Jump to content
clontroper5

Stranded on the Katana!! {MAFIA} Game Started!

Recommended Posts

Yes, great game Clon!

Obviously, town got a little lucky, but the only thing I’m wondering about is a beefier scum contingent. The more veteran players would know where scum generally gets too OP. But would maybe one more scum be too much?

Loved the special events and the deeper roles for everyone. All great stuff!

Thanks for putting it together!

 

Edited by Gengis Jon

Share this post


Link to post
Share on other sites
15 minutes ago, Gengis Jon said:

Yes, great game Clon!

Obviously, town got a little lucky, but the only thing I’m wondering about is a beefier scum contingent. The more veteran players would know where scum generally gets too OP. But would maybe one more scum be too much?

Loved the special events and the deeper roles for everyone. All great stuff!

Thanks for putting it together!

 

 I ended up with 5 scum, gnips, vis, ebon, ovi, and LTD... And I do think the town was just really lucky night 1 which caused a domino effect.

I think a couple of things would help:

1. More classes in general. This would add more confusion and uncertainties. I especially like the idea of disguises..

2. Buff the scum abilities, making each individual Scum more powerful.

 

Overall I think the game achieved what I wanted! 

Share this post


Link to post
Share on other sites
2 minutes ago, ovinomanc3r said:

It was fun. I still think every town being soft-cop would have made this really uphill even don't lynching scum since the beginning. But the event stuff was fun. 

There was actually only 2 town that did any investigating

Share this post


Link to post
Share on other sites
53 minutes ago, clontroper5 said:

There was actually only 2 town that did any investigating

I meant as worst. There were 1 cop, 1 doc, 1 vig, 1 PG, 1 force sensitive, 1 role blocker 1 coward and 1 cleptomaniac. 2 killing roles, 2 investigative roles, 3 protective roles (someway or another) 1 jack of all trades and 1 troller.

vs

2 investigative scum role (one of them cannot provide info to his mates) and 2 troller.

Don't get me wrong. I loved this game. It was really fun. But IMHO some balance should be revised (this time town played really well anyways). I really liked the idea of soft abilities, just if it happens the info is "you saw some medpacks and a bacta tank"... Well that's a cop lol. Sadly I don't have better ideas and don't want to sound destructive.?

Share this post


Link to post
Share on other sites
5 minutes ago, ovinomanc3r said:

I meant as worst. There were 1 cop, 1 doc, 1 vig, 1 PG, 1 force sensitive, 1 role blocker 1 coward and 1 cleptomaniac. 2 killing roles, 2 investigative roles, 3 protective roles (someway or another) 1 jack of all trades and 1 troller.

vs

2 investigative scum role (one of them cannot provide info to his mates) and 2 troller.

Don't get me wrong. I loved this game. It was really fun. But IMHO some balance should be revised (this time town played really well anyways). I really liked the idea of soft abilities, just if it happens the info is "you saw some medpacks and a bacta tank"... Well that's a cop lol. Sadly I don't have better ideas and don't want to sound destructive.?

No no your right, there was some balance issues that cropped up. Which is expected because this game was EXTREMELY experimental by mafia standards. And that's what Feedback is for 

I'm thinking more overlap of abilities would help make soft abilities better

Share this post


Link to post
Share on other sites
Up rode the squatter, mounted on his thoroughbred, 

Up rode the troopers, one, two, three, 

Whose that jolly jumbuck you've got in your tucker bag?

You'll come a-Waltzing Matilda, with me.


 
Waltzing Matilda, Waltzing Matilda

You'll come a-Waltzing Matilda, with me

Whose that jolly jumbuck you've got in your tucker bag?
You'll come a-Waltzing Matilda, you scoundrel with me.


 
Up jumped the swagman and sprang into the billabong, 

You'll never catch me alive, said he, 

And his ghost may be heard as you pass by that billabong,

you'll come a-Waltzing Matilda, with me.



 

Share this post


Link to post
Share on other sites
1 hour ago, clontroper5 said:

Night one was crazy.

Caldias investigated LP, 

LP saved himself,

Pod blocked LP so he couldn't save himself

The scum Attacked LP,

Gengis then stole the medic From LP, then protected him.

And LTD decided to skip killing that night

Me, me, me! Night One was all about me!! ;)

That made me want to stick to a low profile from thereon in and just try to anticipate the attacks and throw the saves the right way. 

That first night was crazy. Clon sent me some brilliant and funny messages as it was unfolding. When I emerged and people started playing ‘protect the doc’ versus ‘who is the Doc’ I started laughing out loud. 

@Gengis Jon AMAZING play on the first night (and superb deductions thereafter). You did some ace deducing too. I loved that you investigated me N1 - I had a feeling you might after our last game in hopes you could nail me as Scum this time! :)

@Caldias thank you for making all the right calls at all the right times. Textbook play. 

@Matt3412 I loved the drama of your showdown! Cinematic scumhunting!

@clontroper5 this was a terrific game. I loved the flavour and the special event with the split groups was awesomely cool. Thank you! So much thought and game crafting must have gone into this. It’s crazy how you aren’t a total veteran and yet doing this right off the bat. Bravo and thank you!!

EVERYONE: thank you for being great RPGers with the flavour (and for mixing it with substance so well too). Made the game so Star Wars-y and also I think quite unacrimonious. 

Also - FLAWLESS Town play!!

Huzzah! 

CMO Preyer (RIP). 

Share this post


Link to post
Share on other sites
2 hours ago, PodRacer said:

Cos from my POV the only player I blocked that prevented a kill was LP, given that you never killed on N1

Did you know from that and the other strange happenings that I was the Doc on D2 then? 

Share this post


Link to post
Share on other sites

No I was never 100% on you!  I said as much in the split thread but cal and gengis tactically changed subject!

Town carried me here, I had a few good reads, but If you told me I would only make L-2 on a scum!Ebon wagon I would have laughed! I guess scum were 'stirring' at that point (right GNIP!)

I was a lucky sheep on the Ovi wagon, Just lending the friendly neighbourhood SK a hand...

 

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...