either. Structural Damage and Damaged Engine are the only ones where having an R5 unit makes a difference. Everything else is either a Pilot crit (unfixable by the droid), can already be fixed with an action by its own text, or generally fixes itself before you get your next action anyway. Sorry for the silly question.... why can’t R5’s repair pilot crits? Quote Share this post Link to post Share on other sites
muribundi 406 Posted October 16, 2018 2 minutes ago, Ccwebb said: Sorry for the silly question.... why can’t R5’s repair pilot crits? Go read the card... Quote Share this post Link to post Share on other sites
MockingBird ME 61 Posted October 16, 2018 4 minutes ago, Ccwebb said: Sorry for the silly question.... why can’t R5’s repair pilot crits? R5 text: Action: Spend 1 to repair 1 facedown damage card.Action: Repair 1 faceup Ship damage card. 1 Ccwebb reacted to this Quote Share this post Link to post Share on other sites
thespaceinvader 17,566 Posted October 16, 2018 4 minutes ago, Ccwebb said: Sorry for the silly question.... why can’t R5’s repair pilot crits? Do... You want an Astromech who's sat 4 feet behind you and open to vacuum trying to bandage your head wound? 4 Ccwebb, jftanner, emeraldbeacon and 1 other reacted to this Quote Share this post Link to post Share on other sites
MockingBird ME 61 Posted October 16, 2018 Pilot is panicked, it's really to bad R5 isn't a trained anxiety counselor. Quote Share this post Link to post Share on other sites
Hiemfire 7,292 Posted October 16, 2018 37 minutes ago, MockingBird ME said: Pilot is panicked, it's really to bad R5 isn't a trained anxiety counselor. And a novice tech or Chewie is??? Quote Share this post Link to post Share on other sites
MockingBird ME 61 Posted October 16, 2018 2 minutes ago, Hiemfire said: And a novice tech or Chewie is??? If Chewie gave me a hug I'd calm right down. Quote Share this post Link to post Share on other sites
thespaceinvader 17,566 Posted October 16, 2018 Panicked immediately repairs itself anyway... Quote Share this post Link to post Share on other sites
muribundi 406 Posted October 16, 2018 It is true that applying flavor to R5 but not to the other two is questionable lol Quote Share this post Link to post Share on other sites