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Tonbo Karasu

Children of the Empire Spoilers + Unicorns

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Hello again everyone.  In this thread and post I am going to be keeping as up to date as I can with the spoilers that have been seen for the big box, Children of the Empire.  After I've had some time to do some analysis, I'll put that here as well.  For the moment we just have the 10 cards.

The original of the spreadsheet I maintain is here: https://docs.google.com/spreadsheets/d/1GmAPhAh0Efi-bZ_bizsETTAGBnYrS7BkIj_ZqmOtn9M/edit?usp=sharing

My current guess is about 9 cards per clan, 6 provinces and 13 neutral.  The 6 one-ofs are the provinces: 1 for each element + Toshi Ranbo, but that's wild speculation TR won't fit in the setup now, so it's probably the Emperor, possibly as a holding.  I have noted speculation with Red.

There are a number of cycles of cards in this set:

  • Composure cards: we have Lion, Scorpion, Unicorn and most of Mantis, meaning we lack Crab, Crane, Dragon and Phoenix
  • Challenger cards: we have Crane, Unicorn and some of Scorpion and Mantis, meaning we lack Crab, Dragon, Lion and Phoenix
  • Story events: we have Crab, Phoenix, Lion and Scorpion, meaning we lack Crane, Dragon and Unicorn.

Pack Card Name Faction Deck Type Traits Rules Cost
6CotE 1     Neutral Province        
6CotE 2     Neutral Province        
6CotE 3     Neutral Province        
6CotE 4     Neutral Province        
6CotE 5     Neutral Province        
6CotE 6     Crab Dynasty        
6CotE 7     Crab Dynasty        
6CotE 8     Crab Dynasty        
6CotE 9 Hida Yakamo Y Crab Dynasty Character Bushi. Berserker. Duellist.   4
6CotE 10 Heavy Ballista   Crab Dynasty Holding      
6CotE 11     Crane Dynasty        
6CotE 12 Courtly Challenger   Crane Dynasty Character Courtier. Duellist.   2
6CotE 13     Crane Dynasty        
6CotE 14     Crane Dynasty        
6CotE 15     Crane Dynasty        
6CotE 16     Dragon Dynasty        
6CotE 17     Dragon Dynasty        
6CotE 18     Dragon Dynasty        
6CotE 19     Dragon Dynasty        
6CotE 20     Dragon Dynasty        
6CotE 21     Lion Dynasty        
6CotE 22     Lion Dynasty        
6CotE 23 Student of War   Lion Dynasty Character Bushi   3
6CotE 24     Lion Dynasty        
6CotE 25     Lion Dynasty        
6CotE 26     Phoenix Dynasty        
6CotE 27     Phoenix Dynasty        
6CotE 28 Sage of Gisei Toshi   Phoenix Dynasty Character Courtier. Scholar.   3
6CotE 29     Phoenix Dynasty        
6CotE 30     Phoenix Dynasty        
6CotE 31     Scorpion Dynasty        
6CotE 32     Scorpion Dynasty        
6CotE 33     Scorpion Dynasty        
6CotE 34 Social Puppeteer   Scorpion Dynasty Character Courtier   3
6CotE 35     Scorpion Dynasty        
6CotE 36     Unicorn Dynasty        
6CotE 37 Honest Challenger   Unicorn Dynasty Character Bushi. Cavalry, Duellist.   2
6CotE 38     Unicorn Dynasty        
6CotE 39     Unicorn Dynasty        
6CotE 40     Unicorn Dynasty        
6CotE 41     Neutral Dynasty        
6CotE 42     Neutral Dynasty        
6CotE 43     Neutral Dynasty        
6CotE 44     Neutral Dynasty        
6CotE 45 Akodo Toturi Y Neutral Dynasty Character Bushi. Champion. Imperial   5
6CotE 46 Hantei XXXVIII Y Neutral Dynasty Character      
6CotE 47     Neutral Dynasty        
6CotE 48     Neutral Dynasty Holding      
6CotE 49     Crab Conflict        
6CotE 50     Crab Conflict        
6CotE 51 In Defence of Rokugan   Crab Conflict Event     1
6CotE 52     Crab Conflict        
6CotE 53     Crane Conflict        
6CotE 54     Crane Conflict        
6CotE 55 Try Again Tomorrow   Crane Conflict Event     0
6CotE 56     Crane Conflict        
6CotE 57     Dragon Conflict        
6CotE 58 Mirumoto Daisho   Dragon Conflict Attachment Weapon. Restricted. 2
6CotE 59     Dragon Conflict        
6CotE 60 Karmic Balance   Dragon Conflict Event Philosophy   2
6CotE 61     Lion Conflict        
6CotE 62 Hand to Hand   Lion Conflict Event     0
6CotE 63     Lion Conflict        
6CotE 64     Lion Conflict        
6CotE 65     Phoenix Conflict        
6CotE 66     Phoenix Conflict        
6CotE 67     Phoenix Conflict        
6CotE 68 Subdue the Spirits   Phoenix Conflict Event     2
6CotE 69     Scorpion Conflict        
6CotE 70     Scorpion Conflict        
6CotE 71     Scorpion Conflict        
6CotE 72 Miyako's Undertaking   Scorpion Conflict Event     2
6CotE 73     Unicorn Conflict        
6CotE 74 Jewel of the Khamasin Y Unicorn Conflict Attachment Item. Meishodo.   2
6CotE 75     Unicorn Conflict        
6CotE 76     Unicorn Conflict        
6CotE 77     Neutral Conflict        
6CotE 78     Neutral Conflict        
6CotE 79     Neutral Conflict        
6CotE 80 Stay Your Hand   Neutral Conflict Event     0
6CotE 81     Neutral Conflict Event      
6CotE 82     Neutral Conflict Event      
6CotE 18-21 Mirumoto Hitomi Y Dragon Dynasty Character Bushi. Duellist   4
6CotE 31-33 Loyal Challenger   Scorpion Dynasty Character     2
6CotE 40-43 Aspiring Challenger   Neutral Dynasty Character Bushi. Duellist. Mantis Clan.   2
6CotE 63-65 The Fires of Justice   Lion Conflict Event   Void Only. 2

I'm also sticking the Warriors of the Wind in here

 

7WotW 1 Shiro Shinjo Y Unicorn Stronghold   Castle.   +6
7WotW 2     Unicorn Province        
7WotW 3 Support of the Unicorn     Role   Unicorn.    
7WotW 4     Unicorn Dynasty Character      
7WotW 5     Unicorn Dynasty Character      
7WotW 6 Shinjo Trailblazer   Unicorn Dynasty Character Bushi. Cavalry.   2
7WotW 7 Iuchi Farseer   Unicorn Dynasty Character Shugenja. Water.   3
7WotW 8     Unicorn Dynasty Character      
7WotW 9 Iuchi Daiyu Y Unicorn Dynasty Character Shugenja. Water. Cavalry. Daimyo.   4
7WotW 10     Unicorn Dynasty Character     5
7WotW 11     Unicorn Dynasty Character     6
7WotW 12 Hida Tsuru Y Crab Dynasty Character Bushi. Cavalry.   4
7WotW 13       Dynasty        
7WotW 14       Dynasty        
7WotW 15       Dynasty        
7WotW 16       Dynasty        
7WotW 17                
7WotW 18                
7WotW 19     Unicorn Conflict        
7WotW 20 Curved Blade   Unicorn Conflict Attachment Weapon. Gaijin.   0
7WotW 21     Unicorn Conflict        
7WotW 22     Unicorn Conflict        
7WotW 23 Speak to the Heart   Unicorn Conflict Event     0
7WotW 24     Unicorn Conflict        
7WotW 25       Conflict        
7WotW 26       Conflict        
7WotW 27 Compass   Neutral Conflict Attachment Gaijin. Item.   0
7WotW 28 Trading on the Sand Road   Neutral Conflict Event Gaijin.   0
7WotW 4,5,18 Wild Stallion   Unicorn   Character     1
7WotW 18-19 Young Warrior   Unicorn Conflict Character Bushi. Cavalry.   2
7WotW 21-22 Utaku Battle Steed   Unicorn Conflict Attachment Mount.   1
Edited by Tonbo Karasu
Madrid Kotei

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My assumption is that this product will be "evergreen" (not to be rotated out) and so will not have the Scorpion Toshi Ranbo province.  I think it will be in the next cycle.

I'm thinking the 6 will be role or strongholds.  Non-clan provinces are really nice to have 3 of so you can add them to other decks.

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Thank you.

After consideration, I am even more convinced that card 6 will be Toshi Ranbo.  If this is to be an evergreen set, then it should have either 7 Strongholds or none.  Likewise for roles, I'd expect 5 possibly elemental ones, not 6, unless something really weird is going on.  Toshi Ranbo is a big Prize for a clan, so I feel it ought to be in a permanent set, and it wasn't in the Scorpion one.

So, I reckon 5 new neutral provinces, 1/element, and Toshi Ranbo.  Then about 5 Dynasty Cards per Clan, about 7 neutral ones, including Akodo Toturi and Hantei XXXVIII, possibly also Daisetsu and Sotorii.  Finally about 4 conflict cards per clan and about 6 neutral.

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I agree that Toshi Ranbo will be in the set.

Since this set is boasting about having an array neutral characters, I would think there would either be a neutral stronghold or a role card so as to make said neutral characters competitively playable. As things currently stand, any Clan that could much make use of the neutral characters pretty much has an in-clan character with better stats and abilities for the same cost.

Also, all the clans are getting additional strongholds in the clan packs, so I don't know that additional extra strongholds will be necessary here.

Anyway, I don't see why simply because a card of something is printed in this set that it has to be a permanent fixture of the setting. The initial set had Akodo Toturi as Lion Clan Champion and now this set has a neutral aligned version of him.

And the set promises a card of the Emperor-- but I feel like the Scorpion are likely to hold onto Toshi Ranbo longer than the Hantei XXXVIII is likely to continue occupying the throne.

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2 hours ago, TheHobgoblyn said:

And the set promises a card of the Emperor-- but I feel like the Scorpion are likely to hold onto Toshi Ranbo longer than the Hantei XXXVIII is likely to continue occupying the throne.

Well, we also have Hida Tomonatsu in the core set, which is evergreen (allegedly), and she was killed off the first fiction she was featured in, so...longevity is hardly a requirement to be a card, it seems. ;)

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3 minutes ago, Tabris2k said:

No, that’s actually Roshambo.

BTW, has anyone noticed that you (and your opponent) can actually resolve this ability indefinitely, potentially discarding all attachments in the conflict? 

Oh that was spotted, and confirmed in the AMA when the preview was dropped, as soon as the card came out.  Really if your opponent uses the discard themselves effect that is on them but I don't see it getting past the first round of hot potato before one player or the other determines that their attachments are more valuable than an opponents.

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13 minutes ago, AradonTemplar said:

"A Crane won't tear your arms off for beating them. Lion Crab are known to do that."

"Let the wookie win."

Fixed that for you.  If anything the Lion will debate the use of Paper as a counter defense to Scissors as with a sufficiently large bundle of paper (the way that Akodo Ken used in 613 when he defeated Daidoji Jan) the Scissors are unable to cut the Paper and so the Paper would still win out over the Scissors.  And then while you are trying to figure out if that's true he hits you with the ambush kick, for "As long as one does not surrender he will never be beaten, and the determined mind and sound body is the greatest weapon any Lion can bear." "Victory comes from finding opportunities in problems."

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9 minutes ago, Schmoozies said:

If anything the Lion will debate the use of Paper as a counter defense to Scissors as with a sufficiently large bundle of paper (the way that Akodo Ken used in 613 when he defeated Daidoji Jan) the Scissors are unable to cut the Paper and so the Paper would still win out over the Scissors.

Or Lion Pride Brawler just grabs the stack of paper and beats their opponent into submission with it.

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I like how Dragon are so dangerous with unknown bombs. Gotta play around Restoration. Gotta play around Feast or Famine. Gotta play around their Monk Shrine. Gotta play around this guy now, if your hand is high.

It's hard to keep your balance against them and avoid their traps, but there's so many options or possibilities they really feel a bit inscrutable.

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Hey, it could be worse.

It could make it so that the players have to return fate tokens to the fate pool until they have only as much as the player with the fewest, choose provinces to break until they only have as many as the player with the fewest and discard personalities until they only have as many as the player with the fewest like some cards called "Balance".

Edited by TheHobgoblyn

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