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Can Rebel Han Work?!

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4 hours ago, SOTL said:

Lando > R2D2, though I'd say it's down to whether you're playing a coordinate version or not.

 

I can't agree with this.  Unless you're being really dumb about Han's positioning, R2 is netting you at least 3-4 hp, and even more against 2-3 ship lists.  To top it off you can already get an Evade or a Focus with the title as needed.  That 1 extra token that's not even garaunteed is far less likley to save your butt than those extra HP especially given that Han's pilot ability makes it that much less risky.

Edited by MasterShake2

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17 minutes ago, MasterShake2 said:

 

I can't agree with this.  Unless you're being really dumb about Han's positioning, R2 is netting you at least 3-4 hp, and even more against 2-3 ship lists.  To top it off you can already get an Evade or a Focus with the title as needed.  That 1 extra token that's not even garaunteed is far less likley to save your butt than those extra HP especially given that Han's pilot ability makes it that much less risky.

I’d be interested in how you’d build a list with R2-D2 Kanan and title. What else would you put onto it. 

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4 minutes ago, Dreadai said:

I’d be interested in how you’d build a list with R2-D2 Kanan and title. What else would you put onto it. 

 

I like Lone Wolf a lot.  With Title, you have double re-rolls on offense and defense.  The key I've found to building Han is the "fake gamble" i.e. technically there's an element of chance, but it's so heavily weighted with multiple re-rolls the emergency evade spend and Kanan's force that it's not really a gamble at all on any meaningful level.  I had a turn where I got shot by 6 TIE's, but most of the shots were obstructed or at range 3.  every green had an evade on it after mods.  I think I took a damage from the 1 range 2 shot.

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19 minutes ago, Dreadai said:

Like I meant the other 80 points. 

Move played Lando/Kanan with AP5/Wedge. Your build is too expensive to fit 2 other ships, what’s your wingman?

 

Luke with Stealth Device and R5.  Just there for reliable damage and to take as long as possible to die

 

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I’ve found Kanan crew to be very helpful! Thanks everyone for that suggestion!

I guess adding the Sheathipede is just leaning more into the Han/Rebels team-up...

I’d like to figure out an Original Trilogy list someday but for now I’m just trying to find a Falcon that works.

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Are these lists close to what you guys are talking about?

Han, Wedge & AP-5

(92) Han Solo
(14) Kanan Jarrus
(5) Lando Calrissian
Points 111

(30) AP-5
Points 30

(52) Wedge Antilles
(5) R5 Astromech
(0) Servomotor S-foils
(2) Predator
Points 59

Total points: 200

 

Han & Luke

(92) Han Solo
(14) Kanan Jarrus
(8) R2-D2
(6) Millennium Falcon
(4) Lone Wolf
Points 124

(62) Luke Skywalker
(0) Servomotor S-foils
(5) R5 Astromech
(6) Stealth Device
Points 73

Total points: 197

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3 hours ago, BenBot said:

Are these lists close to what you guys are talking about?

Han, Wedge & AP-5

(92) Han Solo
(14) Kanan Jarrus
(5) Lando Calrissian
Points 111

(30) AP-5
Points 30

(52) Wedge Antilles
(5) R5 Astromech
(0) Servomotor S-foils
(2) Predator
Points 59

Total points: 200

 

Close enough. The key parts are there, you can season to taste. I’ve got Lone Wolf on Wedge. 

The list I mercilessly stole from a much better falcon player than me is

Han Solo (92)
Trick Shot (1)
Kanan Jarrus (14)
Lando Calrissian (5)

AP-5 (30)

Wedge Antilles (52)
Lone Wolf (4)
R4 Astromech (2)
Servomotor S-foils (0)

Total: 200

View in Yet Another Squad Builder 2.0

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I'm thinking to fly my next game something like this: 

Han Solo (92)
Trick Shot (1)
Ezra Bridger (18)

Gavin Darklighter (68)
Elusive (3)
Fire-Control System (3)
Proton Torpedoes (9)
R4 Astromech (2)

Total: 196

View in Yet Another Squad Builder 2.0

Gavin will be the arc dodging and delivering quite the punch. Could also support in converting hits to crits for Han. Han will give a good punch trying to get ships in primary arc and then an extra shot with Ezra's ability. Downside is perhaps that Han is not very strong evading but hoping his re-rolls will be enough.

I'm really liking the e-wing, hard hitting and very agile.

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5 hours ago, Stefan said:

Can you talk a bit more on how to fly it?

 

As I described to a friend, Han is an AC-130 gunship, you never fly directly at things, you orbit and if looks like they may be able to get ahead of you, it's time to boost.  The other ship/ships are there to take attention away from Han long enough for you to get it to a winnable game state and if they want to chase an alaways modded, boosting, regening large base, then better men have tried.

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Yeah. Han is a battleship orbiting and using boosts to stay clear of trouble. Fly AP-5 with Han to give him always Lando plus one other action. 

Bring 3large debris clouds as Kanan allows you to blast through them without stress and you can park on them for trickshot. 

In my list Wedge is there to either act as a rabbit and run if targeted and to punish anyone who chases Han/AP5 

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I think this list has some meriit, also I have had a thing for the Hawk since 2.0 came out.

New Squadron

(92) Han Solo
(2) Jyn Erso
(10) Perceptive Copilot
(1) Trick Shot
(4) Shield Upgrade
(7) Hotshot Gunner
(6) Millennium Falcon
Points 122

(38) Kyle Katarn
(12) Moldy Crow
(4) Juke
(10) Perceptive Copilot
(3) Engine Upgrade
(6) Shield Upgrade
(5) Proton Bombs
Points 78

Total points: 200

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