Wootavie1 3 Posted September 15, 2018 He hits like a truck, also i swapped vtg for ezra gunner, and added prockets to arvel 197 pts. He kites well, and if they surround him his output goes crazy. Quote Share this post Link to post Share on other sites
Wootavie1 3 Posted September 17, 2018 By the way dont use saw if you have the crit that makes all further hits crits...its bad....its very bad... 2 Greebwahn and Wiredin reacted to this Quote Share this post Link to post Share on other sites
Biggsy_boy 163 Posted September 17, 2018 He's strong, but wow, that is one expensive ship. 141 points is a painful number. Quote Share this post Link to post Share on other sites
william1134 447 Posted September 17, 2018 No Bistan? You are not going to be able to kill enough with that build. Quote Share this post Link to post Share on other sites
Wootavie1 3 Posted September 17, 2018 Hes 151 the way i was flying Quote Share this post Link to post Share on other sites
Wootavie1 3 Posted September 17, 2018 1 hour ago, Biggsy_boy said: He's strong, but wow, that is one expensive ship. 141 points is a painful number. 1 hour ago, william1134 said: No Bistan? You are not going to be able to kill enough with that build. This is the final build i was using Having force helps for defence, when you are surrounded save it to shoot twice You can lock and use saw as a hard focus 1 Dashdor reacted to this Quote Share this post Link to post Share on other sites
RStan 3,621 Posted September 17, 2018 What's the average ship count of lists that you've faced with that? 1 NABLA_OPERATOR reacted to this Quote Share this post Link to post Share on other sites
Greebwahn 925 Posted September 17, 2018 I have to agree that Bistan is r e a l l y strong on Dash. I flew Dash with PerCo/Title/TS/Bistan and Dutch with ExHan/VetTurGUn/ICT. 2 ships, yes, but 4 attacks with a reasonable amount of modifiers. I don't know if he could have shot fast enough otherwise Quote Share this post Link to post Share on other sites
knute 81 Posted September 17, 2018 Have any of y'all run into issues with local tournament organizers ruling that Dash's pilot ability means the Outrider second ability doesn't proc (meaning that Dash's pilot ability prevents him clearing a stress after moving over an asteroid)? Because that's where I'm at now at my FLGS. Quote Share this post Link to post Share on other sites
FriendofYoda 377 Posted September 18, 2018 I just realized that Outrider can remove locks, neat Quote Share this post Link to post Share on other sites
Wootavie1 3 Posted September 18, 2018 30 minutes ago, FriendofYoda said: I just realized that Outrider can remove locks, neat Yup, or un stress with a white over or on a rock ? Quote Share this post Link to post Share on other sites
SpiderMana 2,606 Posted September 18, 2018 (edited) 8 hours ago, knute said: Have any of y'all run into issues with local tournament organizers ruling that Dash's pilot ability means the Outrider second ability doesn't proc (meaning that Dash's pilot ability prevents him clearing a stress after moving over an asteroid)? Because that's where I'm at now at my FLGS. Ouch... I can see that, RAW. It would seem Dash’s ability might need to be reworded to “ignore the effects of obstacles.” Edited September 18, 2018 by SpiderMana Quote Share this post Link to post Share on other sites
Icelom 3,405 Posted September 18, 2018 (edited) 10 hours ago, knute said: Have any of y'all run into issues with local tournament organizers ruling that Dash's pilot ability means the Outrider second ability doesn't proc (meaning that Dash's pilot ability prevents him clearing a stress after moving over an asteroid)? Because that's where I'm at now at my FLGS. Seems right to me, you ignore obstacles. Why would it only ignore the negative effects of moving through? "While you move, you ignore obstacles." - Dash Rendar Ability "While a ship executes a maneuver, if it moves through or overlaps anobstacle, it executes its maneuver as normal but suffers an effect based on the type of obstacle:" - rules reference (page 13) for obstacles "... After you fully execute a maneuver, if you moved through or overlapped an obstacle, you may remove 1 of your red or orange tokens"- Outrider Title Bolded by me. Its the same wordage... so if he ignores the effects of asteroids and debris he ignores the second part of outrider. I don't see what your problem is? its very very clear. Edited September 18, 2018 by Icelom 1 NABLA_OPERATOR reacted to this Quote Share this post Link to post Share on other sites
Trevor79 8 Posted September 18, 2018 10 hours ago, Icelom said: Seems right to me, you ignore obstacles. Why would it only ignore the negative effects of moving through? "While you move, you ignore obstacles." - Dash Rendar Ability "While a ship executes a maneuver, if it moves through or overlaps anobstacle, it executes its maneuver as normal but suffers an effect based on the type of obstacle:" - rules reference (page 13) for obstacles "... After you fully execute a maneuver, if you moved through or overlapped an obstacle, you may remove 1 of your red or orange tokens"- Outrider Title Bolded by me. Its the same wordage... so if he ignores the effects of asteroids and debris he ignores the second part of outrider. I don't see what your problem is? its very very clear. That's wrong. It would trigger never because of ignoring obstacles every time. You can't decide Quote Share this post Link to post Share on other sites
Icelom 3,405 Posted September 18, 2018 23 minutes ago, Trevor79 said: That's wrong. It would trigger never because of ignoring obstacles every time. You can't decide I never stated once you could decide? what are you on about. Quote Share this post Link to post Share on other sites
Hobbyist 407 Posted September 18, 2018 13 hours ago, Icelom said: Seems right to me, you ignore obstacles. Why would it only ignore the negative effects of moving through? "While you move, you ignore obstacles." - Dash Rendar Ability "While a ship executes a maneuver, if it moves through or overlaps anobstacle, it executes its maneuver as normal but suffers an effect based on the type of obstacle:" - rules reference (page 13) for obstacles "... After you fully execute a maneuver, if you moved through or overlapped an obstacle, you may remove 1 of your red or orange tokens"- Outrider Title Bolded by me. Its the same wordage... so if he ignores the effects of asteroids and debris he ignores the second part of outrider. I don't see what your problem is? its very very clear. well, dash's ability says WHILE you move outrider title says AFTER you fully execute a maneuver, if you MOVED 2 different timing windows? I'm not saying this is 100% correct, just opens a door to that interperetation Quote Share this post Link to post Share on other sites
Icelom 3,405 Posted September 18, 2018 2 minutes ago, Hobbyist said: well, dash's ability says WHILE you move outrider title says AFTER you fully execute a maneuver, if you MOVED 2 different timing windows? I'm not saying this is 100% correct, just opens a door to that interperetation But since when you were moving you ignored them you did not move through any obstacles.... Quote Share this post Link to post Share on other sites
Hobbyist 407 Posted September 18, 2018 What is the in-game definition of 'ignore'? You DID move through an obstacle, whether you ignored it or not. I don't think it means it isn't there, it just didn't impact you at all. But again, this is real life logic, not in game rules. I can see both sides of the coin. Quote Share this post Link to post Share on other sites
Trevor79 8 Posted September 18, 2018 6 hours ago, Icelom said: I never stated once you could decide? what are you on about. when will the second part of outrider ever trigger if you ignoring obstacles every time you move trough? never. And this sounds very wrong. Quote Share this post Link to post Share on other sites
Icelom 3,405 Posted September 18, 2018 1 hour ago, Trevor79 said: when will the second part of outrider ever trigger if you ignoring obstacles every time you move trough? never. And this sounds very wrong. It triggers for all the other YT-2400.... just not dash. 1 nitrobenz reacted to this Quote Share this post Link to post Share on other sites
Pewpewpew BOOM 1,246 Posted September 19, 2018 4 hours ago, Trevor79 said: when will the second part of outrider ever trigger if you ignoring obstacles every time you move trough? never. And this sounds very wrong. Gnoring something does not negate its existence. If Dash moved through an obstacle that he ignored, he still moved through it as it was still there on the table for all to see. Quote Share this post Link to post Share on other sites
Dashdor 17 Posted September 19, 2018 4 hours ago, Pewpewpew BOOM said: Gnoring something does not negate its existence. If Dash moved through an obstacle that he ignored, he still moved through it as it was still there on the table for all to see. Exactly this! The ship still moved through an obstacle, this is a situation where we just need to do what it says on the card and stop over thinking it all. Did people not learn anything from the Tractor Beam/barrel roll fiasco from 1st edition?? Quote Share this post Link to post Share on other sites
Sonikgav 329 Posted September 19, 2018 1 hour ago, Dashdor said: Exactly this! The ship still moved through an obstacle, this is a situation where we just need to do what it says on the card and stop over thinking it all. Did people not learn anything from the Tractor Beam/barrel roll fiasco from 1st edition?? "Oh but you still moved through an obstacle, you should take damage" Same argument could be made guys. The argument here is basically you want to ignore the negative effects but still gain the positive effects. 1 NABLA_OPERATOR reacted to this Quote Share this post Link to post Share on other sites
Pewpewpew BOOM 1,246 Posted September 19, 2018 (edited) 5 hours ago, Sonikgav said: "Oh but you still moved through an obstacle, you should take damage" Same argument could be made guys. The argument here is basically you want to ignore the negative effects but still gain the positive effects. Yes. But I would drop “negative” and insert “standard.” The other way to look at it is that damage etc. is are effects that come from the obstacle that is being ignored; while the happy effects stem from the title that is not being ignored. I am much more likely to play vs. Dash than run him, but I still think he gets to eat his cake. The problem comes from “ignore” not being defined as a game term. It would be cumbersome to list the effects individually and have Dash’s ability not encompass future terrain effects. It would just be dumb for FFG to make a title for a ship get negated by the special gimick of that ship’s most popular pilot. Edited September 19, 2018 by Pewpewpew BOOM Quote Share this post Link to post Share on other sites
Wootavie1 3 Posted September 20, 2018 23 hours ago, Pewpewpew BOOM said: Yes. But I would drop “negative” and insert “standard.” The other way to look at it is that damage etc. is are effects that come from the obstacle that is being ignored; while the happy effects stem from the title that is not being ignored. I am much more likely to play vs. Dash than run him, but I still think he gets to eat his cake. The problem comes from “ignore” not being defined as a game term. It would be cumbersome to list the effects individually and have Dash’s ability not encompass future terrain effects. It would just be dumb for FFG to make a title for a ship get negated by the special gimick of that ship’s most popular pilot. This needs an faq bad, im getting mixed views in the local community here too... Quote Share this post Link to post Share on other sites